[en]
NOTICE_INFO1 = Press M to show the game menu
NOTICE_INFO2 = Press , or . to purchase ammo
NOTICE_VIRUS_FREE = The T-Virus has been set loose...
NOTICE_FIRST = %s is the first zombie !!!
NOTICE_INFECT = %s's brains has been eaten...
NOTICE_INFECT2 = %s's brains has been eaten by %s...
NOTICE_ANTIDOTE = %s has used an antidote...
NOTICE_NEMESIS = %s is a Nemesis !!!
NOTICE_SURVIVOR = %s is a Survivor !!!
NOTICE_SWARM = Swarm Mode !!!
NOTICE_MULTI = Multiple Infection !!!
NOTICE_PLAGUE = Plague Mode !!!
NOTICE_SNIPER = %s is a Sniper !!!
NOTICE_ASSASSIN = %s is an Assassin !!!
NOTICE_LNJ = Armageddon Mode !!!
NOTICE_SHUT_DOWN = Zombie Plague Advance is shutting down ^n Map will be restarting in %d seconds
WIN_HUMAN = Humans defeated the plague!
WIN_ZOMBIE = Zombies have taken over the world!
WIN_NO_ONE = No one won...
WIN_HUMAN_SURVIVE = Humans survived the plague!
CMD_INFECT = turned into a Zombie
CMD_DISINFECT = turned back to Human
CMD_NEMESIS = turned into a Nemesis
CMD_SURVIVAL = turned into a Survivor
CMD_ASSASSIN = turned into an Assassin
CMD_SWARM = start Swarm Mode
CMD_MULTI = start Multiple Infection
CMD_PLAGUE = start Plague Mode
CMD_SNIPER = turned into a Sniper
CMD_LNJ = start Armageddon Mode
CMD_RESPAWN = respawned
CMD_NOT = Unavailable command.
CMD_ZOMBIE_ONLY = This is only available to zombies.
CMD_HUMAN_ONLY = This is only available to humans.
CMD_NOT_STUCK = You are not stuck.
CMD_NOT_ACCESS = You have no access.
CMD_NOT_CANTUSE = You can't use this right now.
CMD_NOT_EXTRAS = Extra Items are disabled.
CMD_NOT_GAME_MODES = Custom game modes are disabled
CMD_NOT_ZCLASSES = Zombie Classes are disabled.
MENU_BUY = Buy Weapons
MENU_EXTRABUY = Buy Extra Items
MENU_ZCLASS = Choose Zombie Class
MENU_UNSTUCK = Unstuck
MENU_ADMIN_CUSTOM = Start Custom Modes Menu
MENU_ADMIN = Change Class Or Respawn Someone
MENU2_ADMIN = Start Modes Menu
MENU3_ADMIN = Admin Menu
MENU4_ADMIN = Disable Zombie Plague Advance
MENU_INFO = Help
MENU_SPECTATOR = Join Spectators
MENU_BUY1_TITLE = Primary Weapon
MENU_BUY2_TITLE = Secondary Weapon
MENU_ZCLASS_TITLE = Zombie Class
MENU_EXTRA_TITLE = Extra Items
MENU_ADMIN_CUSTOM_TITLE = Choose A Custom Mode To Start
MENU_ADMIN_TITLE = Change Class Or Respawn Someone
MENU2_ADMIN_TITLE = Choose A Mode To Start
MENU3_ADMIN_TITLE = Admin Menu
MENU4_ADMIN_TITLE = Are You Sure That You Want ^nTo Disable Zombie Plague Advance?
MENU_INFO_TITLE = Plugin Information
MENU_EXTRA1 = NightVision (single round)
MENU_EXTRA2 = T-Virus Antidote
MENU_EXTRA3 = Zombie Madness
MENU_EXTRA4 = Infection Bomb
MENU_ADMIN1_CUSTOM = Start
MENU_ADMIN2_CUSTOM = start
MENU_ADMIN1 = Make Zombie/Human
MENU_ADMIN2 = Make Nemesis
MENU_ADMIN3 = Make Survivor
MENU_ADMIN4 = Respawn Someone
MENU_ADMIN5 = Start Swarm Mode
MENU_ADMIN6 = Start Multiple Infection
MENU_ADMIN7 = Start Plague Mode
MENU_ADMIN8 = Make Sniper
MENU_ADMIN9 = Make Assassin
MENU_ADMIN10 = Start Armageddon Mode
MENU4_ADMIN1 = Yes
MENU4_ADMIN2 = No
MENU4_ADMIN3 = Note: This Will Restart the current map!
MENU_INFO1 = General
MENU_INFO2 = Humans
MENU_INFO3 = Zombies
MENU_INFO4 = Gameplay Modes
MENU_AUTOSELECT = Remember Selection
MENU_BACK = Back
MENU_NEXT = Next
MENU_EXIT = Exit
MOTD_INFO11 =
%s : is a Counter-Strike plugin developed for AMX Mod X, in which humans and zombies are confronted. It is based on the classic zombie infection mod: on every round a random player is picked to be the first zombie who has to infect everyone else.
MOTD_INFO12 = But there are new features and enhancements. For instance, you are able to buy extra items (such as weapons) in exchange of ammo packs. You can get ammo packs by killing zombies/infecting humans.
Current server settings:
MOTD_INFO1_A =
Ambience Effects:
MOTD_INFO1_B =
Lightning Level: %s
MOTD_INFO1_C =
Triggered Lights: %L
MOTD_INFO1_D =
Thunderclaps Every: %d seconds
MOTD_INFO1_E =
Doors: %L
MOTD_INFO1_F =
Deathmatch: %L
MOTD_INFO1_G =
Spawn Protection Time: %d seconds
MOTD_INFO1_H =
Random Spawning: %L
MOTD_INFO1_I =
Extra Items: %L
MOTD_INFO1_J =
Zombie Classes: %L
MOTD_INFO1_K =
Custom Nightvision: %L
MOTD_INFO1_L =
Custom Flashlight: %L
MOTD_INFO2 = Humans: their objective is to eliminate any zombie threat. They have a big arsenal of weapons to choose from, and use flashlights on dark maps. Team work is a must to survive.
Current server settings:
MOTD_INFO2_A =
Health: %d
MOTD_INFO2_B =
Health Reward for Last Human: %d
MOTD_INFO2_C =
Speed: %d
MOTD_INFO2_D =
Gravity: %d
MOTD_INFO2_E =
Ammo: %L
MOTD_INFO2_F =
Damage to Get an Ammo Pack: %d
MOTD_INFO2_G =
Fire Grenades: %L
MOTD_INFO2_H =
Frost Grenades: %L
MOTD_INFO2_I =
Flare Grenades: %L
MOTD_INFO2_J =
Knockback: %L
MOTD_INFO3 = Zombies: their objective is to infect every alive human. They are able to see in the dark, but can only attack melee. There are many zombie classes to choose from, each with his own strenghts and weaknesses, but all capable of eating brains.
Current server settings:
MOTD_INFO3_A =
Zombie Health: %d
MOTD_INFO3_B =
First Zombie Health: %d
MOTD_INFO3_C =
Armor: %d%% damage taken
MOTD_INFO3_D =
Speed: %d
MOTD_INFO3_E =
Gravity: %d
MOTD_INFO3_F =
HP for Infection: %d
MOTD_INFO3_G =
Pain Shock Free: %L
MOTD_INFO3_H =
Bleeding: %L
MOTD_INFO3_I =
Ammo Packs for Infection: %d
MOTD_INFO4 = Mini-Games: there are 5 special gameplay modes that may randomly take place during the course of the game.
Current server settings:
MOTD_INFO4_A =
Nemesis: %L
MOTD_INFO4_B =
Nemesis Chance: 1 in %d
MOTD_INFO4_C =
Nemesis Health: %s
MOTD_INFO4_D =
Nemesis Speed: %d
MOTD_INFO4_E =
Nemesis Gravity: %d
MOTD_INFO4_F =
Nemesis Leap: %L
MOTD_INFO4_G =
Nemesis Pain Shock Free: %L
MOTD_INFO4_H =
Survivor: %L
MOTD_INFO4_I =
Survivor Chance: 1 in %d
MOTD_INFO4_J =
Survivor Health: %s
MOTD_INFO4_K =
Survivor Speed: %d
MOTD_INFO4_L =
Survivor Gravity: %d
MOTD_INFO4_M =
Survivor Leap: %L
MOTD_INFO4_N =
Survivor Pain Shock Free: %L
MOTD_INFO4_O =
Swarm Mode: %L
MOTD_INFO4_P =
Swarm Mode Chance: 1 in %d
MOTD_INFO4_Q =
Multi Infection: %L
MOTD_INFO4_R =
Multi Infection Chance: 1 in %d
MOTD_INFO4_S =
Infection Ratio: %d%%
MOTD_INFO4_T =
Plague Mode: %L
MOTD_INFO4_U =
Plague Mode Chance: 1 in %d
MOTD_INFO4_V =
Infection Ratio: %d%%
MOTD_INFO5_A =
Sniper: %L
MOTD_INFO5_B =
Sniper Chance: 1 in %d
MOTD_INFO5_C =
Sniper Health: %s
MOTD_INFO5_D =
Sniper Speed: %d
MOTD_INFO5_E =
Sniper Gravity: %d
MOTD_INFO5_F =
Sniper Leap: %L
MOTD_INFO5_G =
Sniper Pain Shock Free: %L
MOTD_INFO5_H =
Sniper Bullet Damage: %d
MOTD_INFO6_A =
Assassin: %L
MOTD_INFO6_B =
Assassin Chance: 1 in %d
MOTD_INFO6_C =
Assassin Health: %s
MOTD_INFO6_D =
Assassin Speed: %d
MOTD_INFO6_E =
Assassin Gravity: %d
MOTD_INFO6_F =
Assassin Leap: %L
MOTD_INFO6_G =
Assassin Pain Shock Free: %L
MOTD_INFO6_H =
Armageddon Mode: %L
MOTD_INFO6_I =
Armageddon Mode Chance: 1 in %d
MOTD_INFO6_J =
Infection Ratio: %d%%
MOTD_ENABLED = Enabled
MOTD_DISABLED = Disabled
MOTD_FOG = Fog
MOTD_RAIN = Rain
MOTD_SNOW = Snow
MOTD_ROTATING = Rotating doors removed
MOTD_DOORS = All doors removed
MOTD_DM_HUMAN = Respawn as human
MOTD_DM_ZOMBIE = Respawn as zombie
MOTD_LIMITED = Limited
MOTD_AMMO_BP = Unlimited reloads
MOTD_AMMO_CLIP = Unlimited clip
MOTD_LASTZOMBIE = Only on last zombie
ZOMBIE_ATTRIB1 = Health
ZOMBIE_ATTRIB2 = Speed
ZOMBIE_ATTRIB3 = Gravity
ZOMBIE_ATTRIB4 = Knockback
CLASS_CLASS = Class:
CLASS_HUMAN = Human
CLASS_ZOMBIE = Zombie
CLASS_NEMESIS = Nemesis
CLASS_ASSASSIN = Assassin
CLASS_SURVIVOR = Survivor
CLASS_SNIPER = Sniper
ARMOR = Armor:
LAST_ZOMBIE_LEFT = The last zombie has left, %s is the new zombie.
LAST_HUMAN_LEFT = The last human has left, %s is the new human.
NOT_ENOUGH_AMMO = You dont have enough ammo packs.
AMMO_BOUGHT = You purchased extra ammo for your guns.
ZOMBIE_SELECT = Your zombie class after the next infection will be
BUY_ENABLED = Your buy menu has been re-enabled.
AMMO_PACKS1 = Ammo packs:
AMMO_PACKS2 = ammo packs
SPECTATING = Spectating:
AIM_INFO = %s^n[ %s | Health: %d | Armor: %d | Ammo Packs: %d ]
[es]
NOTICE_INFO1 = Press M to show the game menu
NOTICE_INFO2 = Press , or . to purchase ammo
NOTICE_VIRUS_FREE = The T-Virus has been set loose...
NOTICE_FIRST = %s is the first zombie !!!
NOTICE_INFECT = %s's brains has been eaten...
NOTICE_INFECT2 = %s's brains has been eaten by %s...
NOTICE_ANTIDOTE = %s has used an antidote...
NOTICE_NEMESIS = %s is a Nemesis !!!
NOTICE_SURVIVOR = %s is a Survivor !!!
NOTICE_SWARM = Swarm Mode !!!
NOTICE_MULTI = Multiple Infection !!!
NOTICE_PLAGUE = Plague Mode !!!
NOTICE_SNIPER = %s is a Sniper !!!
NOTICE_ASSASSIN = %s is an Assassin !!!
NOTICE_LNJ = Armageddon Mode !!!
NOTICE_SHUT_DOWN = Zombie Plague Advance is shutting down ^n Map will be restarting in %d seconds
WIN_HUMAN = Humans defeated the plague!
WIN_ZOMBIE = Zombies have taken over the world!
WIN_NO_ONE = No one won...
WIN_HUMAN_SURVIVE = Humans survived the plague!
CMD_INFECT = turned into a Zombie
CMD_DISINFECT = turned back to Human
CMD_NEMESIS = turned into a Nemesis
CMD_SURVIVAL = turned into a Survivor
CMD_ASSASSIN = turned into an Assassin
CMD_SWARM = start Swarm Mode
CMD_MULTI = start Multiple Infection
CMD_PLAGUE = start Plague Mode
CMD_SNIPER = turned into a Sniper
CMD_LNJ = start Armageddon Mode
CMD_RESPAWN = respawned
CMD_NOT = Unavailable command.
CMD_ZOMBIE_ONLY = This is only available to zombies.
CMD_HUMAN_ONLY = This is only available to humans.
CMD_NOT_STUCK = You are not stuck.
CMD_NOT_ACCESS = You have no access.
CMD_NOT_CANTUSE = You can't use this right now.
CMD_NOT_EXTRAS = Extra Items are disabled.
CMD_NOT_GAME_MODES = Custom game modes are disabled
CMD_NOT_ZCLASSES = Zombie Classes are disabled.
MENU_BUY = Buy Weapons
MENU_EXTRABUY = Buy Extra Items
MENU_ZCLASS = Choose Zombie Class
MENU_UNSTUCK = Unstuck
MENU_ADMIN_CUSTOM = Start Custom Modes Menu
MENU_ADMIN = Change Class Or Respawn Someone
MENU2_ADMIN = Start Modes Menu
MENU3_ADMIN = Admin Menu
MENU4_ADMIN = Disable Zombie Plague Advance
MENU_INFO = Help
MENU_SPECTATOR = Join Spectators
MENU_BUY1_TITLE = Primary Weapon
MENU_BUY2_TITLE = Secondary Weapon
MENU_ZCLASS_TITLE = Zombie Class
MENU_EXTRA_TITLE = Extra Items
MENU_ADMIN_CUSTOM_TITLE = Choose A Custom Mode To Start
MENU_ADMIN_TITLE = Change Class Or Respawn Someone
MENU2_ADMIN_TITLE = Choose A Mode To Start
MENU3_ADMIN_TITLE = Admin Menu
MENU4_ADMIN_TITLE = Are You Sure That You Want ^nTo Disable Zombie Plague Advance?
MENU_INFO_TITLE = Plugin Information
MENU_EXTRA1 = NightVision (single round)
MENU_EXTRA2 = T-Virus Antidote
MENU_EXTRA3 = Zombie Madness
MENU_EXTRA4 = Infection Bomb
MENU_ADMIN1_CUSTOM = Start
MENU_ADMIN2_CUSTOM = start
MENU_ADMIN1 = Make Zombie/Human
MENU_ADMIN2 = Make Nemesis
MENU_ADMIN3 = Make Survivor
MENU_ADMIN4 = Respawn Someone
MENU_ADMIN5 = Start Swarm Mode
MENU_ADMIN6 = Start Multiple Infection
MENU_ADMIN7 = Start Plague Mode
MENU_ADMIN8 = Make Sniper
MENU_ADMIN9 = Make Assassin
MENU_ADMIN10 = Start Armageddon Mode
MENU4_ADMIN1 = Yes
MENU4_ADMIN2 = No
MENU4_ADMIN3 = Note: This Will Restart the current map!
MENU_INFO1 = General
MENU_INFO2 = Humans
MENU_INFO3 = Zombies
MENU_INFO4 = Gameplay Modes
MENU_AUTOSELECT = Remember Selection
MENU_BACK = Back
MENU_NEXT = Next
MENU_EXIT = Exit
MOTD_INFO11 = %s : is a Counter-Strike plugin developed for AMX Mod X, in which humans and zombies are confronted. It is based on the classic zombie infection mod: on every round a random player is picked to be the first zombie who has to infect everyone else.
MOTD_INFO12 = But there are new features and enhancements. For instance, you are able to buy extra items (such as weapons) in exchange of ammo packs. You can get ammo packs by killing zombies/infecting humans.
Current server settings:
MOTD_INFO1_A =
Ambience Effects:
MOTD_INFO1_B =
Lightning Level: %s
MOTD_INFO1_C =
Triggered Lights: %L
MOTD_INFO1_D =
Thunderclaps Every: %d seconds
MOTD_INFO1_E =
Doors: %L
MOTD_INFO1_F =
Deathmatch: %L
MOTD_INFO1_G =
Spawn Protection Time: %d seconds
MOTD_INFO1_H =
Random Spawning: %L
MOTD_INFO1_I =
Extra Items: %L
MOTD_INFO1_J =
Zombie Classes: %L
MOTD_INFO1_K =
Custom Nightvision: %L
MOTD_INFO1_L =
Custom Flashlight: %L
MOTD_INFO2 = Humans: their objective is to eliminate any zombie threat. They have a big arsenal of weapons to choose from, and use flashlights on dark maps. Team work is a must to survive.
Current server settings:
MOTD_INFO2_A =
Health: %d
MOTD_INFO2_B =
Health Reward for Last Human: %d
MOTD_INFO2_C =
Speed: %d
MOTD_INFO2_D =
Gravity: %d
MOTD_INFO2_E =
Ammo: %L
MOTD_INFO2_F =
Damage to Get an Ammo Pack: %d
MOTD_INFO2_G =
Fire Grenades: %L
MOTD_INFO2_H =
Frost Grenades: %L
MOTD_INFO2_I =
Flare Grenades: %L
MOTD_INFO2_J =
Knockback: %L
MOTD_INFO3 = Zombies: their objective is to infect every alive human. They are able to see in the dark, but can only attack melee. There are many zombie classes to choose from, each with his own strenghts and weaknesses, but all capable of eating brains.
Current server settings:
MOTD_INFO3_A =
Zombie Health: %d
MOTD_INFO3_B =
First Zombie Health: %d
MOTD_INFO3_C =
Armor: %d%% damage taken
MOTD_INFO3_D =
Speed: %d
MOTD_INFO3_E =
Gravity: %d
MOTD_INFO3_F =
HP for Infection: %d
MOTD_INFO3_G =
Pain Shock Free: %L
MOTD_INFO3_H =
Bleeding: %L
MOTD_INFO3_I =
Ammo Packs for Infection: %d
MOTD_INFO4 = Mini-Games: there are 5 special gameplay modes that may randomly take place during the course of the game.
Current server settings:
MOTD_INFO4_A =
Nemesis: %L
MOTD_INFO4_B =
Nemesis Chance: 1 in %d
MOTD_INFO4_C =
Nemesis Health: %s
MOTD_INFO4_D =
Nemesis Speed: %d
MOTD_INFO4_E =
Nemesis Gravity: %d
MOTD_INFO4_F =
Nemesis Leap: %L
MOTD_INFO4_G =
Nemesis Pain Shock Free: %L
MOTD_INFO4_H =
Survivor: %L
MOTD_INFO4_I =
Survivor Chance: 1 in %d
MOTD_INFO4_J =
Survivor Health: %s
MOTD_INFO4_K =
Survivor Speed: %d
MOTD_INFO4_L =
Survivor Gravity: %d
MOTD_INFO4_M =
Survivor Leap: %L
MOTD_INFO4_N =
Survivor Pain Shock Free: %L
MOTD_INFO4_O =
Swarm Mode: %L
MOTD_INFO4_P =
Swarm Mode Chance: 1 in %d
MOTD_INFO4_Q =
Multi Infection: %L
MOTD_INFO4_R =
Multi Infection Chance: 1 in %d
MOTD_INFO4_S =
Infection Ratio: %d%%
MOTD_INFO4_T =
Plague Mode: %L
MOTD_INFO4_U =
Plague Mode Chance: 1 in %d
MOTD_INFO4_V =
Infection Ratio: %d%%
MOTD_INFO5_A =
Sniper: %L
MOTD_INFO5_B =
Sniper Chance: 1 in %d
MOTD_INFO5_C =
Sniper Health: %s
MOTD_INFO5_D =
Sniper Speed: %d
MOTD_INFO5_E =
Sniper Gravity: %d
MOTD_INFO5_F =
Sniper Leap: %L
MOTD_INFO5_G =
Sniper Pain Shock Free: %L
MOTD_INFO5_H =
Sniper Bullet Damage: %d
MOTD_INFO6_A =
Assassin: %L
MOTD_INFO6_B =
Assassin Chance: 1 in %d
MOTD_INFO6_C =
Assassin Health: %s
MOTD_INFO6_D =
Assassin Speed: %d
MOTD_INFO6_E =
Assassin Gravity: %d
MOTD_INFO6_F =
Assassin Leap: %L
MOTD_INFO6_G =
Assassin Pain Shock Free: %L
MOTD_INFO6_H =
Armageddon Mode: %L
MOTD_INFO6_I =
Armageddon Mode Chance: 1 in %d
MOTD_INFO6_J =
Infection Ratio: %d%%
MOTD_ENABLED = Enabled
MOTD_DISABLED = Disabled
MOTD_FOG = Fog
MOTD_RAIN = Rain
MOTD_SNOW = Snow
MOTD_ROTATING = Rotating doors removed
MOTD_DOORS = All doors removed
MOTD_DM_HUMAN = Respawn as human
MOTD_DM_ZOMBIE = Respawn as zombie
MOTD_LIMITED = Limited
MOTD_AMMO_BP = Unlimited reloads
MOTD_AMMO_CLIP = Unlimited clip
MOTD_LASTZOMBIE = Only on last zombie
ZOMBIE_ATTRIB1 = Health
ZOMBIE_ATTRIB2 = Speed
ZOMBIE_ATTRIB3 = Gravity
ZOMBIE_ATTRIB4 = Knockback
CLASS_CLASS = Class:
CLASS_HUMAN = Human
CLASS_ZOMBIE = Zombie
CLASS_NEMESIS = Nemesis
CLASS_ASSASSIN = Assassin
CLASS_SURVIVOR = Survivor
CLASS_SNIPER = Sniper
ARMOR = Armor:
LAST_ZOMBIE_LEFT = The last zombie has left, %s is the new zombie.
LAST_HUMAN_LEFT = The last human has left, %s is the new human.
NOT_ENOUGH_AMMO = You dont have enough ammo packs.
AMMO_BOUGHT = You purchased extra ammo for your guns.
ZOMBIE_SELECT = Your zombie class after the next infection will be
BUY_ENABLED = Your buy menu has been re-enabled.
AMMO_PACKS1 = Ammo packs:
AMMO_PACKS2 = ammo packs
SPECTATING = Spectating:
AIM_INFO = %s^n[ %s | Health: %d | Armor: %d | Ammo Packs: %d ]
[bp]
NOTICE_INFO1 = Press M to show the game menu
NOTICE_INFO2 = Press , or . to purchase ammo
NOTICE_VIRUS_FREE = The T-Virus has been set loose...
NOTICE_FIRST = %s is the first zombie !!!
NOTICE_INFECT = %s's brains has been eaten...
NOTICE_INFECT2 = %s's brains has been eaten by %s...
NOTICE_ANTIDOTE = %s has used an antidote...
NOTICE_NEMESIS = %s is a Nemesis !!!
NOTICE_SURVIVOR = %s is a Survivor !!!
NOTICE_SWARM = Swarm Mode !!!
NOTICE_MULTI = Multiple Infection !!!
NOTICE_PLAGUE = Plague Mode !!!
NOTICE_SNIPER = %s is a Sniper !!!
NOTICE_ASSASSIN = %s is an Assassin !!!
NOTICE_LNJ = Armageddon Mode !!!
NOTICE_SHUT_DOWN = Zombie Plague Advance is shutting down ^n Map will be restarting in %d seconds
WIN_HUMAN = Humans defeated the plague!
WIN_ZOMBIE = Zombies have taken over the world!
WIN_NO_ONE = No one won...
WIN_HUMAN_SURVIVE = Humans survived the plague!
CMD_INFECT = turned into a Zombie
CMD_DISINFECT = turned back to Human
CMD_NEMESIS = turned into a Nemesis
CMD_SURVIVAL = turned into a Survivor
CMD_ASSASSIN = turned into an Assassin
CMD_SWARM = start Swarm Mode
CMD_MULTI = start Multiple Infection
CMD_PLAGUE = start Plague Mode
CMD_SNIPER = turned into a Sniper
CMD_LNJ = start Armageddon Mode
CMD_RESPAWN = respawned
CMD_NOT = Unavailable command.
CMD_ZOMBIE_ONLY = This is only available to zombies.
CMD_HUMAN_ONLY = This is only available to humans.
CMD_NOT_STUCK = You are not stuck.
CMD_NOT_ACCESS = You have no access.
CMD_NOT_CANTUSE = You can't use this right now.
CMD_NOT_EXTRAS = Extra Items are disabled.
CMD_NOT_GAME_MODES = Custom game modes are disabled
CMD_NOT_ZCLASSES = Zombie Classes are disabled.
MENU_BUY = Buy Weapons
MENU_EXTRABUY = Buy Extra Items
MENU_ZCLASS = Choose Zombie Class
MENU_UNSTUCK = Unstuck
MENU_ADMIN_CUSTOM = Start Custom Modes Menu
MENU_ADMIN = Change Class Or Respawn Someone
MENU2_ADMIN = Start Modes Menu
MENU3_ADMIN = Admin Menu
MENU4_ADMIN = Disable Zombie Plague Advance
MENU_INFO = Help
MENU_SPECTATOR = Join Spectators
MENU_BUY1_TITLE = Primary Weapon
MENU_BUY2_TITLE = Secondary Weapon
MENU_ZCLASS_TITLE = Zombie Class
MENU_EXTRA_TITLE = Extra Items
MENU_ADMIN_CUSTOM_TITLE = Choose A Custom Mode To Start
MENU_ADMIN_TITLE = Change Class Or Respawn Someone
MENU2_ADMIN_TITLE = Choose A Mode To Start
MENU3_ADMIN_TITLE = Admin Menu
MENU4_ADMIN_TITLE = Are You Sure That You Want ^nTo Disable Zombie Plague Advance?
MENU_INFO_TITLE = Plugin Information
MENU_EXTRA1 = NightVision (single round)
MENU_EXTRA2 = T-Virus Antidote
MENU_EXTRA3 = Zombie Madness
MENU_EXTRA4 = Infection Bomb
MENU_ADMIN1_CUSTOM = Start
MENU_ADMIN2_CUSTOM = start
MENU_ADMIN1 = Make Zombie/Human
MENU_ADMIN2 = Make Nemesis
MENU_ADMIN3 = Make Survivor
MENU_ADMIN4 = Respawn Someone
MENU_ADMIN5 = Start Swarm Mode
MENU_ADMIN6 = Start Multiple Infection
MENU_ADMIN7 = Start Plague Mode
MENU_ADMIN8 = Make Sniper
MENU_ADMIN9 = Make Assassin
MENU_ADMIN10 = Start Armageddon Mode
MENU4_ADMIN1 = Yes
MENU4_ADMIN2 = No
MENU4_ADMIN3 = Note: This Will Restart the current map!
MENU_INFO1 = General
MENU_INFO2 = Humans
MENU_INFO3 = Zombies
MENU_INFO4 = Gameplay Modes
MENU_AUTOSELECT = Remember Selection
MENU_BACK = Back
MENU_NEXT = Next
MENU_EXIT = Exit
MOTD_INFO11 = %s : is a Counter-Strike plugin developed for AMX Mod X, in which humans and zombies are confronted. It is based on the classic zombie infection mod: on every round a random player is picked to be the first zombie who has to infect everyone else.
MOTD_INFO12 = But there are new features and enhancements. For instance, you are able to buy extra items (such as weapons) in exchange of ammo packs. You can get ammo packs by killing zombies/infecting humans.
Current server settings:
MOTD_INFO1_A =
Ambience Effects:
MOTD_INFO1_B =
Lightning Level: %s
MOTD_INFO1_C =
Triggered Lights: %L
MOTD_INFO1_D =
Thunderclaps Every: %d seconds
MOTD_INFO1_E =
Doors: %L
MOTD_INFO1_F =
Deathmatch: %L
MOTD_INFO1_G =
Spawn Protection Time: %d seconds
MOTD_INFO1_H =
Random Spawning: %L
MOTD_INFO1_I =
Extra Items: %L
MOTD_INFO1_J =
Zombie Classes: %L
MOTD_INFO1_K =
Custom Nightvision: %L
MOTD_INFO1_L =
Custom Flashlight: %L
MOTD_INFO2 = Humans: their objective is to eliminate any zombie threat. They have a big arsenal of weapons to choose from, and use flashlights on dark maps. Team work is a must to survive.
Current server settings:
MOTD_INFO2_A =
Health: %d
MOTD_INFO2_B =
Health Reward for Last Human: %d
MOTD_INFO2_C =
Speed: %d
MOTD_INFO2_D =
Gravity: %d
MOTD_INFO2_E =
Ammo: %L
MOTD_INFO2_F =
Damage to Get an Ammo Pack: %d
MOTD_INFO2_G =
Fire Grenades: %L
MOTD_INFO2_H =
Frost Grenades: %L
MOTD_INFO2_I =
Flare Grenades: %L
MOTD_INFO2_J =
Knockback: %L
MOTD_INFO3 = Zombies: their objective is to infect every alive human. They are able to see in the dark, but can only attack melee. There are many zombie classes to choose from, each with his own strenghts and weaknesses, but all capable of eating brains.
Current server settings:
MOTD_INFO3_A =
Zombie Health: %d
MOTD_INFO3_B =
First Zombie Health: %d
MOTD_INFO3_C =
Armor: %d%% damage taken
MOTD_INFO3_D =
Speed: %d
MOTD_INFO3_E =
Gravity: %d
MOTD_INFO3_F =
HP for Infection: %d
MOTD_INFO3_G =
Pain Shock Free: %L
MOTD_INFO3_H =
Bleeding: %L
MOTD_INFO3_I =
Ammo Packs for Infection: %d
MOTD_INFO4 = Mini-Games: there are 5 special gameplay modes that may randomly take place during the course of the game.
Current server settings:
MOTD_INFO4_A =
Nemesis: %L
MOTD_INFO4_B =
Nemesis Chance: 1 in %d
MOTD_INFO4_C =
Nemesis Health: %s
MOTD_INFO4_D =
Nemesis Speed: %d
MOTD_INFO4_E =
Nemesis Gravity: %d
MOTD_INFO4_F =
Nemesis Leap: %L
MOTD_INFO4_G =
Nemesis Pain Shock Free: %L
MOTD_INFO4_H =
Survivor: %L
MOTD_INFO4_I =
Survivor Chance: 1 in %d
MOTD_INFO4_J =
Survivor Health: %s
MOTD_INFO4_K =
Survivor Speed: %d
MOTD_INFO4_L =
Survivor Gravity: %d
MOTD_INFO4_M =
Survivor Leap: %L
MOTD_INFO4_N =
Survivor Pain Shock Free: %L
MOTD_INFO4_O =
Swarm Mode: %L
MOTD_INFO4_P =
Swarm Mode Chance: 1 in %d
MOTD_INFO4_Q =
Multi Infection: %L
MOTD_INFO4_R =
Multi Infection Chance: 1 in %d
MOTD_INFO4_S =
Infection Ratio: %d%%
MOTD_INFO4_T =
Plague Mode: %L
MOTD_INFO4_U =
Plague Mode Chance: 1 in %d
MOTD_INFO4_V =
Infection Ratio: %d%%
MOTD_INFO5_A =
Sniper: %L
MOTD_INFO5_B =
Sniper Chance: 1 in %d
MOTD_INFO5_C =
Sniper Health: %s
MOTD_INFO5_D =
Sniper Speed: %d
MOTD_INFO5_E =
Sniper Gravity: %d
MOTD_INFO5_F =
Sniper Leap: %L
MOTD_INFO5_G =
Sniper Pain Shock Free: %L
MOTD_INFO5_H =
Sniper Bullet Damage: %d
MOTD_INFO6_A =
Assassin: %L
MOTD_INFO6_B =
Assassin Chance: 1 in %d
MOTD_INFO6_C =
Assassin Health: %s
MOTD_INFO6_D =
Assassin Speed: %d
MOTD_INFO6_E =
Assassin Gravity: %d
MOTD_INFO6_F =
Assassin Leap: %L
MOTD_INFO6_G =
Assassin Pain Shock Free: %L
MOTD_INFO6_H =
Armageddon Mode: %L
MOTD_INFO6_I =
Armageddon Mode Chance: 1 in %d
MOTD_INFO6_J =
Infection Ratio: %d%%
MOTD_ENABLED = Enabled
MOTD_DISABLED = Disabled
MOTD_FOG = Fog
MOTD_RAIN = Rain
MOTD_SNOW = Snow
MOTD_ROTATING = Rotating doors removed
MOTD_DOORS = All doors removed
MOTD_DM_HUMAN = Respawn as human
MOTD_DM_ZOMBIE = Respawn as zombie
MOTD_LIMITED = Limited
MOTD_AMMO_BP = Unlimited reloads
MOTD_AMMO_CLIP = Unlimited clip
MOTD_LASTZOMBIE = Only on last zombie
ZOMBIE_ATTRIB1 = Health
ZOMBIE_ATTRIB2 = Speed
ZOMBIE_ATTRIB3 = Gravity
ZOMBIE_ATTRIB4 = Knockback
CLASS_CLASS = Class:
CLASS_HUMAN = Human
CLASS_ZOMBIE = Zombie
CLASS_NEMESIS = Nemesis
CLASS_ASSASSIN = Assassin
CLASS_SURVIVOR = Survivor
CLASS_SNIPER = Sniper
ARMOR = Armor:
LAST_ZOMBIE_LEFT = The last zombie has left, %s is the new zombie.
LAST_HUMAN_LEFT = The last human has left, %s is the new human.
NOT_ENOUGH_AMMO = You dont have enough ammo packs.
AMMO_BOUGHT = You purchased extra ammo for your guns.
ZOMBIE_SELECT = Your zombie class after the next infection will be
BUY_ENABLED = Your buy menu has been re-enabled.
AMMO_PACKS1 = Ammo packs:
AMMO_PACKS2 = ammo packs
SPECTATING = Spectating:
AIM_INFO = %s^n[ %s | Health: %d | Armor: %d | Ammo Packs: %d ]
[pl]
NOTICE_INFO1 = Press M to show the game menu
NOTICE_INFO2 = Press , or . to purchase ammo
NOTICE_VIRUS_FREE = The T-Virus has been set loose...
NOTICE_FIRST = %s is the first zombie !!!
NOTICE_INFECT = %s's brains has been eaten...
NOTICE_INFECT2 = %s's brains has been eaten by %s...
NOTICE_ANTIDOTE = %s has used an antidote...
NOTICE_NEMESIS = %s is a Nemesis !!!
NOTICE_SURVIVOR = %s is a Survivor !!!
NOTICE_SWARM = Swarm Mode !!!
NOTICE_MULTI = Multiple Infection !!!
NOTICE_PLAGUE = Plague Mode !!!
NOTICE_SNIPER = %s is a Sniper !!!
NOTICE_ASSASSIN = %s is an Assassin !!!
NOTICE_LNJ = Armageddon Mode !!!
NOTICE_SHUT_DOWN = Zombie Plague Advance is shutting down ^n Map will be restarting in %d seconds
WIN_HUMAN = Humans defeated the plague!
WIN_ZOMBIE = Zombies have taken over the world!
WIN_NO_ONE = No one won...
WIN_HUMAN_SURVIVE = Humans survived the plague!
CMD_INFECT = turned into a Zombie
CMD_DISINFECT = turned back to Human
CMD_NEMESIS = turned into a Nemesis
CMD_SURVIVAL = turned into a Survivor
CMD_ASSASSIN = turned into an Assassin
CMD_SWARM = start Swarm Mode
CMD_MULTI = start Multiple Infection
CMD_PLAGUE = start Plague Mode
CMD_SNIPER = turned into a Sniper
CMD_LNJ = start Armageddon Mode
CMD_RESPAWN = respawned
CMD_NOT = Unavailable command.
CMD_ZOMBIE_ONLY = This is only available to zombies.
CMD_HUMAN_ONLY = This is only available to humans.
CMD_NOT_STUCK = You are not stuck.
CMD_NOT_ACCESS = You have no access.
CMD_NOT_CANTUSE = You can't use this right now.
CMD_NOT_EXTRAS = Extra Items are disabled.
CMD_NOT_GAME_MODES = Custom game modes are disabled
CMD_NOT_ZCLASSES = Zombie Classes are disabled.
MENU_BUY = Buy Weapons
MENU_EXTRABUY = Buy Extra Items
MENU_ZCLASS = Choose Zombie Class
MENU_UNSTUCK = Unstuck
MENU_ADMIN_CUSTOM = Start Custom Modes Menu
MENU_ADMIN = Change Class Or Respawn Someone
MENU2_ADMIN = Start Modes Menu
MENU3_ADMIN = Admin Menu
MENU4_ADMIN = Disable Zombie Plague Advance
MENU_INFO = Help
MENU_SPECTATOR = Join Spectators
MENU_BUY1_TITLE = Primary Weapon
MENU_BUY2_TITLE = Secondary Weapon
MENU_ZCLASS_TITLE = Zombie Class
MENU_EXTRA_TITLE = Extra Items
MENU_ADMIN_CUSTOM_TITLE = Choose A Custom Mode To Start
MENU_ADMIN_TITLE = Change Class Or Respawn Someone
MENU2_ADMIN_TITLE = Choose A Mode To Start
MENU3_ADMIN_TITLE = Admin Menu
MENU4_ADMIN_TITLE = Are You Sure That You Want ^nTo Disable Zombie Plague Advance?
MENU_INFO_TITLE = Plugin Information
MENU_EXTRA1 = NightVision (single round)
MENU_EXTRA2 = T-Virus Antidote
MENU_EXTRA3 = Zombie Madness
MENU_EXTRA4 = Infection Bomb
MENU_ADMIN1_CUSTOM = Start
MENU_ADMIN2_CUSTOM = start
MENU_ADMIN1 = Make Zombie/Human
MENU_ADMIN2 = Make Nemesis
MENU_ADMIN3 = Make Survivor
MENU_ADMIN4 = Respawn Someone
MENU_ADMIN5 = Start Swarm Mode
MENU_ADMIN6 = Start Multiple Infection
MENU_ADMIN7 = Start Plague Mode
MENU_ADMIN8 = Make Sniper
MENU_ADMIN9 = Make Assassin
MENU_ADMIN10 = Start Armageddon Mode
MENU4_ADMIN1 = Yes
MENU4_ADMIN2 = No
MENU4_ADMIN3 = Note: This Will Restart the current map!
MENU_INFO1 = General
MENU_INFO2 = Humans
MENU_INFO3 = Zombies
MENU_INFO4 = Gameplay Modes
MENU_AUTOSELECT = Remember Selection
MENU_BACK = Back
MENU_NEXT = Next
MENU_EXIT = Exit
MOTD_INFO11 = %s : is a Counter-Strike plugin developed for AMX Mod X, in which humans and zombies are confronted. It is based on the classic zombie infection mod: on every round a random player is picked to be the first zombie who has to infect everyone else.
MOTD_INFO12 = But there are new features and enhancements. For instance, you are able to buy extra items (such as weapons) in exchange of ammo packs. You can get ammo packs by killing zombies/infecting humans.
Current server settings:
MOTD_INFO1_A =
Ambience Effects:
MOTD_INFO1_B =
Lightning Level: %s
MOTD_INFO1_C =
Triggered Lights: %L
MOTD_INFO1_D =
Thunderclaps Every: %d seconds
MOTD_INFO1_E =
Doors: %L
MOTD_INFO1_F =
Deathmatch: %L
MOTD_INFO1_G =
Spawn Protection Time: %d seconds
MOTD_INFO1_H =
Random Spawning: %L
MOTD_INFO1_I =
Extra Items: %L
MOTD_INFO1_J =
Zombie Classes: %L
MOTD_INFO1_K =
Custom Nightvision: %L
MOTD_INFO1_L =
Custom Flashlight: %L
MOTD_INFO2 = Humans: their objective is to eliminate any zombie threat. They have a big arsenal of weapons to choose from, and use flashlights on dark maps. Team work is a must to survive.
Current server settings:
MOTD_INFO2_A =
Health: %d
MOTD_INFO2_B =
Health Reward for Last Human: %d
MOTD_INFO2_C =
Speed: %d
MOTD_INFO2_D =
Gravity: %d
MOTD_INFO2_E =
Ammo: %L
MOTD_INFO2_F =
Damage to Get an Ammo Pack: %d
MOTD_INFO2_G =
Fire Grenades: %L
MOTD_INFO2_H =
Frost Grenades: %L
MOTD_INFO2_I =
Flare Grenades: %L
MOTD_INFO2_J =
Knockback: %L
MOTD_INFO3 = Zombies: their objective is to infect every alive human. They are able to see in the dark, but can only attack melee. There are many zombie classes to choose from, each with his own strenghts and weaknesses, but all capable of eating brains.
Current server settings:
MOTD_INFO3_A =
Zombie Health: %d
MOTD_INFO3_B =
First Zombie Health: %d
MOTD_INFO3_C =
Armor: %d%% damage taken
MOTD_INFO3_D =
Speed: %d
MOTD_INFO3_E =
Gravity: %d
MOTD_INFO3_F =
HP for Infection: %d
MOTD_INFO3_G =
Pain Shock Free: %L
MOTD_INFO3_H =
Bleeding: %L
MOTD_INFO3_I =
Ammo Packs for Infection: %d
MOTD_INFO4 = Mini-Games: there are 5 special gameplay modes that may randomly take place during the course of the game.
Current server settings:
MOTD_INFO4_A =
Nemesis: %L
MOTD_INFO4_B =
Nemesis Chance: 1 in %d
MOTD_INFO4_C =
Nemesis Health: %s
MOTD_INFO4_D =
Nemesis Speed: %d
MOTD_INFO4_E =
Nemesis Gravity: %d
MOTD_INFO4_F =
Nemesis Leap: %L
MOTD_INFO4_G =
Nemesis Pain Shock Free: %L
MOTD_INFO4_H =
Survivor: %L
MOTD_INFO4_I =
Survivor Chance: 1 in %d
MOTD_INFO4_J =
Survivor Health: %s
MOTD_INFO4_K =
Survivor Speed: %d
MOTD_INFO4_L =
Survivor Gravity: %d
MOTD_INFO4_M =
Survivor Leap: %L
MOTD_INFO4_N =
Survivor Pain Shock Free: %L
MOTD_INFO4_O =
Swarm Mode: %L
MOTD_INFO4_P =
Swarm Mode Chance: 1 in %d
MOTD_INFO4_Q =
Multi Infection: %L
MOTD_INFO4_R =
Multi Infection Chance: 1 in %d
MOTD_INFO4_S =
Infection Ratio: %d%%
MOTD_INFO4_T =
Plague Mode: %L
MOTD_INFO4_U =
Plague Mode Chance: 1 in %d
MOTD_INFO4_V =
Infection Ratio: %d%%
MOTD_INFO5_A =
Sniper: %L
MOTD_INFO5_B =
Sniper Chance: 1 in %d
MOTD_INFO5_C =
Sniper Health: %s
MOTD_INFO5_D =
Sniper Speed: %d
MOTD_INFO5_E =
Sniper Gravity: %d
MOTD_INFO5_F =
Sniper Leap: %L
MOTD_INFO5_G =
Sniper Pain Shock Free: %L
MOTD_INFO5_H =
Sniper Bullet Damage: %d
MOTD_INFO6_A =
Assassin: %L
MOTD_INFO6_B =
Assassin Chance: 1 in %d
MOTD_INFO6_C =
Assassin Health: %s
MOTD_INFO6_D =
Assassin Speed: %d
MOTD_INFO6_E =
Assassin Gravity: %d
MOTD_INFO6_F =
Assassin Leap: %L
MOTD_INFO6_G =
Assassin Pain Shock Free: %L
MOTD_INFO6_H =
Armageddon Mode: %L
MOTD_INFO6_I =
Armageddon Mode Chance: 1 in %d
MOTD_INFO6_J =
Infection Ratio: %d%%
MOTD_ENABLED = Enabled
MOTD_DISABLED = Disabled
MOTD_FOG = Fog
MOTD_RAIN = Rain
MOTD_SNOW = Snow
MOTD_ROTATING = Rotating doors removed
MOTD_DOORS = All doors removed
MOTD_DM_HUMAN = Respawn as human
MOTD_DM_ZOMBIE = Respawn as zombie
MOTD_LIMITED = Limited
MOTD_AMMO_BP = Unlimited reloads
MOTD_AMMO_CLIP = Unlimited clip
MOTD_LASTZOMBIE = Only on last zombie
ZOMBIE_ATTRIB1 = Health
ZOMBIE_ATTRIB2 = Speed
ZOMBIE_ATTRIB3 = Gravity
ZOMBIE_ATTRIB4 = Knockback
CLASS_CLASS = Class:
CLASS_HUMAN = Human
CLASS_ZOMBIE = Zombie
CLASS_NEMESIS = Nemesis
CLASS_ASSASSIN = Assassin
CLASS_SURVIVOR = Survivor
CLASS_SNIPER = Sniper
ARMOR = Armor:
LAST_ZOMBIE_LEFT = The last zombie has left, %s is the new zombie.
LAST_HUMAN_LEFT = The last human has left, %s is the new human.
NOT_ENOUGH_AMMO = You dont have enough ammo packs.
AMMO_BOUGHT = You purchased extra ammo for your guns.
ZOMBIE_SELECT = Your zombie class after the next infection will be
BUY_ENABLED = Your buy menu has been re-enabled.
AMMO_PACKS1 = Ammo packs:
AMMO_PACKS2 = ammo packs
SPECTATING = Spectating:
AIM_INFO = %s^n[ %s | Health: %d | Armor: %d | Ammo Packs: %d ]
[de]
NOTICE_INFO1 = Press M to show the game menu
NOTICE_INFO2 = Press , or . to purchase ammo
NOTICE_VIRUS_FREE = The T-Virus has been set loose...
NOTICE_FIRST = %s is the first zombie !!!
NOTICE_INFECT = %s's brains has been eaten...
NOTICE_INFECT2 = %s's brains has been eaten by %s...
NOTICE_ANTIDOTE = %s has used an antidote...
NOTICE_NEMESIS = %s is a Nemesis !!!
NOTICE_SURVIVOR = %s is a Survivor !!!
NOTICE_SWARM = Swarm Mode !!!
NOTICE_MULTI = Multiple Infection !!!
NOTICE_PLAGUE = Plague Mode !!!
NOTICE_SNIPER = %s is a Sniper !!!
NOTICE_ASSASSIN = %s is an Assassin !!!
NOTICE_LNJ = Armageddon Mode !!!
NOTICE_SHUT_DOWN = Zombie Plague Advance is shutting down ^n Map will be restarting in %d seconds
WIN_HUMAN = Humans defeated the plague!
WIN_ZOMBIE = Zombies have taken over the world!
WIN_NO_ONE = No one won...
WIN_HUMAN_SURVIVE = Humans survived the plague!
CMD_INFECT = turned into a Zombie
CMD_DISINFECT = turned back to Human
CMD_NEMESIS = turned into a Nemesis
CMD_SURVIVAL = turned into a Survivor
CMD_ASSASSIN = turned into an Assassin
CMD_SWARM = start Swarm Mode
CMD_MULTI = start Multiple Infection
CMD_PLAGUE = start Plague Mode
CMD_SNIPER = turned into a Sniper
CMD_LNJ = start Armageddon Mode
CMD_RESPAWN = respawned
CMD_NOT = Unavailable command.
CMD_ZOMBIE_ONLY = This is only available to zombies.
CMD_HUMAN_ONLY = This is only available to humans.
CMD_NOT_STUCK = You are not stuck.
CMD_NOT_ACCESS = You have no access.
CMD_NOT_CANTUSE = You can't use this right now.
CMD_NOT_EXTRAS = Extra Items are disabled.
CMD_NOT_GAME_MODES = Custom game modes are disabled
CMD_NOT_ZCLASSES = Zombie Classes are disabled.
MENU_BUY = Buy Weapons
MENU_EXTRABUY = Buy Extra Items
MENU_ZCLASS = Choose Zombie Class
MENU_UNSTUCK = Unstuck
MENU_ADMIN_CUSTOM = Start Custom Modes Menu
MENU_ADMIN = Change Class Or Respawn Someone
MENU2_ADMIN = Start Modes Menu
MENU3_ADMIN = Admin Menu
MENU4_ADMIN = Disable Zombie Plague Advance
MENU_INFO = Help
MENU_SPECTATOR = Join Spectators
MENU_BUY1_TITLE = Primary Weapon
MENU_BUY2_TITLE = Secondary Weapon
MENU_ZCLASS_TITLE = Zombie Class
MENU_EXTRA_TITLE = Extra Items
MENU_ADMIN_CUSTOM_TITLE = Choose A Custom Mode To Start
MENU_ADMIN_TITLE = Change Class Or Respawn Someone
MENU2_ADMIN_TITLE = Choose A Mode To Start
MENU3_ADMIN_TITLE = Admin Menu
MENU4_ADMIN_TITLE = Are You Sure That You Want ^nTo Disable Zombie Plague Advance?
MENU_INFO_TITLE = Plugin Information
MENU_EXTRA1 = NightVision (single round)
MENU_EXTRA2 = T-Virus Antidote
MENU_EXTRA3 = Zombie Madness
MENU_EXTRA4 = Infection Bomb
MENU_ADMIN1_CUSTOM = Start
MENU_ADMIN2_CUSTOM = start
MENU_ADMIN1 = Make Zombie/Human
MENU_ADMIN2 = Make Nemesis
MENU_ADMIN3 = Make Survivor
MENU_ADMIN4 = Respawn Someone
MENU_ADMIN5 = Start Swarm Mode
MENU_ADMIN6 = Start Multiple Infection
MENU_ADMIN7 = Start Plague Mode
MENU_ADMIN8 = Make Sniper
MENU_ADMIN9 = Make Assassin
MENU_ADMIN10 = Start Armageddon Mode
MENU4_ADMIN1 = Yes
MENU4_ADMIN2 = No
MENU4_ADMIN3 = Note: This Will Restart the current map!
MENU_INFO1 = General
MENU_INFO2 = Humans
MENU_INFO3 = Zombies
MENU_INFO4 = Gameplay Modes
MENU_AUTOSELECT = Remember Selection
MENU_BACK = Back
MENU_NEXT = Next
MENU_EXIT = Exit
MOTD_INFO11 = %s : is a Counter-Strike plugin developed for AMX Mod X, in which humans and zombies are confronted. It is based on the classic zombie infection mod: on every round a random player is picked to be the first zombie who has to infect everyone else.
MOTD_INFO12 = But there are new features and enhancements. For instance, you are able to buy extra items (such as weapons) in exchange of ammo packs. You can get ammo packs by killing zombies/infecting humans.
Current server settings:
MOTD_INFO1_A =
Ambience Effects:
MOTD_INFO1_B =
Lightning Level: %s
MOTD_INFO1_C =
Triggered Lights: %L
MOTD_INFO1_D =
Thunderclaps Every: %d seconds
MOTD_INFO1_E =
Doors: %L
MOTD_INFO1_F =
Deathmatch: %L
MOTD_INFO1_G =
Spawn Protection Time: %d seconds
MOTD_INFO1_H =
Random Spawning: %L
MOTD_INFO1_I =
Extra Items: %L
MOTD_INFO1_J =
Zombie Classes: %L
MOTD_INFO1_K =
Custom Nightvision: %L
MOTD_INFO1_L =
Custom Flashlight: %L
MOTD_INFO2 = Humans: their objective is to eliminate any zombie threat. They have a big arsenal of weapons to choose from, and use flashlights on dark maps. Team work is a must to survive.
Current server settings:
MOTD_INFO2_A =
Health: %d
MOTD_INFO2_B =
Health Reward for Last Human: %d
MOTD_INFO2_C =
Speed: %d
MOTD_INFO2_D =
Gravity: %d
MOTD_INFO2_E =
Ammo: %L
MOTD_INFO2_F =
Damage to Get an Ammo Pack: %d
MOTD_INFO2_G =
Fire Grenades: %L
MOTD_INFO2_H =
Frost Grenades: %L
MOTD_INFO2_I =
Flare Grenades: %L
MOTD_INFO2_J =
Knockback: %L
MOTD_INFO3 = Zombies: their objective is to infect every alive human. They are able to see in the dark, but can only attack melee. There are many zombie classes to choose from, each with his own strenghts and weaknesses, but all capable of eating brains.
Current server settings:
MOTD_INFO3_A =
Zombie Health: %d
MOTD_INFO3_B =
First Zombie Health: %d
MOTD_INFO3_C =
Armor: %d%% damage taken
MOTD_INFO3_D =
Speed: %d
MOTD_INFO3_E =
Gravity: %d
MOTD_INFO3_F =
HP for Infection: %d
MOTD_INFO3_G =
Pain Shock Free: %L
MOTD_INFO3_H =
Bleeding: %L
MOTD_INFO3_I =
Ammo Packs for Infection: %d
MOTD_INFO4 = Mini-Games: there are 5 special gameplay modes that may randomly take place during the course of the game.
Current server settings:
MOTD_INFO4_A =
Nemesis: %L
MOTD_INFO4_B =
Nemesis Chance: 1 in %d
MOTD_INFO4_C =
Nemesis Health: %s
MOTD_INFO4_D =
Nemesis Speed: %d
MOTD_INFO4_E =
Nemesis Gravity: %d
MOTD_INFO4_F =
Nemesis Leap: %L
MOTD_INFO4_G =
Nemesis Pain Shock Free: %L
MOTD_INFO4_H =
Survivor: %L
MOTD_INFO4_I =
Survivor Chance: 1 in %d
MOTD_INFO4_J =
Survivor Health: %s
MOTD_INFO4_K =
Survivor Speed: %d
MOTD_INFO4_L =
Survivor Gravity: %d
MOTD_INFO4_M =
Survivor Leap: %L
MOTD_INFO4_N =
Survivor Pain Shock Free: %L
MOTD_INFO4_O =
Swarm Mode: %L
MOTD_INFO4_P =
Swarm Mode Chance: 1 in %d
MOTD_INFO4_Q =
Multi Infection: %L
MOTD_INFO4_R =
Multi Infection Chance: 1 in %d
MOTD_INFO4_S =
Infection Ratio: %d%%
MOTD_INFO4_T =
Plague Mode: %L
MOTD_INFO4_U =
Plague Mode Chance: 1 in %d
MOTD_INFO4_V =
Infection Ratio: %d%%
MOTD_INFO5_A =
Sniper: %L
MOTD_INFO5_B =
Sniper Chance: 1 in %d
MOTD_INFO5_C =
Sniper Health: %s
MOTD_INFO5_D =
Sniper Speed: %d
MOTD_INFO5_E =
Sniper Gravity: %d
MOTD_INFO5_F =
Sniper Leap: %L
MOTD_INFO5_G =
Sniper Pain Shock Free: %L
MOTD_INFO5_H =
Sniper Bullet Damage: %d
MOTD_INFO6_A =
Assassin: %L
MOTD_INFO6_B =
Assassin Chance: 1 in %d
MOTD_INFO6_C =
Assassin Health: %s
MOTD_INFO6_D =
Assassin Speed: %d
MOTD_INFO6_E =
Assassin Gravity: %d
MOTD_INFO6_F =
Assassin Leap: %L
MOTD_INFO6_G =
Assassin Pain Shock Free: %L
MOTD_INFO6_H =
Armageddon Mode: %L
MOTD_INFO6_I =
Armageddon Mode Chance: 1 in %d
MOTD_INFO6_J =
Infection Ratio: %d%%
MOTD_ENABLED = Enabled
MOTD_DISABLED = Disabled
MOTD_FOG = Fog
MOTD_RAIN = Rain
MOTD_SNOW = Snow
MOTD_ROTATING = Rotating doors removed
MOTD_DOORS = All doors removed
MOTD_DM_HUMAN = Respawn as human
MOTD_DM_ZOMBIE = Respawn as zombie
MOTD_LIMITED = Limited
MOTD_AMMO_BP = Unlimited reloads
MOTD_AMMO_CLIP = Unlimited clip
MOTD_LASTZOMBIE = Only on last zombie
ZOMBIE_ATTRIB1 = Health
ZOMBIE_ATTRIB2 = Speed
ZOMBIE_ATTRIB3 = Gravity
ZOMBIE_ATTRIB4 = Knockback
CLASS_CLASS = Class:
CLASS_HUMAN = Human
CLASS_ZOMBIE = Zombie
CLASS_NEMESIS = Nemesis
CLASS_ASSASSIN = Assassin
CLASS_SURVIVOR = Survivor
CLASS_SNIPER = Sniper
ARMOR = Armor:
LAST_ZOMBIE_LEFT = The last zombie has left, %s is the new zombie.
LAST_HUMAN_LEFT = The last human has left, %s is the new human.
NOT_ENOUGH_AMMO = You dont have enough ammo packs.
AMMO_BOUGHT = You purchased extra ammo for your guns.
ZOMBIE_SELECT = Your zombie class after the next infection will be
BUY_ENABLED = Your buy menu has been re-enabled.
AMMO_PACKS1 = Ammo packs:
AMMO_PACKS2 = ammo packs
SPECTATING = Spectating:
AIM_INFO = %s^n[ %s | Health: %d | Armor: %d | Ammo Packs: %d ]
[lt]
NOTICE_INFO1 = Press M to show the game menu
NOTICE_INFO2 = Press , or . to purchase ammo
NOTICE_VIRUS_FREE = The T-Virus has been set loose...
NOTICE_FIRST = %s is the first zombie !!!
NOTICE_INFECT = %s's brains has been eaten...
NOTICE_INFECT2 = %s's brains has been eaten by %s...
NOTICE_ANTIDOTE = %s has used an antidote...
NOTICE_NEMESIS = %s is a Nemesis !!!
NOTICE_SURVIVOR = %s is a Survivor !!!
NOTICE_SWARM = Swarm Mode !!!
NOTICE_MULTI = Multiple Infection !!!
NOTICE_PLAGUE = Plague Mode !!!
NOTICE_SNIPER = %s is a Sniper !!!
NOTICE_ASSASSIN = %s is an Assassin !!!
NOTICE_LNJ = Armageddon Mode !!!
NOTICE_SHUT_DOWN = Zombie Plague Advance is shutting down ^n Map will be restarting in %d seconds
WIN_HUMAN = Humans defeated the plague!
WIN_ZOMBIE = Zombies have taken over the world!
WIN_NO_ONE = No one won...
WIN_HUMAN_SURVIVE = Humans survived the plague!
CMD_INFECT = turned into a Zombie
CMD_DISINFECT = turned back to Human
CMD_NEMESIS = turned into a Nemesis
CMD_SURVIVAL = turned into a Survivor
CMD_ASSASSIN = turned into an Assassin
CMD_SWARM = start Swarm Mode
CMD_MULTI = start Multiple Infection
CMD_PLAGUE = start Plague Mode
CMD_SNIPER = turned into a Sniper
CMD_LNJ = start Armageddon Mode
CMD_RESPAWN = respawned
CMD_NOT = Unavailable command.
CMD_ZOMBIE_ONLY = This is only available to zombies.
CMD_HUMAN_ONLY = This is only available to humans.
CMD_NOT_STUCK = You are not stuck.
CMD_NOT_ACCESS = You have no access.
CMD_NOT_CANTUSE = You can't use this right now.
CMD_NOT_EXTRAS = Extra Items are disabled.
CMD_NOT_GAME_MODES = Custom game modes are disabled
CMD_NOT_ZCLASSES = Zombie Classes are disabled.
MENU_BUY = Buy Weapons
MENU_EXTRABUY = Buy Extra Items
MENU_ZCLASS = Choose Zombie Class
MENU_UNSTUCK = Unstuck
MENU_ADMIN_CUSTOM = Start Custom Modes Menu
MENU_ADMIN = Change Class Or Respawn Someone
MENU2_ADMIN = Start Modes Menu
MENU3_ADMIN = Admin Menu
MENU4_ADMIN = Disable Zombie Plague Advance
MENU_INFO = Help
MENU_SPECTATOR = Join Spectators
MENU_BUY1_TITLE = Primary Weapon
MENU_BUY2_TITLE = Secondary Weapon
MENU_ZCLASS_TITLE = Zombie Class
MENU_EXTRA_TITLE = Extra Items
MENU_ADMIN_CUSTOM_TITLE = Choose A Custom Mode To Start
MENU_ADMIN_TITLE = Change Class Or Respawn Someone
MENU2_ADMIN_TITLE = Choose A Mode To Start
MENU3_ADMIN_TITLE = Admin Menu
MENU4_ADMIN_TITLE = Are You Sure That You Want ^nTo Disable Zombie Plague Advance?
MENU_INFO_TITLE = Plugin Information
MENU_EXTRA1 = NightVision (single round)
MENU_EXTRA2 = T-Virus Antidote
MENU_EXTRA3 = Zombie Madness
MENU_EXTRA4 = Infection Bomb
MENU_ADMIN1_CUSTOM = Start
MENU_ADMIN2_CUSTOM = start
MENU_ADMIN1 = Make Zombie/Human
MENU_ADMIN2 = Make Nemesis
MENU_ADMIN3 = Make Survivor
MENU_ADMIN4 = Respawn Someone
MENU_ADMIN5 = Start Swarm Mode
MENU_ADMIN6 = Start Multiple Infection
MENU_ADMIN7 = Start Plague Mode
MENU_ADMIN8 = Make Sniper
MENU_ADMIN9 = Make Assassin
MENU_ADMIN10 = Start Armageddon Mode
MENU4_ADMIN1 = Yes
MENU4_ADMIN2 = No
MENU4_ADMIN3 = Note: This Will Restart the current map!
MENU_INFO1 = General
MENU_INFO2 = Humans
MENU_INFO3 = Zombies
MENU_INFO4 = Gameplay Modes
MENU_AUTOSELECT = Remember Selection
MENU_BACK = Back
MENU_NEXT = Next
MENU_EXIT = Exit
MOTD_INFO11 = %s : is a Counter-Strike plugin developed for AMX Mod X, in which humans and zombies are confronted. It is based on the classic zombie infection mod: on every round a random player is picked to be the first zombie who has to infect everyone else.
MOTD_INFO12 = But there are new features and enhancements. For instance, you are able to buy extra items (such as weapons) in exchange of ammo packs. You can get ammo packs by killing zombies/infecting humans.
Current server settings:
MOTD_INFO1_A =
Ambience Effects:
MOTD_INFO1_B =
Lightning Level: %s
MOTD_INFO1_C =
Triggered Lights: %L
MOTD_INFO1_D =
Thunderclaps Every: %d seconds
MOTD_INFO1_E =
Doors: %L
MOTD_INFO1_F =
Deathmatch: %L
MOTD_INFO1_G =
Spawn Protection Time: %d seconds
MOTD_INFO1_H =
Random Spawning: %L
MOTD_INFO1_I =
Extra Items: %L
MOTD_INFO1_J =
Zombie Classes: %L
MOTD_INFO1_K =
Custom Nightvision: %L
MOTD_INFO1_L =
Custom Flashlight: %L
MOTD_INFO2 = Humans: their objective is to eliminate any zombie threat. They have a big arsenal of weapons to choose from, and use flashlights on dark maps. Team work is a must to survive.
Current server settings:
MOTD_INFO2_A =
Health: %d
MOTD_INFO2_B =
Health Reward for Last Human: %d
MOTD_INFO2_C =
Speed: %d
MOTD_INFO2_D =
Gravity: %d
MOTD_INFO2_E =
Ammo: %L
MOTD_INFO2_F =
Damage to Get an Ammo Pack: %d
MOTD_INFO2_G =
Fire Grenades: %L
MOTD_INFO2_H =
Frost Grenades: %L
MOTD_INFO2_I =
Flare Grenades: %L
MOTD_INFO2_J =
Knockback: %L
MOTD_INFO3 = Zombies: their objective is to infect every alive human. They are able to see in the dark, but can only attack melee. There are many zombie classes to choose from, each with his own strenghts and weaknesses, but all capable of eating brains.
Current server settings:
MOTD_INFO3_A =
Zombie Health: %d
MOTD_INFO3_B =
First Zombie Health: %d
MOTD_INFO3_C =
Armor: %d%% damage taken
MOTD_INFO3_D =
Speed: %d
MOTD_INFO3_E =
Gravity: %d
MOTD_INFO3_F =
HP for Infection: %d
MOTD_INFO3_G =
Pain Shock Free: %L
MOTD_INFO3_H =
Bleeding: %L
MOTD_INFO3_I =
Ammo Packs for Infection: %d
MOTD_INFO4 = Mini-Games: there are 5 special gameplay modes that may randomly take place during the course of the game.
Current server settings:
MOTD_INFO4_A =
Nemesis: %L
MOTD_INFO4_B =
Nemesis Chance: 1 in %d
MOTD_INFO4_C =
Nemesis Health: %s
MOTD_INFO4_D =
Nemesis Speed: %d
MOTD_INFO4_E =
Nemesis Gravity: %d
MOTD_INFO4_F =
Nemesis Leap: %L
MOTD_INFO4_G =
Nemesis Pain Shock Free: %L
MOTD_INFO4_H =
Survivor: %L
MOTD_INFO4_I =
Survivor Chance: 1 in %d
MOTD_INFO4_J =
Survivor Health: %s
MOTD_INFO4_K =
Survivor Speed: %d
MOTD_INFO4_L =
Survivor Gravity: %d
MOTD_INFO4_M =
Survivor Leap: %L
MOTD_INFO4_N =
Survivor Pain Shock Free: %L
MOTD_INFO4_O =
Swarm Mode: %L
MOTD_INFO4_P =
Swarm Mode Chance: 1 in %d
MOTD_INFO4_Q =
Multi Infection: %L
MOTD_INFO4_R =
Multi Infection Chance: 1 in %d
MOTD_INFO4_S =
Infection Ratio: %d%%
MOTD_INFO4_T =
Plague Mode: %L
MOTD_INFO4_U =
Plague Mode Chance: 1 in %d
MOTD_INFO4_V =
Infection Ratio: %d%%
MOTD_INFO5_A =
Sniper: %L
MOTD_INFO5_B =
Sniper Chance: 1 in %d
MOTD_INFO5_C =
Sniper Health: %s
MOTD_INFO5_D =
Sniper Speed: %d
MOTD_INFO5_E =
Sniper Gravity: %d
MOTD_INFO5_F =
Sniper Leap: %L
MOTD_INFO5_G =
Sniper Pain Shock Free: %L
MOTD_INFO5_H =
Sniper Bullet Damage: %d
MOTD_INFO6_A =
Assassin: %L
MOTD_INFO6_B =
Assassin Chance: 1 in %d
MOTD_INFO6_C =
Assassin Health: %s
MOTD_INFO6_D =
Assassin Speed: %d
MOTD_INFO6_E =
Assassin Gravity: %d
MOTD_INFO6_F =
Assassin Leap: %L
MOTD_INFO6_G =
Assassin Pain Shock Free: %L
MOTD_INFO6_H =
Armageddon Mode: %L
MOTD_INFO6_I =
Armageddon Mode Chance: 1 in %d
MOTD_INFO6_J =
Infection Ratio: %d%%
MOTD_ENABLED = Enabled
MOTD_DISABLED = Disabled
MOTD_FOG = Fog
MOTD_RAIN = Rain
MOTD_SNOW = Snow
MOTD_ROTATING = Rotating doors removed
MOTD_DOORS = All doors removed
MOTD_DM_HUMAN = Respawn as human
MOTD_DM_ZOMBIE = Respawn as zombie
MOTD_LIMITED = Limited
MOTD_AMMO_BP = Unlimited reloads
MOTD_AMMO_CLIP = Unlimited clip
MOTD_LASTZOMBIE = Only on last zombie
ZOMBIE_ATTRIB1 = Health
ZOMBIE_ATTRIB2 = Speed
ZOMBIE_ATTRIB3 = Gravity
ZOMBIE_ATTRIB4 = Knockback
CLASS_CLASS = Class:
CLASS_HUMAN = Human
CLASS_ZOMBIE = Zombie
CLASS_NEMESIS = Nemesis
CLASS_ASSASSIN = Assassin
CLASS_SURVIVOR = Survivor
CLASS_SNIPER = Sniper
ARMOR = Armor:
LAST_ZOMBIE_LEFT = The last zombie has left, %s is the new zombie.
LAST_HUMAN_LEFT = The last human has left, %s is the new human.
NOT_ENOUGH_AMMO = You dont have enough ammo packs.
AMMO_BOUGHT = You purchased extra ammo for your guns.
ZOMBIE_SELECT = Your zombie class after the next infection will be
BUY_ENABLED = Your buy menu has been re-enabled.
AMMO_PACKS1 = Ammo packs:
AMMO_PACKS2 = ammo packs
SPECTATING = Spectating:
AIM_INFO = %s^n[ %s | Health: %d | Armor: %d | Ammo Packs: %d ]
[bg]
NOTICE_INFO1 = Press M to show the game menu
NOTICE_INFO2 = Press , or . to purchase ammo
NOTICE_VIRUS_FREE = The T-Virus has been set loose...
NOTICE_FIRST = %s is the first zombie !!!
NOTICE_INFECT = %s's brains has been eaten...
NOTICE_INFECT2 = %s's brains has been eaten by %s...
NOTICE_ANTIDOTE = %s has used an antidote...
NOTICE_NEMESIS = %s is a Nemesis !!!
NOTICE_SURVIVOR = %s is a Survivor !!!
NOTICE_SWARM = Swarm Mode !!!
NOTICE_MULTI = Multiple Infection !!!
NOTICE_PLAGUE = Plague Mode !!!
NOTICE_SNIPER = %s is a Sniper !!!
NOTICE_ASSASSIN = %s is an Assassin !!!
NOTICE_LNJ = Armageddon Mode !!!
NOTICE_SHUT_DOWN = Zombie Plague Advance is shutting down ^n Map will be restarting in %d seconds
WIN_HUMAN = Humans defeated the plague!
WIN_ZOMBIE = Zombies have taken over the world!
WIN_NO_ONE = No one won...
WIN_HUMAN_SURVIVE = Humans survived the plague!
CMD_INFECT = turned into a Zombie
CMD_DISINFECT = turned back to Human
CMD_NEMESIS = turned into a Nemesis
CMD_SURVIVAL = turned into a Survivor
CMD_ASSASSIN = turned into an Assassin
CMD_SWARM = start Swarm Mode
CMD_MULTI = start Multiple Infection
CMD_PLAGUE = start Plague Mode
CMD_SNIPER = turned into a Sniper
CMD_LNJ = start Armageddon Mode
CMD_RESPAWN = respawned
CMD_NOT = Unavailable command.
CMD_ZOMBIE_ONLY = This is only available to zombies.
CMD_HUMAN_ONLY = This is only available to humans.
CMD_NOT_STUCK = You are not stuck.
CMD_NOT_ACCESS = You have no access.
CMD_NOT_CANTUSE = You can't use this right now.
CMD_NOT_EXTRAS = Extra Items are disabled.
CMD_NOT_GAME_MODES = Custom game modes are disabled
CMD_NOT_ZCLASSES = Zombie Classes are disabled.
MENU_BUY = Buy Weapons
MENU_EXTRABUY = Buy Extra Items
MENU_ZCLASS = Choose Zombie Class
MENU_UNSTUCK = Unstuck
MENU_ADMIN_CUSTOM = Start Custom Modes Menu
MENU_ADMIN = Change Class Or Respawn Someone
MENU2_ADMIN = Start Modes Menu
MENU3_ADMIN = Admin Menu
MENU4_ADMIN = Disable Zombie Plague Advance
MENU_INFO = Help
MENU_SPECTATOR = Join Spectators
MENU_BUY1_TITLE = Primary Weapon
MENU_BUY2_TITLE = Secondary Weapon
MENU_ZCLASS_TITLE = Zombie Class
MENU_EXTRA_TITLE = Extra Items
MENU_ADMIN_CUSTOM_TITLE = Choose A Custom Mode To Start
MENU_ADMIN_TITLE = Change Class Or Respawn Someone
MENU2_ADMIN_TITLE = Choose A Mode To Start
MENU3_ADMIN_TITLE = Admin Menu
MENU4_ADMIN_TITLE = Are You Sure That You Want ^nTo Disable Zombie Plague Advance?
MENU_INFO_TITLE = Plugin Information
MENU_EXTRA1 = NightVision (single round)
MENU_EXTRA2 = T-Virus Antidote
MENU_EXTRA3 = Zombie Madness
MENU_EXTRA4 = Infection Bomb
MENU_ADMIN1_CUSTOM = Start
MENU_ADMIN2_CUSTOM = start
MENU_ADMIN1 = Make Zombie/Human
MENU_ADMIN2 = Make Nemesis
MENU_ADMIN3 = Make Survivor
MENU_ADMIN4 = Respawn Someone
MENU_ADMIN5 = Start Swarm Mode
MENU_ADMIN6 = Start Multiple Infection
MENU_ADMIN7 = Start Plague Mode
MENU_ADMIN8 = Make Sniper
MENU_ADMIN9 = Make Assassin
MENU_ADMIN10 = Start Armageddon Mode
MENU4_ADMIN1 = Yes
MENU4_ADMIN2 = No
MENU4_ADMIN3 = Note: This Will Restart the current map!
MENU_INFO1 = General
MENU_INFO2 = Humans
MENU_INFO3 = Zombies
MENU_INFO4 = Gameplay Modes
MENU_AUTOSELECT = Remember Selection
MENU_BACK = Back
MENU_NEXT = Next
MENU_EXIT = Exit
MOTD_INFO11 = %s : is a Counter-Strike plugin developed for AMX Mod X, in which humans and zombies are confronted. It is based on the classic zombie infection mod: on every round a random player is picked to be the first zombie who has to infect everyone else.
MOTD_INFO12 = But there are new features and enhancements. For instance, you are able to buy extra items (such as weapons) in exchange of ammo packs. You can get ammo packs by killing zombies/infecting humans.
Current server settings:
MOTD_INFO1_A =
Ambience Effects:
MOTD_INFO1_B =
Lightning Level: %s
MOTD_INFO1_C =
Triggered Lights: %L
MOTD_INFO1_D =
Thunderclaps Every: %d seconds
MOTD_INFO1_E =
Doors: %L
MOTD_INFO1_F =
Deathmatch: %L
MOTD_INFO1_G =
Spawn Protection Time: %d seconds
MOTD_INFO1_H =
Random Spawning: %L
MOTD_INFO1_I =
Extra Items: %L
MOTD_INFO1_J =
Zombie Classes: %L
MOTD_INFO1_K =
Custom Nightvision: %L
MOTD_INFO1_L =
Custom Flashlight: %L
MOTD_INFO2 = Humans: their objective is to eliminate any zombie threat. They have a big arsenal of weapons to choose from, and use flashlights on dark maps. Team work is a must to survive.
Current server settings:
MOTD_INFO2_A =
Health: %d
MOTD_INFO2_B =
Health Reward for Last Human: %d
MOTD_INFO2_C =
Speed: %d
MOTD_INFO2_D =
Gravity: %d
MOTD_INFO2_E =
Ammo: %L
MOTD_INFO2_F =
Damage to Get an Ammo Pack: %d
MOTD_INFO2_G =
Fire Grenades: %L
MOTD_INFO2_H =
Frost Grenades: %L
MOTD_INFO2_I =
Flare Grenades: %L
MOTD_INFO2_J =
Knockback: %L
MOTD_INFO3 = Zombies: their objective is to infect every alive human. They are able to see in the dark, but can only attack melee. There are many zombie classes to choose from, each with his own strenghts and weaknesses, but all capable of eating brains.
Current server settings:
MOTD_INFO3_A =
Zombie Health: %d
MOTD_INFO3_B =
First Zombie Health: %d
MOTD_INFO3_C =
Armor: %d%% damage taken
MOTD_INFO3_D =
Speed: %d
MOTD_INFO3_E =
Gravity: %d
MOTD_INFO3_F =
HP for Infection: %d
MOTD_INFO3_G =
Pain Shock Free: %L
MOTD_INFO3_H =
Bleeding: %L
MOTD_INFO3_I =
Ammo Packs for Infection: %d
MOTD_INFO4 = Mini-Games: there are 5 special gameplay modes that may randomly take place during the course of the game.
Current server settings:
MOTD_INFO4_A =
Nemesis: %L
MOTD_INFO4_B =
Nemesis Chance: 1 in %d
MOTD_INFO4_C =
Nemesis Health: %s
MOTD_INFO4_D =
Nemesis Speed: %d
MOTD_INFO4_E =
Nemesis Gravity: %d
MOTD_INFO4_F =
Nemesis Leap: %L
MOTD_INFO4_G =
Nemesis Pain Shock Free: %L
MOTD_INFO4_H =
Survivor: %L
MOTD_INFO4_I =
Survivor Chance: 1 in %d
MOTD_INFO4_J =
Survivor Health: %s
MOTD_INFO4_K =
Survivor Speed: %d
MOTD_INFO4_L =
Survivor Gravity: %d
MOTD_INFO4_M =
Survivor Leap: %L
MOTD_INFO4_N =
Survivor Pain Shock Free: %L
MOTD_INFO4_O =
Swarm Mode: %L
MOTD_INFO4_P =
Swarm Mode Chance: 1 in %d
MOTD_INFO4_Q =
Multi Infection: %L
MOTD_INFO4_R =
Multi Infection Chance: 1 in %d
MOTD_INFO4_S =
Infection Ratio: %d%%
MOTD_INFO4_T =
Plague Mode: %L
MOTD_INFO4_U =
Plague Mode Chance: 1 in %d
MOTD_INFO4_V =
Infection Ratio: %d%%
MOTD_INFO5_A =
Sniper: %L
MOTD_INFO5_B =
Sniper Chance: 1 in %d
MOTD_INFO5_C =
Sniper Health: %s
MOTD_INFO5_D =
Sniper Speed: %d
MOTD_INFO5_E =
Sniper Gravity: %d
MOTD_INFO5_F =
Sniper Leap: %L
MOTD_INFO5_G =
Sniper Pain Shock Free: %L
MOTD_INFO5_H =
Sniper Bullet Damage: %d
MOTD_INFO6_A =
Assassin: %L
MOTD_INFO6_B =
Assassin Chance: 1 in %d
MOTD_INFO6_C =
Assassin Health: %s
MOTD_INFO6_D =
Assassin Speed: %d
MOTD_INFO6_E =
Assassin Gravity: %d
MOTD_INFO6_F =
Assassin Leap: %L
MOTD_INFO6_G =
Assassin Pain Shock Free: %L
MOTD_INFO6_H =
Armageddon Mode: %L
MOTD_INFO6_I =
Armageddon Mode Chance: 1 in %d
MOTD_INFO6_J =
Infection Ratio: %d%%
MOTD_ENABLED = Enabled
MOTD_DISABLED = Disabled
MOTD_FOG = Fog
MOTD_RAIN = Rain
MOTD_SNOW = Snow
MOTD_ROTATING = Rotating doors removed
MOTD_DOORS = All doors removed
MOTD_DM_HUMAN = Respawn as human
MOTD_DM_ZOMBIE = Respawn as zombie
MOTD_LIMITED = Limited
MOTD_AMMO_BP = Unlimited reloads
MOTD_AMMO_CLIP = Unlimited clip
MOTD_LASTZOMBIE = Only on last zombie
ZOMBIE_ATTRIB1 = Health
ZOMBIE_ATTRIB2 = Speed
ZOMBIE_ATTRIB3 = Gravity
ZOMBIE_ATTRIB4 = Knockback
CLASS_CLASS = Class:
CLASS_HUMAN = Human
CLASS_ZOMBIE = Zombie
CLASS_NEMESIS = Nemesis
CLASS_ASSASSIN = Assassin
CLASS_SURVIVOR = Survivor
CLASS_SNIPER = Sniper
ARMOR = Armor:
LAST_ZOMBIE_LEFT = The last zombie has left, %s is the new zombie.
LAST_HUMAN_LEFT = The last human has left, %s is the new human.
NOT_ENOUGH_AMMO = You dont have enough ammo packs.
AMMO_BOUGHT = You purchased extra ammo for your guns.
ZOMBIE_SELECT = Your zombie class after the next infection will be
BUY_ENABLED = Your buy menu has been re-enabled.
AMMO_PACKS1 = Ammo packs:
AMMO_PACKS2 = ammo packs
SPECTATING = Spectating:
AIM_INFO = %s^n[ %s | Health: %d | Armor: %d | Ammo Packs: %d ]
[da]
NOTICE_INFO1 = Press M to show the game menu
NOTICE_INFO2 = Press , or . to purchase ammo
NOTICE_VIRUS_FREE = The T-Virus has been set loose...
NOTICE_FIRST = %s is the first zombie !!!
NOTICE_INFECT = %s's brains has been eaten...
NOTICE_INFECT2 = %s's brains has been eaten by %s...
NOTICE_ANTIDOTE = %s has used an antidote...
NOTICE_NEMESIS = %s is a Nemesis !!!
NOTICE_SURVIVOR = %s is a Survivor !!!
NOTICE_SWARM = Swarm Mode !!!
NOTICE_MULTI = Multiple Infection !!!
NOTICE_PLAGUE = Plague Mode !!!
NOTICE_SNIPER = %s is a Sniper !!!
NOTICE_ASSASSIN = %s is an Assassin !!!
NOTICE_LNJ = Armageddon Mode !!!
NOTICE_SHUT_DOWN = Zombie Plague Advance is shutting down ^n Map will be restarting in %d seconds
WIN_HUMAN = Humans defeated the plague!
WIN_ZOMBIE = Zombies have taken over the world!
WIN_NO_ONE = No one won...
WIN_HUMAN_SURVIVE = Humans survived the plague!
CMD_INFECT = turned into a Zombie
CMD_DISINFECT = turned back to Human
CMD_NEMESIS = turned into a Nemesis
CMD_SURVIVAL = turned into a Survivor
CMD_ASSASSIN = turned into an Assassin
CMD_SWARM = start Swarm Mode
CMD_MULTI = start Multiple Infection
CMD_PLAGUE = start Plague Mode
CMD_SNIPER = turned into a Sniper
CMD_LNJ = start Armageddon Mode
CMD_RESPAWN = respawned
CMD_NOT = Unavailable command.
CMD_ZOMBIE_ONLY = This is only available to zombies.
CMD_HUMAN_ONLY = This is only available to humans.
CMD_NOT_STUCK = You are not stuck.
CMD_NOT_ACCESS = You have no access.
CMD_NOT_CANTUSE = You can't use this right now.
CMD_NOT_EXTRAS = Extra Items are disabled.
CMD_NOT_GAME_MODES = Custom game modes are disabled
CMD_NOT_ZCLASSES = Zombie Classes are disabled.
MENU_BUY = Buy Weapons
MENU_EXTRABUY = Buy Extra Items
MENU_ZCLASS = Choose Zombie Class
MENU_UNSTUCK = Unstuck
MENU_ADMIN_CUSTOM = Start Custom Modes Menu
MENU_ADMIN = Change Class Or Respawn Someone
MENU2_ADMIN = Start Modes Menu
MENU3_ADMIN = Admin Menu
MENU4_ADMIN = Disable Zombie Plague Advance
MENU_INFO = Help
MENU_SPECTATOR = Join Spectators
MENU_BUY1_TITLE = Primary Weapon
MENU_BUY2_TITLE = Secondary Weapon
MENU_ZCLASS_TITLE = Zombie Class
MENU_EXTRA_TITLE = Extra Items
MENU_ADMIN_CUSTOM_TITLE = Choose A Custom Mode To Start
MENU_ADMIN_TITLE = Change Class Or Respawn Someone
MENU2_ADMIN_TITLE = Choose A Mode To Start
MENU3_ADMIN_TITLE = Admin Menu
MENU4_ADMIN_TITLE = Are You Sure That You Want ^nTo Disable Zombie Plague Advance?
MENU_INFO_TITLE = Plugin Information
MENU_EXTRA1 = NightVision (single round)
MENU_EXTRA2 = T-Virus Antidote
MENU_EXTRA3 = Zombie Madness
MENU_EXTRA4 = Infection Bomb
MENU_ADMIN1_CUSTOM = Start
MENU_ADMIN2_CUSTOM = start
MENU_ADMIN1 = Make Zombie/Human
MENU_ADMIN2 = Make Nemesis
MENU_ADMIN3 = Make Survivor
MENU_ADMIN4 = Respawn Someone
MENU_ADMIN5 = Start Swarm Mode
MENU_ADMIN6 = Start Multiple Infection
MENU_ADMIN7 = Start Plague Mode
MENU_ADMIN8 = Make Sniper
MENU_ADMIN9 = Make Assassin
MENU_ADMIN10 = Start Armageddon Mode
MENU4_ADMIN1 = Yes
MENU4_ADMIN2 = No
MENU4_ADMIN3 = Note: This Will Restart the current map!
MENU_INFO1 = General
MENU_INFO2 = Humans
MENU_INFO3 = Zombies
MENU_INFO4 = Gameplay Modes
MENU_AUTOSELECT = Remember Selection
MENU_BACK = Back
MENU_NEXT = Next
MENU_EXIT = Exit
MOTD_INFO11 = %s : is a Counter-Strike plugin developed for AMX Mod X, in which humans and zombies are confronted. It is based on the classic zombie infection mod: on every round a random player is picked to be the first zombie who has to infect everyone else.
MOTD_INFO12 = But there are new features and enhancements. For instance, you are able to buy extra items (such as weapons) in exchange of ammo packs. You can get ammo packs by killing zombies/infecting humans.
Current server settings:
MOTD_INFO1_A =
Ambience Effects:
MOTD_INFO1_B =
Lightning Level: %s
MOTD_INFO1_C =
Triggered Lights: %L
MOTD_INFO1_D =
Thunderclaps Every: %d seconds
MOTD_INFO1_E =
Doors: %L
MOTD_INFO1_F =
Deathmatch: %L
MOTD_INFO1_G =
Spawn Protection Time: %d seconds
MOTD_INFO1_H =
Random Spawning: %L
MOTD_INFO1_I =
Extra Items: %L
MOTD_INFO1_J =
Zombie Classes: %L
MOTD_INFO1_K =
Custom Nightvision: %L
MOTD_INFO1_L =
Custom Flashlight: %L
MOTD_INFO2 = Humans: their objective is to eliminate any zombie threat. They have a big arsenal of weapons to choose from, and use flashlights on dark maps. Team work is a must to survive.
Current server settings:
MOTD_INFO2_A =
Health: %d
MOTD_INFO2_B =
Health Reward for Last Human: %d
MOTD_INFO2_C =
Speed: %d
MOTD_INFO2_D =
Gravity: %d
MOTD_INFO2_E =
Ammo: %L
MOTD_INFO2_F =
Damage to Get an Ammo Pack: %d
MOTD_INFO2_G =
Fire Grenades: %L
MOTD_INFO2_H =
Frost Grenades: %L
MOTD_INFO2_I =
Flare Grenades: %L
MOTD_INFO2_J =
Knockback: %L
MOTD_INFO3 = Zombies: their objective is to infect every alive human. They are able to see in the dark, but can only attack melee. There are many zombie classes to choose from, each with his own strenghts and weaknesses, but all capable of eating brains.
Current server settings:
MOTD_INFO3_A =
Zombie Health: %d
MOTD_INFO3_B =
First Zombie Health: %d
MOTD_INFO3_C =
Armor: %d%% damage taken
MOTD_INFO3_D =
Speed: %d
MOTD_INFO3_E =
Gravity: %d
MOTD_INFO3_F =
HP for Infection: %d
MOTD_INFO3_G =
Pain Shock Free: %L
MOTD_INFO3_H =
Bleeding: %L
MOTD_INFO3_I =
Ammo Packs for Infection: %d
MOTD_INFO4 = Mini-Games: there are 5 special gameplay modes that may randomly take place during the course of the game.
Current server settings:
MOTD_INFO4_A =
Nemesis: %L
MOTD_INFO4_B =
Nemesis Chance: 1 in %d
MOTD_INFO4_C =
Nemesis Health: %s
MOTD_INFO4_D =
Nemesis Speed: %d
MOTD_INFO4_E =
Nemesis Gravity: %d
MOTD_INFO4_F =
Nemesis Leap: %L
MOTD_INFO4_G =
Nemesis Pain Shock Free: %L
MOTD_INFO4_H =
Survivor: %L
MOTD_INFO4_I =
Survivor Chance: 1 in %d
MOTD_INFO4_J =
Survivor Health: %s
MOTD_INFO4_K =
Survivor Speed: %d
MOTD_INFO4_L =
Survivor Gravity: %d
MOTD_INFO4_M =
Survivor Leap: %L
MOTD_INFO4_N =
Survivor Pain Shock Free: %L
MOTD_INFO4_O =
Swarm Mode: %L
MOTD_INFO4_P =
Swarm Mode Chance: 1 in %d
MOTD_INFO4_Q =
Multi Infection: %L
MOTD_INFO4_R =
Multi Infection Chance: 1 in %d
MOTD_INFO4_S =
Infection Ratio: %d%%
MOTD_INFO4_T =
Plague Mode: %L
MOTD_INFO4_U =
Plague Mode Chance: 1 in %d
MOTD_INFO4_V =
Infection Ratio: %d%%
MOTD_INFO5_A =
Sniper: %L
MOTD_INFO5_B =
Sniper Chance: 1 in %d
MOTD_INFO5_C =
Sniper Health: %s
MOTD_INFO5_D =
Sniper Speed: %d
MOTD_INFO5_E =
Sniper Gravity: %d
MOTD_INFO5_F =
Sniper Leap: %L
MOTD_INFO5_G =
Sniper Pain Shock Free: %L
MOTD_INFO5_H =
Sniper Bullet Damage: %d
MOTD_INFO6_A =
Assassin: %L
MOTD_INFO6_B =
Assassin Chance: 1 in %d
MOTD_INFO6_C =
Assassin Health: %s
MOTD_INFO6_D =
Assassin Speed: %d
MOTD_INFO6_E =
Assassin Gravity: %d
MOTD_INFO6_F =
Assassin Leap: %L
MOTD_INFO6_G =
Assassin Pain Shock Free: %L
MOTD_INFO6_H =
Armageddon Mode: %L
MOTD_INFO6_I =
Armageddon Mode Chance: 1 in %d
MOTD_INFO6_J =
Infection Ratio: %d%%
MOTD_ENABLED = Enabled
MOTD_DISABLED = Disabled
MOTD_FOG = Fog
MOTD_RAIN = Rain
MOTD_SNOW = Snow
MOTD_ROTATING = Rotating doors removed
MOTD_DOORS = All doors removed
MOTD_DM_HUMAN = Respawn as human
MOTD_DM_ZOMBIE = Respawn as zombie
MOTD_LIMITED = Limited
MOTD_AMMO_BP = Unlimited reloads
MOTD_AMMO_CLIP = Unlimited clip
MOTD_LASTZOMBIE = Only on last zombie
ZOMBIE_ATTRIB1 = Health
ZOMBIE_ATTRIB2 = Speed
ZOMBIE_ATTRIB3 = Gravity
ZOMBIE_ATTRIB4 = Knockback
CLASS_CLASS = Class:
CLASS_HUMAN = Human
CLASS_ZOMBIE = Zombie
CLASS_NEMESIS = Nemesis
CLASS_ASSASSIN = Assassin
CLASS_SURVIVOR = Survivor
CLASS_SNIPER = Sniper
ARMOR = Armor:
LAST_ZOMBIE_LEFT = The last zombie has left, %s is the new zombie.
LAST_HUMAN_LEFT = The last human has left, %s is the new human.
NOT_ENOUGH_AMMO = You dont have enough ammo packs.
AMMO_BOUGHT = You purchased extra ammo for your guns.
ZOMBIE_SELECT = Your zombie class after the next infection will be
BUY_ENABLED = Your buy menu has been re-enabled.
AMMO_PACKS1 = Ammo packs:
AMMO_PACKS2 = ammo packs
SPECTATING = Spectating:
AIM_INFO = %s^n[ %s | Health: %d | Armor: %d | Ammo Packs: %d ]
[ro]
NOTICE_INFO1 = Press M to show the game menu
NOTICE_INFO2 = Press , or . to purchase ammo
NOTICE_VIRUS_FREE = The T-Virus has been set loose...
NOTICE_FIRST = %s is the first zombie !!!
NOTICE_INFECT = %s's brains has been eaten...
NOTICE_INFECT2 = %s's brains has been eaten by %s...
NOTICE_ANTIDOTE = %s has used an antidote...
NOTICE_NEMESIS = %s is a Nemesis !!!
NOTICE_SURVIVOR = %s is a Survivor !!!
NOTICE_SWARM = Swarm Mode !!!
NOTICE_MULTI = Multiple Infection !!!
NOTICE_PLAGUE = Plague Mode !!!
NOTICE_SNIPER = %s is a Sniper !!!
NOTICE_ASSASSIN = %s is an Assassin !!!
NOTICE_LNJ = Armageddon Mode !!!
NOTICE_SHUT_DOWN = Zombie Plague Advance is shutting down ^n Map will be restarting in %d seconds
WIN_HUMAN = Humans defeated the plague!
WIN_ZOMBIE = Zombies have taken over the world!
WIN_NO_ONE = No one won...
WIN_HUMAN_SURVIVE = Humans survived the plague!
CMD_INFECT = turned into a Zombie
CMD_DISINFECT = turned back to Human
CMD_NEMESIS = turned into a Nemesis
CMD_SURVIVAL = turned into a Survivor
CMD_ASSASSIN = turned into an Assassin
CMD_SWARM = start Swarm Mode
CMD_MULTI = start Multiple Infection
CMD_PLAGUE = start Plague Mode
CMD_SNIPER = turned into a Sniper
CMD_LNJ = start Armageddon Mode
CMD_RESPAWN = respawned
CMD_NOT = Unavailable command.
CMD_ZOMBIE_ONLY = This is only available to zombies.
CMD_HUMAN_ONLY = This is only available to humans.
CMD_NOT_STUCK = You are not stuck.
CMD_NOT_ACCESS = You have no access.
CMD_NOT_CANTUSE = You can't use this right now.
CMD_NOT_EXTRAS = Extra Items are disabled.
CMD_NOT_GAME_MODES = Custom game modes are disabled
CMD_NOT_ZCLASSES = Zombie Classes are disabled.
MENU_BUY = Buy Weapons
MENU_EXTRABUY = Buy Extra Items
MENU_ZCLASS = Choose Zombie Class
MENU_UNSTUCK = Unstuck
MENU_ADMIN_CUSTOM = Start Custom Modes Menu
MENU_ADMIN = Change Class Or Respawn Someone
MENU2_ADMIN = Start Modes Menu
MENU3_ADMIN = Admin Menu
MENU4_ADMIN = Disable Zombie Plague Advance
MENU_INFO = Help
MENU_SPECTATOR = Join Spectators
MENU_BUY1_TITLE = Primary Weapon
MENU_BUY2_TITLE = Secondary Weapon
MENU_ZCLASS_TITLE = Zombie Class
MENU_EXTRA_TITLE = Extra Items
MENU_ADMIN_CUSTOM_TITLE = Choose A Custom Mode To Start
MENU_ADMIN_TITLE = Change Class Or Respawn Someone
MENU2_ADMIN_TITLE = Choose A Mode To Start
MENU3_ADMIN_TITLE = Admin Menu
MENU4_ADMIN_TITLE = Are You Sure That You Want ^nTo Disable Zombie Plague Advance?
MENU_INFO_TITLE = Plugin Information
MENU_EXTRA1 = NightVision (single round)
MENU_EXTRA2 = T-Virus Antidote
MENU_EXTRA3 = Zombie Madness
MENU_EXTRA4 = Infection Bomb
MENU_ADMIN1_CUSTOM = Start
MENU_ADMIN2_CUSTOM = start
MENU_ADMIN1 = Make Zombie/Human
MENU_ADMIN2 = Make Nemesis
MENU_ADMIN3 = Make Survivor
MENU_ADMIN4 = Respawn Someone
MENU_ADMIN5 = Start Swarm Mode
MENU_ADMIN6 = Start Multiple Infection
MENU_ADMIN7 = Start Plague Mode
MENU_ADMIN8 = Make Sniper
MENU_ADMIN9 = Make Assassin
MENU_ADMIN10 = Start Armageddon Mode
MENU4_ADMIN1 = Yes
MENU4_ADMIN2 = No
MENU4_ADMIN3 = Note: This Will Restart the current map!
MENU_INFO1 = General
MENU_INFO2 = Humans
MENU_INFO3 = Zombies
MENU_INFO4 = Gameplay Modes
MENU_AUTOSELECT = Remember Selection
MENU_BACK = Back
MENU_NEXT = Next
MENU_EXIT = Exit
MOTD_INFO11 = %s : is a Counter-Strike plugin developed for AMX Mod X, in which humans and zombies are confronted. It is based on the classic zombie infection mod: on every round a random player is picked to be the first zombie who has to infect everyone else.
MOTD_INFO12 = But there are new features and enhancements. For instance, you are able to buy extra items (such as weapons) in exchange of ammo packs. You can get ammo packs by killing zombies/infecting humans.
Current server settings:
MOTD_INFO1_A =
Ambience Effects:
MOTD_INFO1_B =
Lightning Level: %s
MOTD_INFO1_C =
Triggered Lights: %L
MOTD_INFO1_D =
Thunderclaps Every: %d seconds
MOTD_INFO1_E =
Doors: %L
MOTD_INFO1_F =
Deathmatch: %L
MOTD_INFO1_G =
Spawn Protection Time: %d seconds
MOTD_INFO1_H =
Random Spawning: %L
MOTD_INFO1_I =
Extra Items: %L
MOTD_INFO1_J =
Zombie Classes: %L
MOTD_INFO1_K =
Custom Nightvision: %L
MOTD_INFO1_L =
Custom Flashlight: %L
MOTD_INFO2 = Humans: their objective is to eliminate any zombie threat. They have a big arsenal of weapons to choose from, and use flashlights on dark maps. Team work is a must to survive.
Current server settings:
MOTD_INFO2_A =
Health: %d
MOTD_INFO2_B =
Health Reward for Last Human: %d
MOTD_INFO2_C =
Speed: %d
MOTD_INFO2_D =
Gravity: %d
MOTD_INFO2_E =
Ammo: %L
MOTD_INFO2_F =
Damage to Get an Ammo Pack: %d
MOTD_INFO2_G =
Fire Grenades: %L
MOTD_INFO2_H =
Frost Grenades: %L
MOTD_INFO2_I =
Flare Grenades: %L
MOTD_INFO2_J =
Knockback: %L
MOTD_INFO3 = Zombies: their objective is to infect every alive human. They are able to see in the dark, but can only attack melee. There are many zombie classes to choose from, each with his own strenghts and weaknesses, but all capable of eating brains.
Current server settings:
MOTD_INFO3_A =
Zombie Health: %d
MOTD_INFO3_B =
First Zombie Health: %d
MOTD_INFO3_C =
Armor: %d%% damage taken
MOTD_INFO3_D =
Speed: %d
MOTD_INFO3_E =
Gravity: %d
MOTD_INFO3_F =
HP for Infection: %d
MOTD_INFO3_G =
Pain Shock Free: %L
MOTD_INFO3_H =
Bleeding: %L
MOTD_INFO3_I =
Ammo Packs for Infection: %d
MOTD_INFO4 = Mini-Games: there are 5 special gameplay modes that may randomly take place during the course of the game.
Current server settings:
MOTD_INFO4_A =
Nemesis: %L
MOTD_INFO4_B =
Nemesis Chance: 1 in %d
MOTD_INFO4_C =
Nemesis Health: %s
MOTD_INFO4_D =
Nemesis Speed: %d
MOTD_INFO4_E =
Nemesis Gravity: %d
MOTD_INFO4_F =
Nemesis Leap: %L
MOTD_INFO4_G =
Nemesis Pain Shock Free: %L
MOTD_INFO4_H =
Survivor: %L
MOTD_INFO4_I =
Survivor Chance: 1 in %d
MOTD_INFO4_J =
Survivor Health: %s
MOTD_INFO4_K =
Survivor Speed: %d
MOTD_INFO4_L =
Survivor Gravity: %d
MOTD_INFO4_M =
Survivor Leap: %L
MOTD_INFO4_N =
Survivor Pain Shock Free: %L
MOTD_INFO4_O =
Swarm Mode: %L
MOTD_INFO4_P =
Swarm Mode Chance: 1 in %d
MOTD_INFO4_Q =
Multi Infection: %L
MOTD_INFO4_R =
Multi Infection Chance: 1 in %d
MOTD_INFO4_S =
Infection Ratio: %d%%
MOTD_INFO4_T =
Plague Mode: %L
MOTD_INFO4_U =
Plague Mode Chance: 1 in %d
MOTD_INFO4_V =
Infection Ratio: %d%%
MOTD_INFO5_A =
Sniper: %L
MOTD_INFO5_B =
Sniper Chance: 1 in %d
MOTD_INFO5_C =
Sniper Health: %s
MOTD_INFO5_D =
Sniper Speed: %d
MOTD_INFO5_E =
Sniper Gravity: %d
MOTD_INFO5_F =
Sniper Leap: %L
MOTD_INFO5_G =
Sniper Pain Shock Free: %L
MOTD_INFO5_H =
Sniper Bullet Damage: %d
MOTD_INFO6_A =
Assassin: %L
MOTD_INFO6_B =
Assassin Chance: 1 in %d
MOTD_INFO6_C =
Assassin Health: %s
MOTD_INFO6_D =
Assassin Speed: %d
MOTD_INFO6_E =
Assassin Gravity: %d
MOTD_INFO6_F =
Assassin Leap: %L
MOTD_INFO6_G =
Assassin Pain Shock Free: %L
MOTD_INFO6_H =
Armageddon Mode: %L
MOTD_INFO6_I =
Armageddon Mode Chance: 1 in %d
MOTD_INFO6_J =
Infection Ratio: %d%%
MOTD_ENABLED = Enabled
MOTD_DISABLED = Disabled
MOTD_FOG = Fog
MOTD_RAIN = Rain
MOTD_SNOW = Snow
MOTD_ROTATING = Rotating doors removed
MOTD_DOORS = All doors removed
MOTD_DM_HUMAN = Respawn as human
MOTD_DM_ZOMBIE = Respawn as zombie
MOTD_LIMITED = Limited
MOTD_AMMO_BP = Unlimited reloads
MOTD_AMMO_CLIP = Unlimited clip
MOTD_LASTZOMBIE = Only on last zombie
ZOMBIE_ATTRIB1 = Health
ZOMBIE_ATTRIB2 = Speed
ZOMBIE_ATTRIB3 = Gravity
ZOMBIE_ATTRIB4 = Knockback
CLASS_CLASS = Class:
CLASS_HUMAN = Human
CLASS_ZOMBIE = Zombie
CLASS_NEMESIS = Nemesis
CLASS_ASSASSIN = Assassin
CLASS_SURVIVOR = Survivor
CLASS_SNIPER = Sniper
ARMOR = Armor:
LAST_ZOMBIE_LEFT = The last zombie has left, %s is the new zombie.
LAST_HUMAN_LEFT = The last human has left, %s is the new human.
NOT_ENOUGH_AMMO = You dont have enough ammo packs.
AMMO_BOUGHT = You purchased extra ammo for your guns.
ZOMBIE_SELECT = Your zombie class after the next infection will be
BUY_ENABLED = Your buy menu has been re-enabled.
AMMO_PACKS1 = Ammo packs:
AMMO_PACKS2 = ammo packs
SPECTATING = Spectating:
AIM_INFO = %s^n[ %s | Health: %d | Armor: %d | Ammo Packs: %d ]
[cz]
NOTICE_INFO1 = Press M to show the game menu
NOTICE_INFO2 = Press , or . to purchase ammo
NOTICE_VIRUS_FREE = The T-Virus has been set loose...
NOTICE_FIRST = %s is the first zombie !!!
NOTICE_INFECT = %s's brains has been eaten...
NOTICE_INFECT2 = %s's brains has been eaten by %s...
NOTICE_ANTIDOTE = %s has used an antidote...
NOTICE_NEMESIS = %s is a Nemesis !!!
NOTICE_SURVIVOR = %s is a Survivor !!!
NOTICE_SWARM = Swarm Mode !!!
NOTICE_MULTI = Multiple Infection !!!
NOTICE_PLAGUE = Plague Mode !!!
NOTICE_SNIPER = %s is a Sniper !!!
NOTICE_ASSASSIN = %s is an Assassin !!!
NOTICE_LNJ = Armageddon Mode !!!
NOTICE_SHUT_DOWN = Zombie Plague Advance is shutting down ^n Map will be restarting in %d seconds
WIN_HUMAN = Humans defeated the plague!
WIN_ZOMBIE = Zombies have taken over the world!
WIN_NO_ONE = No one won...
WIN_HUMAN_SURVIVE = Humans survived the plague!
CMD_INFECT = turned into a Zombie
CMD_DISINFECT = turned back to Human
CMD_NEMESIS = turned into a Nemesis
CMD_SURVIVAL = turned into a Survivor
CMD_ASSASSIN = turned into an Assassin
CMD_SWARM = start Swarm Mode
CMD_MULTI = start Multiple Infection
CMD_PLAGUE = start Plague Mode
CMD_SNIPER = turned into a Sniper
CMD_LNJ = start Armageddon Mode
CMD_RESPAWN = respawned
CMD_NOT = Unavailable command.
CMD_ZOMBIE_ONLY = This is only available to zombies.
CMD_HUMAN_ONLY = This is only available to humans.
CMD_NOT_STUCK = You are not stuck.
CMD_NOT_ACCESS = You have no access.
CMD_NOT_CANTUSE = You can't use this right now.
CMD_NOT_EXTRAS = Extra Items are disabled.
CMD_NOT_GAME_MODES = Custom game modes are disabled
CMD_NOT_ZCLASSES = Zombie Classes are disabled.
MENU_BUY = Buy Weapons
MENU_EXTRABUY = Buy Extra Items
MENU_ZCLASS = Choose Zombie Class
MENU_UNSTUCK = Unstuck
MENU_ADMIN_CUSTOM = Start Custom Modes Menu
MENU_ADMIN = Change Class Or Respawn Someone
MENU2_ADMIN = Start Modes Menu
MENU3_ADMIN = Admin Menu
MENU4_ADMIN = Disable Zombie Plague Advance
MENU_INFO = Help
MENU_SPECTATOR = Join Spectators
MENU_BUY1_TITLE = Primary Weapon
MENU_BUY2_TITLE = Secondary Weapon
MENU_ZCLASS_TITLE = Zombie Class
MENU_EXTRA_TITLE = Extra Items
MENU_ADMIN_CUSTOM_TITLE = Choose A Custom Mode To Start
MENU_ADMIN_TITLE = Change Class Or Respawn Someone
MENU2_ADMIN_TITLE = Choose A Mode To Start
MENU3_ADMIN_TITLE = Admin Menu
MENU4_ADMIN_TITLE = Are You Sure That You Want ^nTo Disable Zombie Plague Advance?
MENU_INFO_TITLE = Plugin Information
MENU_EXTRA1 = NightVision (single round)
MENU_EXTRA2 = T-Virus Antidote
MENU_EXTRA3 = Zombie Madness
MENU_EXTRA4 = Infection Bomb
MENU_ADMIN1_CUSTOM = Start
MENU_ADMIN2_CUSTOM = start
MENU_ADMIN1 = Make Zombie/Human
MENU_ADMIN2 = Make Nemesis
MENU_ADMIN3 = Make Survivor
MENU_ADMIN4 = Respawn Someone
MENU_ADMIN5 = Start Swarm Mode
MENU_ADMIN6 = Start Multiple Infection
MENU_ADMIN7 = Start Plague Mode
MENU_ADMIN8 = Make Sniper
MENU_ADMIN9 = Make Assassin
MENU_ADMIN10 = Start Armageddon Mode
MENU4_ADMIN1 = Yes
MENU4_ADMIN2 = No
MENU4_ADMIN3 = Note: This Will Restart the current map!
MENU_INFO1 = General
MENU_INFO2 = Humans
MENU_INFO3 = Zombies
MENU_INFO4 = Gameplay Modes
MENU_AUTOSELECT = Remember Selection
MENU_BACK = Back
MENU_NEXT = Next
MENU_EXIT = Exit
MOTD_INFO11 = %s : is a Counter-Strike plugin developed for AMX Mod X, in which humans and zombies are confronted. It is based on the classic zombie infection mod: on every round a random player is picked to be the first zombie who has to infect everyone else.
MOTD_INFO12 = But there are new features and enhancements. For instance, you are able to buy extra items (such as weapons) in exchange of ammo packs. You can get ammo packs by killing zombies/infecting humans.
Current server settings:
MOTD_INFO1_A =
Ambience Effects:
MOTD_INFO1_B =
Lightning Level: %s
MOTD_INFO1_C =
Triggered Lights: %L
MOTD_INFO1_D =
Thunderclaps Every: %d seconds
MOTD_INFO1_E =
Doors: %L
MOTD_INFO1_F =
Deathmatch: %L
MOTD_INFO1_G =
Spawn Protection Time: %d seconds
MOTD_INFO1_H =
Random Spawning: %L
MOTD_INFO1_I =
Extra Items: %L
MOTD_INFO1_J =
Zombie Classes: %L
MOTD_INFO1_K =
Custom Nightvision: %L
MOTD_INFO1_L =
Custom Flashlight: %L
MOTD_INFO2 = Humans: their objective is to eliminate any zombie threat. They have a big arsenal of weapons to choose from, and use flashlights on dark maps. Team work is a must to survive.
Current server settings:
MOTD_INFO2_A =
Health: %d
MOTD_INFO2_B =
Health Reward for Last Human: %d
MOTD_INFO2_C =
Speed: %d
MOTD_INFO2_D =
Gravity: %d
MOTD_INFO2_E =
Ammo: %L
MOTD_INFO2_F =
Damage to Get an Ammo Pack: %d
MOTD_INFO2_G =
Fire Grenades: %L
MOTD_INFO2_H =
Frost Grenades: %L
MOTD_INFO2_I =
Flare Grenades: %L
MOTD_INFO2_J =
Knockback: %L
MOTD_INFO3 = Zombies: their objective is to infect every alive human. They are able to see in the dark, but can only attack melee. There are many zombie classes to choose from, each with his own strenghts and weaknesses, but all capable of eating brains.
Current server settings:
MOTD_INFO3_A =
Zombie Health: %d
MOTD_INFO3_B =
First Zombie Health: %d
MOTD_INFO3_C =
Armor: %d%% damage taken
MOTD_INFO3_D =
Speed: %d
MOTD_INFO3_E =
Gravity: %d
MOTD_INFO3_F =
HP for Infection: %d
MOTD_INFO3_G =
Pain Shock Free: %L
MOTD_INFO3_H =
Bleeding: %L
MOTD_INFO3_I =
Ammo Packs for Infection: %d
MOTD_INFO4 = Mini-Games: there are 5 special gameplay modes that may randomly take place during the course of the game.
Current server settings:
MOTD_INFO4_A =
Nemesis: %L
MOTD_INFO4_B =
Nemesis Chance: 1 in %d
MOTD_INFO4_C =
Nemesis Health: %s
MOTD_INFO4_D =
Nemesis Speed: %d
MOTD_INFO4_E =
Nemesis Gravity: %d
MOTD_INFO4_F =
Nemesis Leap: %L
MOTD_INFO4_G =
Nemesis Pain Shock Free: %L
MOTD_INFO4_H =
Survivor: %L
MOTD_INFO4_I =
Survivor Chance: 1 in %d
MOTD_INFO4_J =
Survivor Health: %s
MOTD_INFO4_K =
Survivor Speed: %d
MOTD_INFO4_L =
Survivor Gravity: %d
MOTD_INFO4_M =
Survivor Leap: %L
MOTD_INFO4_N =
Survivor Pain Shock Free: %L
MOTD_INFO4_O =
Swarm Mode: %L
MOTD_INFO4_P =
Swarm Mode Chance: 1 in %d
MOTD_INFO4_Q =
Multi Infection: %L
MOTD_INFO4_R =
Multi Infection Chance: 1 in %d
MOTD_INFO4_S =
Infection Ratio: %d%%
MOTD_INFO4_T =
Plague Mode: %L
MOTD_INFO4_U =
Plague Mode Chance: 1 in %d
MOTD_INFO4_V =
Infection Ratio: %d%%
MOTD_INFO5_A =
Sniper: %L
MOTD_INFO5_B =
Sniper Chance: 1 in %d
MOTD_INFO5_C =
Sniper Health: %s
MOTD_INFO5_D =
Sniper Speed: %d
MOTD_INFO5_E =
Sniper Gravity: %d
MOTD_INFO5_F =
Sniper Leap: %L
MOTD_INFO5_G =
Sniper Pain Shock Free: %L
MOTD_INFO5_H =
Sniper Bullet Damage: %d
MOTD_INFO6_A =
Assassin: %L
MOTD_INFO6_B =
Assassin Chance: 1 in %d
MOTD_INFO6_C =
Assassin Health: %s
MOTD_INFO6_D =
Assassin Speed: %d
MOTD_INFO6_E =
Assassin Gravity: %d
MOTD_INFO6_F =
Assassin Leap: %L
MOTD_INFO6_G =
Assassin Pain Shock Free: %L
MOTD_INFO6_H =
Armageddon Mode: %L
MOTD_INFO6_I =
Armageddon Mode Chance: 1 in %d
MOTD_INFO6_J =
Infection Ratio: %d%%
MOTD_ENABLED = Enabled
MOTD_DISABLED = Disabled
MOTD_FOG = Fog
MOTD_RAIN = Rain
MOTD_SNOW = Snow
MOTD_ROTATING = Rotating doors removed
MOTD_DOORS = All doors removed
MOTD_DM_HUMAN = Respawn as human
MOTD_DM_ZOMBIE = Respawn as zombie
MOTD_LIMITED = Limited
MOTD_AMMO_BP = Unlimited reloads
MOTD_AMMO_CLIP = Unlimited clip
MOTD_LASTZOMBIE = Only on last zombie
ZOMBIE_ATTRIB1 = Health
ZOMBIE_ATTRIB2 = Speed
ZOMBIE_ATTRIB3 = Gravity
ZOMBIE_ATTRIB4 = Knockback
CLASS_CLASS = Class:
CLASS_HUMAN = Human
CLASS_ZOMBIE = Zombie
CLASS_NEMESIS = Nemesis
CLASS_ASSASSIN = Assassin
CLASS_SURVIVOR = Survivor
CLASS_SNIPER = Sniper
ARMOR = Armor:
LAST_ZOMBIE_LEFT = The last zombie has left, %s is the new zombie.
LAST_HUMAN_LEFT = The last human has left, %s is the new human.
NOT_ENOUGH_AMMO = You dont have enough ammo packs.
AMMO_BOUGHT = You purchased extra ammo for your guns.
ZOMBIE_SELECT = Your zombie class after the next infection will be
BUY_ENABLED = Your buy menu has been re-enabled.
AMMO_PACKS1 = Ammo packs:
AMMO_PACKS2 = ammo packs
SPECTATING = Spectating:
AIM_INFO = %s^n[ %s | Health: %d | Armor: %d | Ammo Packs: %d ]
[sk]
NOTICE_INFO1 = Press M to show the game menu
NOTICE_INFO2 = Press , or . to purchase ammo
NOTICE_VIRUS_FREE = The T-Virus has been set loose...
NOTICE_FIRST = %s is the first zombie !!!
NOTICE_INFECT = %s's brains has been eaten...
NOTICE_INFECT2 = %s's brains has been eaten by %s...
NOTICE_ANTIDOTE = %s has used an antidote...
NOTICE_NEMESIS = %s is a Nemesis !!!
NOTICE_SURVIVOR = %s is a Survivor !!!
NOTICE_SWARM = Swarm Mode !!!
NOTICE_MULTI = Multiple Infection !!!
NOTICE_PLAGUE = Plague Mode !!!
NOTICE_SNIPER = %s is a Sniper !!!
NOTICE_ASSASSIN = %s is an Assassin !!!
NOTICE_LNJ = Armageddon Mode !!!
NOTICE_SHUT_DOWN = Zombie Plague Advance is shutting down ^n Map will be restarting in %d seconds
WIN_HUMAN = Humans defeated the plague!
WIN_ZOMBIE = Zombies have taken over the world!
WIN_NO_ONE = No one won...
WIN_HUMAN_SURVIVE = Humans survived the plague!
CMD_INFECT = turned into a Zombie
CMD_DISINFECT = turned back to Human
CMD_NEMESIS = turned into a Nemesis
CMD_SURVIVAL = turned into a Survivor
CMD_ASSASSIN = turned into an Assassin
CMD_SWARM = start Swarm Mode
CMD_MULTI = start Multiple Infection
CMD_PLAGUE = start Plague Mode
CMD_SNIPER = turned into a Sniper
CMD_LNJ = start Armageddon Mode
CMD_RESPAWN = respawned
CMD_NOT = Unavailable command.
CMD_ZOMBIE_ONLY = This is only available to zombies.
CMD_HUMAN_ONLY = This is only available to humans.
CMD_NOT_STUCK = You are not stuck.
CMD_NOT_ACCESS = You have no access.
CMD_NOT_CANTUSE = You can't use this right now.
CMD_NOT_EXTRAS = Extra Items are disabled.
CMD_NOT_GAME_MODES = Custom game modes are disabled
CMD_NOT_ZCLASSES = Zombie Classes are disabled.
MENU_BUY = Buy Weapons
MENU_EXTRABUY = Buy Extra Items
MENU_ZCLASS = Choose Zombie Class
MENU_UNSTUCK = Unstuck
MENU_ADMIN_CUSTOM = Start Custom Modes Menu
MENU_ADMIN = Change Class Or Respawn Someone
MENU2_ADMIN = Start Modes Menu
MENU3_ADMIN = Admin Menu
MENU4_ADMIN = Disable Zombie Plague Advance
MENU_INFO = Help
MENU_SPECTATOR = Join Spectators
MENU_BUY1_TITLE = Primary Weapon
MENU_BUY2_TITLE = Secondary Weapon
MENU_ZCLASS_TITLE = Zombie Class
MENU_EXTRA_TITLE = Extra Items
MENU_ADMIN_CUSTOM_TITLE = Choose A Custom Mode To Start
MENU_ADMIN_TITLE = Change Class Or Respawn Someone
MENU2_ADMIN_TITLE = Choose A Mode To Start
MENU3_ADMIN_TITLE = Admin Menu
MENU4_ADMIN_TITLE = Are You Sure That You Want ^nTo Disable Zombie Plague Advance?
MENU_INFO_TITLE = Plugin Information
MENU_EXTRA1 = NightVision (single round)
MENU_EXTRA2 = T-Virus Antidote
MENU_EXTRA3 = Zombie Madness
MENU_EXTRA4 = Infection Bomb
MENU_ADMIN1_CUSTOM = Start
MENU_ADMIN2_CUSTOM = start
MENU_ADMIN1 = Make Zombie/Human
MENU_ADMIN2 = Make Nemesis
MENU_ADMIN3 = Make Survivor
MENU_ADMIN4 = Respawn Someone
MENU_ADMIN5 = Start Swarm Mode
MENU_ADMIN6 = Start Multiple Infection
MENU_ADMIN7 = Start Plague Mode
MENU_ADMIN8 = Make Sniper
MENU_ADMIN9 = Make Assassin
MENU_ADMIN10 = Start Armageddon Mode
MENU4_ADMIN1 = Yes
MENU4_ADMIN2 = No
MENU4_ADMIN3 = Note: This Will Restart the current map!
MENU_INFO1 = General
MENU_INFO2 = Humans
MENU_INFO3 = Zombies
MENU_INFO4 = Gameplay Modes
MENU_AUTOSELECT = Remember Selection
MENU_BACK = Back
MENU_NEXT = Next
MENU_EXIT = Exit
MOTD_INFO11 = %s : is a Counter-Strike plugin developed for AMX Mod X, in which humans and zombies are confronted. It is based on the classic zombie infection mod: on every round a random player is picked to be the first zombie who has to infect everyone else.
MOTD_INFO12 = But there are new features and enhancements. For instance, you are able to buy extra items (such as weapons) in exchange of ammo packs. You can get ammo packs by killing zombies/infecting humans.
Current server settings:
MOTD_INFO1_A =
Ambience Effects:
MOTD_INFO1_B =
Lightning Level: %s
MOTD_INFO1_C =
Triggered Lights: %L
MOTD_INFO1_D =
Thunderclaps Every: %d seconds
MOTD_INFO1_E =
Doors: %L
MOTD_INFO1_F =
Deathmatch: %L
MOTD_INFO1_G =
Spawn Protection Time: %d seconds
MOTD_INFO1_H =
Random Spawning: %L
MOTD_INFO1_I =
Extra Items: %L
MOTD_INFO1_J =
Zombie Classes: %L
MOTD_INFO1_K =
Custom Nightvision: %L
MOTD_INFO1_L =
Custom Flashlight: %L
MOTD_INFO2 = Humans: their objective is to eliminate any zombie threat. They have a big arsenal of weapons to choose from, and use flashlights on dark maps. Team work is a must to survive.
Current server settings:
MOTD_INFO2_A =
Health: %d
MOTD_INFO2_B =
Health Reward for Last Human: %d
MOTD_INFO2_C =
Speed: %d
MOTD_INFO2_D =
Gravity: %d
MOTD_INFO2_E =
Ammo: %L
MOTD_INFO2_F =
Damage to Get an Ammo Pack: %d
MOTD_INFO2_G =
Fire Grenades: %L
MOTD_INFO2_H =
Frost Grenades: %L
MOTD_INFO2_I =
Flare Grenades: %L
MOTD_INFO2_J =
Knockback: %L
MOTD_INFO3 = Zombies: their objective is to infect every alive human. They are able to see in the dark, but can only attack melee. There are many zombie classes to choose from, each with his own strenghts and weaknesses, but all capable of eating brains.
Current server settings:
MOTD_INFO3_A =
Zombie Health: %d
MOTD_INFO3_B =
First Zombie Health: %d
MOTD_INFO3_C =
Armor: %d%% damage taken
MOTD_INFO3_D =
Speed: %d
MOTD_INFO3_E =
Gravity: %d
MOTD_INFO3_F =
HP for Infection: %d
MOTD_INFO3_G =
Pain Shock Free: %L
MOTD_INFO3_H =
Bleeding: %L
MOTD_INFO3_I =
Ammo Packs for Infection: %d
MOTD_INFO4 = Mini-Games: there are 5 special gameplay modes that may randomly take place during the course of the game.
Current server settings:
MOTD_INFO4_A =
Nemesis: %L
MOTD_INFO4_B =
Nemesis Chance: 1 in %d
MOTD_INFO4_C =
Nemesis Health: %s
MOTD_INFO4_D =
Nemesis Speed: %d
MOTD_INFO4_E =
Nemesis Gravity: %d
MOTD_INFO4_F =
Nemesis Leap: %L
MOTD_INFO4_G =
Nemesis Pain Shock Free: %L
MOTD_INFO4_H =
Survivor: %L
MOTD_INFO4_I =
Survivor Chance: 1 in %d
MOTD_INFO4_J =
Survivor Health: %s
MOTD_INFO4_K =
Survivor Speed: %d
MOTD_INFO4_L =
Survivor Gravity: %d
MOTD_INFO4_M =
Survivor Leap: %L
MOTD_INFO4_N =
Survivor Pain Shock Free: %L
MOTD_INFO4_O =
Swarm Mode: %L
MOTD_INFO4_P =
Swarm Mode Chance: 1 in %d
MOTD_INFO4_Q =
Multi Infection: %L
MOTD_INFO4_R =
Multi Infection Chance: 1 in %d
MOTD_INFO4_S =
Infection Ratio: %d%%
MOTD_INFO4_T =
Plague Mode: %L
MOTD_INFO4_U =
Plague Mode Chance: 1 in %d
MOTD_INFO4_V =
Infection Ratio: %d%%
MOTD_INFO5_A =
Sniper: %L
MOTD_INFO5_B =
Sniper Chance: 1 in %d
MOTD_INFO5_C =
Sniper Health: %s
MOTD_INFO5_D =
Sniper Speed: %d
MOTD_INFO5_E =
Sniper Gravity: %d
MOTD_INFO5_F =
Sniper Leap: %L
MOTD_INFO5_G =
Sniper Pain Shock Free: %L
MOTD_INFO5_H =
Sniper Bullet Damage: %d
MOTD_INFO6_A =
Assassin: %L
MOTD_INFO6_B =
Assassin Chance: 1 in %d
MOTD_INFO6_C =
Assassin Health: %s
MOTD_INFO6_D =
Assassin Speed: %d
MOTD_INFO6_E =
Assassin Gravity: %d
MOTD_INFO6_F =
Assassin Leap: %L
MOTD_INFO6_G =
Assassin Pain Shock Free: %L
MOTD_INFO6_H =
Armageddon Mode: %L
MOTD_INFO6_I =
Armageddon Mode Chance: 1 in %d
MOTD_INFO6_J =
Infection Ratio: %d%%
MOTD_ENABLED = Enabled
MOTD_DISABLED = Disabled
MOTD_FOG = Fog
MOTD_RAIN = Rain
MOTD_SNOW = Snow
MOTD_ROTATING = Rotating doors removed
MOTD_DOORS = All doors removed
MOTD_DM_HUMAN = Respawn as human
MOTD_DM_ZOMBIE = Respawn as zombie
MOTD_LIMITED = Limited
MOTD_AMMO_BP = Unlimited reloads
MOTD_AMMO_CLIP = Unlimited clip
MOTD_LASTZOMBIE = Only on last zombie
ZOMBIE_ATTRIB1 = Health
ZOMBIE_ATTRIB2 = Speed
ZOMBIE_ATTRIB3 = Gravity
ZOMBIE_ATTRIB4 = Knockback
CLASS_CLASS = Class:
CLASS_HUMAN = Human
CLASS_ZOMBIE = Zombie
CLASS_NEMESIS = Nemesis
CLASS_ASSASSIN = Assassin
CLASS_SURVIVOR = Survivor
CLASS_SNIPER = Sniper
ARMOR = Armor:
LAST_ZOMBIE_LEFT = The last zombie has left, %s is the new zombie.
LAST_HUMAN_LEFT = The last human has left, %s is the new human.
NOT_ENOUGH_AMMO = You dont have enough ammo packs.
AMMO_BOUGHT = You purchased extra ammo for your guns.
ZOMBIE_SELECT = Your zombie class after the next infection will be
BUY_ENABLED = Your buy menu has been re-enabled.
AMMO_PACKS1 = Ammo packs:
AMMO_PACKS2 = ammo packs
SPECTATING = Spectating:
AIM_INFO = %s^n[ %s | Health: %d | Armor: %d | Ammo Packs: %d ]
[sv]
NOTICE_INFO1 = Press M to show the game menu
NOTICE_INFO2 = Press , or . to purchase ammo
NOTICE_VIRUS_FREE = The T-Virus has been set loose...
NOTICE_FIRST = %s is the first zombie !!!
NOTICE_INFECT = %s's brains has been eaten...
NOTICE_INFECT2 = %s's brains has been eaten by %s...
NOTICE_ANTIDOTE = %s has used an antidote...
NOTICE_NEMESIS = %s is a Nemesis !!!
NOTICE_SURVIVOR = %s is a Survivor !!!
NOTICE_SWARM = Swarm Mode !!!
NOTICE_MULTI = Multiple Infection !!!
NOTICE_PLAGUE = Plague Mode !!!
NOTICE_SNIPER = %s is a Sniper !!!
NOTICE_ASSASSIN = %s is an Assassin !!!
NOTICE_LNJ = Armageddon Mode !!!
NOTICE_SHUT_DOWN = Zombie Plague Advance is shutting down ^n Map will be restarting in %d seconds
WIN_HUMAN = Humans defeated the plague!
WIN_ZOMBIE = Zombies have taken over the world!
WIN_NO_ONE = No one won...
WIN_HUMAN_SURVIVE = Humans survived the plague!
CMD_INFECT = turned into a Zombie
CMD_DISINFECT = turned back to Human
CMD_NEMESIS = turned into a Nemesis
CMD_SURVIVAL = turned into a Survivor
CMD_ASSASSIN = turned into an Assassin
CMD_SWARM = start Swarm Mode
CMD_MULTI = start Multiple Infection
CMD_PLAGUE = start Plague Mode
CMD_SNIPER = turned into a Sniper
CMD_LNJ = start Armageddon Mode
CMD_RESPAWN = respawned
CMD_NOT = Unavailable command.
CMD_ZOMBIE_ONLY = This is only available to zombies.
CMD_HUMAN_ONLY = This is only available to humans.
CMD_NOT_STUCK = You are not stuck.
CMD_NOT_ACCESS = You have no access.
CMD_NOT_CANTUSE = You can't use this right now.
CMD_NOT_EXTRAS = Extra Items are disabled.
CMD_NOT_GAME_MODES = Custom game modes are disabled
CMD_NOT_ZCLASSES = Zombie Classes are disabled.
MENU_BUY = Buy Weapons
MENU_EXTRABUY = Buy Extra Items
MENU_ZCLASS = Choose Zombie Class
MENU_UNSTUCK = Unstuck
MENU_ADMIN_CUSTOM = Start Custom Modes Menu
MENU_ADMIN = Change Class Or Respawn Someone
MENU2_ADMIN = Start Modes Menu
MENU3_ADMIN = Admin Menu
MENU4_ADMIN = Disable Zombie Plague Advance
MENU_INFO = Help
MENU_SPECTATOR = Join Spectators
MENU_BUY1_TITLE = Primary Weapon
MENU_BUY2_TITLE = Secondary Weapon
MENU_ZCLASS_TITLE = Zombie Class
MENU_EXTRA_TITLE = Extra Items
MENU_ADMIN_CUSTOM_TITLE = Choose A Custom Mode To Start
MENU_ADMIN_TITLE = Change Class Or Respawn Someone
MENU2_ADMIN_TITLE = Choose A Mode To Start
MENU3_ADMIN_TITLE = Admin Menu
MENU4_ADMIN_TITLE = Are You Sure That You Want ^nTo Disable Zombie Plague Advance?
MENU_INFO_TITLE = Plugin Information
MENU_EXTRA1 = NightVision (single round)
MENU_EXTRA2 = T-Virus Antidote
MENU_EXTRA3 = Zombie Madness
MENU_EXTRA4 = Infection Bomb
MENU_ADMIN1_CUSTOM = Start
MENU_ADMIN2_CUSTOM = start
MENU_ADMIN1 = Make Zombie/Human
MENU_ADMIN2 = Make Nemesis
MENU_ADMIN3 = Make Survivor
MENU_ADMIN4 = Respawn Someone
MENU_ADMIN5 = Start Swarm Mode
MENU_ADMIN6 = Start Multiple Infection
MENU_ADMIN7 = Start Plague Mode
MENU_ADMIN8 = Make Sniper
MENU_ADMIN9 = Make Assassin
MENU_ADMIN10 = Start Armageddon Mode
MENU4_ADMIN1 = Yes
MENU4_ADMIN2 = No
MENU4_ADMIN3 = Note: This Will Restart the current map!
MENU_INFO1 = General
MENU_INFO2 = Humans
MENU_INFO3 = Zombies
MENU_INFO4 = Gameplay Modes
MENU_AUTOSELECT = Remember Selection
MENU_BACK = Back
MENU_NEXT = Next
MENU_EXIT = Exit
MOTD_INFO11 = %s : is a Counter-Strike plugin developed for AMX Mod X, in which humans and zombies are confronted. It is based on the classic zombie infection mod: on every round a random player is picked to be the first zombie who has to infect everyone else.
MOTD_INFO12 = But there are new features and enhancements. For instance, you are able to buy extra items (such as weapons) in exchange of ammo packs. You can get ammo packs by killing zombies/infecting humans.
Current server settings:
MOTD_INFO1_A =
Ambience Effects:
MOTD_INFO1_B =
Lightning Level: %s
MOTD_INFO1_C =
Triggered Lights: %L
MOTD_INFO1_D =
Thunderclaps Every: %d seconds
MOTD_INFO1_E =
Doors: %L
MOTD_INFO1_F =
Deathmatch: %L
MOTD_INFO1_G =
Spawn Protection Time: %d seconds
MOTD_INFO1_H =
Random Spawning: %L
MOTD_INFO1_I =
Extra Items: %L
MOTD_INFO1_J =
Zombie Classes: %L
MOTD_INFO1_K =
Custom Nightvision: %L
MOTD_INFO1_L =
Custom Flashlight: %L
MOTD_INFO2 = Humans: their objective is to eliminate any zombie threat. They have a big arsenal of weapons to choose from, and use flashlights on dark maps. Team work is a must to survive.
Current server settings:
MOTD_INFO2_A =
Health: %d
MOTD_INFO2_B =
Health Reward for Last Human: %d
MOTD_INFO2_C =
Speed: %d
MOTD_INFO2_D =
Gravity: %d
MOTD_INFO2_E =
Ammo: %L
MOTD_INFO2_F =
Damage to Get an Ammo Pack: %d
MOTD_INFO2_G =
Fire Grenades: %L
MOTD_INFO2_H =
Frost Grenades: %L
MOTD_INFO2_I =
Flare Grenades: %L
MOTD_INFO2_J =
Knockback: %L
MOTD_INFO3 = Zombies: their objective is to infect every alive human. They are able to see in the dark, but can only attack melee. There are many zombie classes to choose from, each with his own strenghts and weaknesses, but all capable of eating brains.
Current server settings:
MOTD_INFO3_A =
Zombie Health: %d
MOTD_INFO3_B =
First Zombie Health: %d
MOTD_INFO3_C =
Armor: %d%% damage taken
MOTD_INFO3_D =
Speed: %d
MOTD_INFO3_E =
Gravity: %d
MOTD_INFO3_F =
HP for Infection: %d
MOTD_INFO3_G =
Pain Shock Free: %L
MOTD_INFO3_H =
Bleeding: %L
MOTD_INFO3_I =
Ammo Packs for Infection: %d
MOTD_INFO4 = Mini-Games: there are 5 special gameplay modes that may randomly take place during the course of the game.
Current server settings:
MOTD_INFO4_A =
Nemesis: %L
MOTD_INFO4_B =
Nemesis Chance: 1 in %d
MOTD_INFO4_C =
Nemesis Health: %s
MOTD_INFO4_D =
Nemesis Speed: %d
MOTD_INFO4_E =
Nemesis Gravity: %d
MOTD_INFO4_F =
Nemesis Leap: %L
MOTD_INFO4_G =
Nemesis Pain Shock Free: %L
MOTD_INFO4_H =
Survivor: %L
MOTD_INFO4_I =
Survivor Chance: 1 in %d
MOTD_INFO4_J =
Survivor Health: %s
MOTD_INFO4_K =
Survivor Speed: %d
MOTD_INFO4_L =
Survivor Gravity: %d
MOTD_INFO4_M =
Survivor Leap: %L
MOTD_INFO4_N =
Survivor Pain Shock Free: %L
MOTD_INFO4_O =
Swarm Mode: %L
MOTD_INFO4_P =
Swarm Mode Chance: 1 in %d
MOTD_INFO4_Q =
Multi Infection: %L
MOTD_INFO4_R =
Multi Infection Chance: 1 in %d
MOTD_INFO4_S =
Infection Ratio: %d%%
MOTD_INFO4_T =
Plague Mode: %L
MOTD_INFO4_U =
Plague Mode Chance: 1 in %d
MOTD_INFO4_V =
Infection Ratio: %d%%
MOTD_INFO5_A =
Sniper: %L
MOTD_INFO5_B =
Sniper Chance: 1 in %d
MOTD_INFO5_C =
Sniper Health: %s
MOTD_INFO5_D =
Sniper Speed: %d
MOTD_INFO5_E =
Sniper Gravity: %d
MOTD_INFO5_F =
Sniper Leap: %L
MOTD_INFO5_G =
Sniper Pain Shock Free: %L
MOTD_INFO5_H =
Sniper Bullet Damage: %d
MOTD_INFO6_A =
Assassin: %L
MOTD_INFO6_B =
Assassin Chance: 1 in %d
MOTD_INFO6_C =
Assassin Health: %s
MOTD_INFO6_D =
Assassin Speed: %d
MOTD_INFO6_E =
Assassin Gravity: %d
MOTD_INFO6_F =
Assassin Leap: %L
MOTD_INFO6_G =
Assassin Pain Shock Free: %L
MOTD_INFO6_H =
Armageddon Mode: %L
MOTD_INFO6_I =
Armageddon Mode Chance: 1 in %d
MOTD_INFO6_J =
Infection Ratio: %d%%
MOTD_ENABLED = Enabled
MOTD_DISABLED = Disabled
MOTD_FOG = Fog
MOTD_RAIN = Rain
MOTD_SNOW = Snow
MOTD_ROTATING = Rotating doors removed
MOTD_DOORS = All doors removed
MOTD_DM_HUMAN = Respawn as human
MOTD_DM_ZOMBIE = Respawn as zombie
MOTD_LIMITED = Limited
MOTD_AMMO_BP = Unlimited reloads
MOTD_AMMO_CLIP = Unlimited clip
MOTD_LASTZOMBIE = Only on last zombie
ZOMBIE_ATTRIB1 = Health
ZOMBIE_ATTRIB2 = Speed
ZOMBIE_ATTRIB3 = Gravity
ZOMBIE_ATTRIB4 = Knockback
CLASS_CLASS = Class:
CLASS_HUMAN = Human
CLASS_ZOMBIE = Zombie
CLASS_NEMESIS = Nemesis
CLASS_ASSASSIN = Assassin
CLASS_SURVIVOR = Survivor
CLASS_SNIPER = Sniper
ARMOR = Armor:
LAST_ZOMBIE_LEFT = The last zombie has left, %s is the new zombie.
LAST_HUMAN_LEFT = The last human has left, %s is the new human.
NOT_ENOUGH_AMMO = You dont have enough ammo packs.
AMMO_BOUGHT = You purchased extra ammo for your guns.
ZOMBIE_SELECT = Your zombie class after the next infection will be
BUY_ENABLED = Your buy menu has been re-enabled.
AMMO_PACKS1 = Ammo packs:
AMMO_PACKS2 = ammo packs
SPECTATING = Spectating:
AIM_INFO = %s^n[ %s | Health: %d | Armor: %d | Ammo Packs: %d ]
[nl]
NOTICE_INFO1 = Press M to show the game menu
NOTICE_INFO2 = Press , or . to purchase ammo
NOTICE_VIRUS_FREE = The T-Virus has been set loose...
NOTICE_FIRST = %s is the first zombie !!!
NOTICE_INFECT = %s's brains has been eaten...
NOTICE_INFECT2 = %s's brains has been eaten by %s...
NOTICE_ANTIDOTE = %s has used an antidote...
NOTICE_NEMESIS = %s is a Nemesis !!!
NOTICE_SURVIVOR = %s is a Survivor !!!
NOTICE_SWARM = Swarm Mode !!!
NOTICE_MULTI = Multiple Infection !!!
NOTICE_PLAGUE = Plague Mode !!!
NOTICE_SNIPER = %s is a Sniper !!!
NOTICE_ASSASSIN = %s is an Assassin !!!
NOTICE_LNJ = Armageddon Mode !!!
NOTICE_SHUT_DOWN = Zombie Plague Advance is shutting down ^n Map will be restarting in %d seconds
WIN_HUMAN = Humans defeated the plague!
WIN_ZOMBIE = Zombies have taken over the world!
WIN_NO_ONE = No one won...
WIN_HUMAN_SURVIVE = Humans survived the plague!
CMD_INFECT = turned into a Zombie
CMD_DISINFECT = turned back to Human
CMD_NEMESIS = turned into a Nemesis
CMD_SURVIVAL = turned into a Survivor
CMD_ASSASSIN = turned into an Assassin
CMD_SWARM = start Swarm Mode
CMD_MULTI = start Multiple Infection
CMD_PLAGUE = start Plague Mode
CMD_SNIPER = turned into a Sniper
CMD_LNJ = start Armageddon Mode
CMD_RESPAWN = respawned
CMD_NOT = Unavailable command.
CMD_ZOMBIE_ONLY = This is only available to zombies.
CMD_HUMAN_ONLY = This is only available to humans.
CMD_NOT_STUCK = You are not stuck.
CMD_NOT_ACCESS = You have no access.
CMD_NOT_CANTUSE = You can't use this right now.
CMD_NOT_EXTRAS = Extra Items are disabled.
CMD_NOT_GAME_MODES = Custom game modes are disabled
CMD_NOT_ZCLASSES = Zombie Classes are disabled.
MENU_BUY = Buy Weapons
MENU_EXTRABUY = Buy Extra Items
MENU_ZCLASS = Choose Zombie Class
MENU_UNSTUCK = Unstuck
MENU_ADMIN_CUSTOM = Start Custom Modes Menu
MENU_ADMIN = Change Class Or Respawn Someone
MENU2_ADMIN = Start Modes Menu
MENU3_ADMIN = Admin Menu
MENU4_ADMIN = Disable Zombie Plague Advance
MENU_INFO = Help
MENU_SPECTATOR = Join Spectators
MENU_BUY1_TITLE = Primary Weapon
MENU_BUY2_TITLE = Secondary Weapon
MENU_ZCLASS_TITLE = Zombie Class
MENU_EXTRA_TITLE = Extra Items
MENU_ADMIN_CUSTOM_TITLE = Choose A Custom Mode To Start
MENU_ADMIN_TITLE = Change Class Or Respawn Someone
MENU2_ADMIN_TITLE = Choose A Mode To Start
MENU3_ADMIN_TITLE = Admin Menu
MENU4_ADMIN_TITLE = Are You Sure That You Want ^nTo Disable Zombie Plague Advance?
MENU_INFO_TITLE = Plugin Information
MENU_EXTRA1 = NightVision (single round)
MENU_EXTRA2 = T-Virus Antidote
MENU_EXTRA3 = Zombie Madness
MENU_EXTRA4 = Infection Bomb
MENU_ADMIN1_CUSTOM = Start
MENU_ADMIN2_CUSTOM = start
MENU_ADMIN1 = Make Zombie/Human
MENU_ADMIN2 = Make Nemesis
MENU_ADMIN3 = Make Survivor
MENU_ADMIN4 = Respawn Someone
MENU_ADMIN5 = Start Swarm Mode
MENU_ADMIN6 = Start Multiple Infection
MENU_ADMIN7 = Start Plague Mode
MENU_ADMIN8 = Make Sniper
MENU_ADMIN9 = Make Assassin
MENU_ADMIN10 = Start Armageddon Mode
MENU4_ADMIN1 = Yes
MENU4_ADMIN2 = No
MENU4_ADMIN3 = Note: This Will Restart the current map!
MENU_INFO1 = General
MENU_INFO2 = Humans
MENU_INFO3 = Zombies
MENU_INFO4 = Gameplay Modes
MENU_AUTOSELECT = Remember Selection
MENU_BACK = Back
MENU_NEXT = Next
MENU_EXIT = Exit
MOTD_INFO11 = %s : is a Counter-Strike plugin developed for AMX Mod X, in which humans and zombies are confronted. It is based on the classic zombie infection mod: on every round a random player is picked to be the first zombie who has to infect everyone else.
MOTD_INFO12 = But there are new features and enhancements. For instance, you are able to buy extra items (such as weapons) in exchange of ammo packs. You can get ammo packs by killing zombies/infecting humans.
Current server settings:
MOTD_INFO1_A =
Ambience Effects:
MOTD_INFO1_B =
Lightning Level: %s
MOTD_INFO1_C =
Triggered Lights: %L
MOTD_INFO1_D =
Thunderclaps Every: %d seconds
MOTD_INFO1_E =
Doors: %L
MOTD_INFO1_F =
Deathmatch: %L
MOTD_INFO1_G =
Spawn Protection Time: %d seconds
MOTD_INFO1_H =
Random Spawning: %L
MOTD_INFO1_I =
Extra Items: %L
MOTD_INFO1_J =
Zombie Classes: %L
MOTD_INFO1_K =
Custom Nightvision: %L
MOTD_INFO1_L =
Custom Flashlight: %L
MOTD_INFO2 = Humans: their objective is to eliminate any zombie threat. They have a big arsenal of weapons to choose from, and use flashlights on dark maps. Team work is a must to survive.
Current server settings:
MOTD_INFO2_A =
Health: %d
MOTD_INFO2_B =
Health Reward for Last Human: %d
MOTD_INFO2_C =
Speed: %d
MOTD_INFO2_D =
Gravity: %d
MOTD_INFO2_E =
Ammo: %L
MOTD_INFO2_F =
Damage to Get an Ammo Pack: %d
MOTD_INFO2_G =
Fire Grenades: %L
MOTD_INFO2_H =
Frost Grenades: %L
MOTD_INFO2_I =
Flare Grenades: %L
MOTD_INFO2_J =
Knockback: %L
MOTD_INFO3 = Zombies: their objective is to infect every alive human. They are able to see in the dark, but can only attack melee. There are many zombie classes to choose from, each with his own strenghts and weaknesses, but all capable of eating brains.
Current server settings:
MOTD_INFO3_A =
Zombie Health: %d
MOTD_INFO3_B =
First Zombie Health: %d
MOTD_INFO3_C =
Armor: %d%% damage taken
MOTD_INFO3_D =
Speed: %d
MOTD_INFO3_E =
Gravity: %d
MOTD_INFO3_F =
HP for Infection: %d
MOTD_INFO3_G =
Pain Shock Free: %L
MOTD_INFO3_H =
Bleeding: %L
MOTD_INFO3_I =
Ammo Packs for Infection: %d
MOTD_INFO4 = Mini-Games: there are 5 special gameplay modes that may randomly take place during the course of the game.
Current server settings:
MOTD_INFO4_A =
Nemesis: %L
MOTD_INFO4_B =
Nemesis Chance: 1 in %d
MOTD_INFO4_C =
Nemesis Health: %s
MOTD_INFO4_D =
Nemesis Speed: %d
MOTD_INFO4_E =
Nemesis Gravity: %d
MOTD_INFO4_F =
Nemesis Leap: %L
MOTD_INFO4_G =
Nemesis Pain Shock Free: %L
MOTD_INFO4_H =
Survivor: %L
MOTD_INFO4_I =
Survivor Chance: 1 in %d
MOTD_INFO4_J =
Survivor Health: %s
MOTD_INFO4_K =
Survivor Speed: %d
MOTD_INFO4_L =
Survivor Gravity: %d
MOTD_INFO4_M =
Survivor Leap: %L
MOTD_INFO4_N =
Survivor Pain Shock Free: %L
MOTD_INFO4_O =
Swarm Mode: %L
MOTD_INFO4_P =
Swarm Mode Chance: 1 in %d
MOTD_INFO4_Q =
Multi Infection: %L
MOTD_INFO4_R =
Multi Infection Chance: 1 in %d
MOTD_INFO4_S =
Infection Ratio: %d%%
MOTD_INFO4_T =
Plague Mode: %L
MOTD_INFO4_U =
Plague Mode Chance: 1 in %d
MOTD_INFO4_V =
Infection Ratio: %d%%
MOTD_INFO5_A =
Sniper: %L
MOTD_INFO5_B =
Sniper Chance: 1 in %d
MOTD_INFO5_C =
Sniper Health: %s
MOTD_INFO5_D =
Sniper Speed: %d
MOTD_INFO5_E =
Sniper Gravity: %d
MOTD_INFO5_F =
Sniper Leap: %L
MOTD_INFO5_G =
Sniper Pain Shock Free: %L
MOTD_INFO5_H =
Sniper Bullet Damage: %d
MOTD_INFO6_A =
Assassin: %L
MOTD_INFO6_B =
Assassin Chance: 1 in %d
MOTD_INFO6_C =
Assassin Health: %s
MOTD_INFO6_D =
Assassin Speed: %d
MOTD_INFO6_E =
Assassin Gravity: %d
MOTD_INFO6_F =
Assassin Leap: %L
MOTD_INFO6_G =
Assassin Pain Shock Free: %L
MOTD_INFO6_H =
Armageddon Mode: %L
MOTD_INFO6_I =
Armageddon Mode Chance: 1 in %d
MOTD_INFO6_J =
Infection Ratio: %d%%
MOTD_ENABLED = Enabled
MOTD_DISABLED = Disabled
MOTD_FOG = Fog
MOTD_RAIN = Rain
MOTD_SNOW = Snow
MOTD_ROTATING = Rotating doors removed
MOTD_DOORS = All doors removed
MOTD_DM_HUMAN = Respawn as human
MOTD_DM_ZOMBIE = Respawn as zombie
MOTD_LIMITED = Limited
MOTD_AMMO_BP = Unlimited reloads
MOTD_AMMO_CLIP = Unlimited clip
MOTD_LASTZOMBIE = Only on last zombie
ZOMBIE_ATTRIB1 = Health
ZOMBIE_ATTRIB2 = Speed
ZOMBIE_ATTRIB3 = Gravity
ZOMBIE_ATTRIB4 = Knockback
CLASS_CLASS = Class:
CLASS_HUMAN = Human
CLASS_ZOMBIE = Zombie
CLASS_NEMESIS = Nemesis
CLASS_ASSASSIN = Assassin
CLASS_SURVIVOR = Survivor
CLASS_SNIPER = Sniper
ARMOR = Armor:
LAST_ZOMBIE_LEFT = The last zombie has left, %s is the new zombie.
LAST_HUMAN_LEFT = The last human has left, %s is the new human.
NOT_ENOUGH_AMMO = You dont have enough ammo packs.
AMMO_BOUGHT = You purchased extra ammo for your guns.
ZOMBIE_SELECT = Your zombie class after the next infection will be
BUY_ENABLED = Your buy menu has been re-enabled.
AMMO_PACKS1 = Ammo packs:
AMMO_PACKS2 = ammo packs
SPECTATING = Spectating:
AIM_INFO = %s^n[ %s | Health: %d | Armor: %d | Ammo Packs: %d ]
[gr]
NOTICE_INFO1 = Press M to show the game menu
NOTICE_INFO2 = Press , or . to purchase ammo
NOTICE_VIRUS_FREE = The T-Virus has been set loose...
NOTICE_FIRST = %s is the first zombie !!!
NOTICE_INFECT = %s's brains has been eaten...
NOTICE_INFECT2 = %s's brains has been eaten by %s...
NOTICE_ANTIDOTE = %s has used an antidote...
NOTICE_NEMESIS = %s is a Nemesis !!!
NOTICE_SURVIVOR = %s is a Survivor !!!
NOTICE_SWARM = Swarm Mode !!!
NOTICE_MULTI = Multiple Infection !!!
NOTICE_PLAGUE = Plague Mode !!!
NOTICE_SNIPER = %s is a Sniper !!!
NOTICE_ASSASSIN = %s is an Assassin !!!
NOTICE_LNJ = Armageddon Mode !!!
NOTICE_SHUT_DOWN = Zombie Plague Advance is shutting down ^n Map will be restarting in %d seconds
WIN_HUMAN = Humans defeated the plague!
WIN_ZOMBIE = Zombies have taken over the world!
WIN_NO_ONE = No one won...
WIN_HUMAN_SURVIVE = Humans survived the plague!
CMD_INFECT = turned into a Zombie
CMD_DISINFECT = turned back to Human
CMD_NEMESIS = turned into a Nemesis
CMD_SURVIVAL = turned into a Survivor
CMD_ASSASSIN = turned into an Assassin
CMD_SWARM = start Swarm Mode
CMD_MULTI = start Multiple Infection
CMD_PLAGUE = start Plague Mode
CMD_SNIPER = turned into a Sniper
CMD_LNJ = start Armageddon Mode
CMD_RESPAWN = respawned
CMD_NOT = Unavailable command.
CMD_ZOMBIE_ONLY = This is only available to zombies.
CMD_HUMAN_ONLY = This is only available to humans.
CMD_NOT_STUCK = You are not stuck.
CMD_NOT_ACCESS = You have no access.
CMD_NOT_CANTUSE = You can't use this right now.
CMD_NOT_EXTRAS = Extra Items are disabled.
CMD_NOT_GAME_MODES = Custom game modes are disabled
CMD_NOT_ZCLASSES = Zombie Classes are disabled.
MENU_BUY = Buy Weapons
MENU_EXTRABUY = Buy Extra Items
MENU_ZCLASS = Choose Zombie Class
MENU_UNSTUCK = Unstuck
MENU_ADMIN_CUSTOM = Start Custom Modes Menu
MENU_ADMIN = Change Class Or Respawn Someone
MENU2_ADMIN = Start Modes Menu
MENU3_ADMIN = Admin Menu
MENU4_ADMIN = Disable Zombie Plague Advance
MENU_INFO = Help
MENU_SPECTATOR = Join Spectators
MENU_BUY1_TITLE = Primary Weapon
MENU_BUY2_TITLE = Secondary Weapon
MENU_ZCLASS_TITLE = Zombie Class
MENU_EXTRA_TITLE = Extra Items
MENU_ADMIN_CUSTOM_TITLE = Choose A Custom Mode To Start
MENU_ADMIN_TITLE = Change Class Or Respawn Someone
MENU2_ADMIN_TITLE = Choose A Mode To Start
MENU3_ADMIN_TITLE = Admin Menu
MENU4_ADMIN_TITLE = Are You Sure That You Want ^nTo Disable Zombie Plague Advance?
MENU_INFO_TITLE = Plugin Information
MENU_EXTRA1 = NightVision (single round)
MENU_EXTRA2 = T-Virus Antidote
MENU_EXTRA3 = Zombie Madness
MENU_EXTRA4 = Infection Bomb
MENU_ADMIN1_CUSTOM = Start
MENU_ADMIN2_CUSTOM = start
MENU_ADMIN1 = Make Zombie/Human
MENU_ADMIN2 = Make Nemesis
MENU_ADMIN3 = Make Survivor
MENU_ADMIN4 = Respawn Someone
MENU_ADMIN5 = Start Swarm Mode
MENU_ADMIN6 = Start Multiple Infection
MENU_ADMIN7 = Start Plague Mode
MENU_ADMIN8 = Make Sniper
MENU_ADMIN9 = Make Assassin
MENU_ADMIN10 = Start Armageddon Mode
MENU4_ADMIN1 = Yes
MENU4_ADMIN2 = No
MENU4_ADMIN3 = Note: This Will Restart the current map!
MENU_INFO1 = General
MENU_INFO2 = Humans
MENU_INFO3 = Zombies
MENU_INFO4 = Gameplay Modes
MENU_AUTOSELECT = Remember Selection
MENU_BACK = Back
MENU_NEXT = Next
MENU_EXIT = Exit
MOTD_INFO11 = %s : is a Counter-Strike plugin developed for AMX Mod X, in which humans and zombies are confronted. It is based on the classic zombie infection mod: on every round a random player is picked to be the first zombie who has to infect everyone else.
MOTD_INFO12 = But there are new features and enhancements. For instance, you are able to buy extra items (such as weapons) in exchange of ammo packs. You can get ammo packs by killing zombies/infecting humans.
Current server settings:
MOTD_INFO1_A =
Ambience Effects:
MOTD_INFO1_B =
Lightning Level: %s
MOTD_INFO1_C =
Triggered Lights: %L
MOTD_INFO1_D =
Thunderclaps Every: %d seconds
MOTD_INFO1_E =
Doors: %L
MOTD_INFO1_F =
Deathmatch: %L
MOTD_INFO1_G =
Spawn Protection Time: %d seconds
MOTD_INFO1_H =
Random Spawning: %L
MOTD_INFO1_I =
Extra Items: %L
MOTD_INFO1_J =
Zombie Classes: %L
MOTD_INFO1_K =
Custom Nightvision: %L
MOTD_INFO1_L =
Custom Flashlight: %L
MOTD_INFO2 = Humans: their objective is to eliminate any zombie threat. They have a big arsenal of weapons to choose from, and use flashlights on dark maps. Team work is a must to survive.
Current server settings:
MOTD_INFO2_A =
Health: %d
MOTD_INFO2_B =
Health Reward for Last Human: %d
MOTD_INFO2_C =
Speed: %d
MOTD_INFO2_D =
Gravity: %d
MOTD_INFO2_E =
Ammo: %L
MOTD_INFO2_F =
Damage to Get an Ammo Pack: %d
MOTD_INFO2_G =
Fire Grenades: %L
MOTD_INFO2_H =
Frost Grenades: %L
MOTD_INFO2_I =
Flare Grenades: %L
MOTD_INFO2_J =
Knockback: %L
MOTD_INFO3 = Zombies: their objective is to infect every alive human. They are able to see in the dark, but can only attack melee. There are many zombie classes to choose from, each with his own strenghts and weaknesses, but all capable of eating brains.
Current server settings:
MOTD_INFO3_A =
Zombie Health: %d
MOTD_INFO3_B =
First Zombie Health: %d
MOTD_INFO3_C =
Armor: %d%% damage taken
MOTD_INFO3_D =
Speed: %d
MOTD_INFO3_E =
Gravity: %d
MOTD_INFO3_F =
HP for Infection: %d
MOTD_INFO3_G =
Pain Shock Free: %L
MOTD_INFO3_H =
Bleeding: %L
MOTD_INFO3_I =
Ammo Packs for Infection: %d
MOTD_INFO4 = Mini-Games: there are 5 special gameplay modes that may randomly take place during the course of the game.
Current server settings:
MOTD_INFO4_A =
Nemesis: %L
MOTD_INFO4_B =
Nemesis Chance: 1 in %d
MOTD_INFO4_C =
Nemesis Health: %s
MOTD_INFO4_D =
Nemesis Speed: %d
MOTD_INFO4_E =
Nemesis Gravity: %d
MOTD_INFO4_F =
Nemesis Leap: %L
MOTD_INFO4_G =
Nemesis Pain Shock Free: %L
MOTD_INFO4_H =
Survivor: %L
MOTD_INFO4_I =
Survivor Chance: 1 in %d
MOTD_INFO4_J =
Survivor Health: %s
MOTD_INFO4_K =
Survivor Speed: %d
MOTD_INFO4_L =
Survivor Gravity: %d
MOTD_INFO4_M =
Survivor Leap: %L
MOTD_INFO4_N =
Survivor Pain Shock Free: %L
MOTD_INFO4_O =
Swarm Mode: %L
MOTD_INFO4_P =
Swarm Mode Chance: 1 in %d
MOTD_INFO4_Q =
Multi Infection: %L
MOTD_INFO4_R =
Multi Infection Chance: 1 in %d
MOTD_INFO4_S =
Infection Ratio: %d%%
MOTD_INFO4_T =
Plague Mode: %L
MOTD_INFO4_U =
Plague Mode Chance: 1 in %d
MOTD_INFO4_V =
Infection Ratio: %d%%
MOTD_INFO5_A =
Sniper: %L
MOTD_INFO5_B =
Sniper Chance: 1 in %d
MOTD_INFO5_C =
Sniper Health: %s
MOTD_INFO5_D =
Sniper Speed: %d
MOTD_INFO5_E =
Sniper Gravity: %d
MOTD_INFO5_F =
Sniper Leap: %L
MOTD_INFO5_G =
Sniper Pain Shock Free: %L
MOTD_INFO5_H =
Sniper Bullet Damage: %d
MOTD_INFO6_A =
Assassin: %L
MOTD_INFO6_B =
Assassin Chance: 1 in %d
MOTD_INFO6_C =
Assassin Health: %s
MOTD_INFO6_D =
Assassin Speed: %d
MOTD_INFO6_E =
Assassin Gravity: %d
MOTD_INFO6_F =
Assassin Leap: %L
MOTD_INFO6_G =
Assassin Pain Shock Free: %L
MOTD_INFO6_H =
Armageddon Mode: %L
MOTD_INFO6_I =
Armageddon Mode Chance: 1 in %d
MOTD_INFO6_J =
Infection Ratio: %d%%
MOTD_ENABLED = Enabled
MOTD_DISABLED = Disabled
MOTD_FOG = Fog
MOTD_RAIN = Rain
MOTD_SNOW = Snow
MOTD_ROTATING = Rotating doors removed
MOTD_DOORS = All doors removed
MOTD_DM_HUMAN = Respawn as human
MOTD_DM_ZOMBIE = Respawn as zombie
MOTD_LIMITED = Limited
MOTD_AMMO_BP = Unlimited reloads
MOTD_AMMO_CLIP = Unlimited clip
MOTD_LASTZOMBIE = Only on last zombie
ZOMBIE_ATTRIB1 = Health
ZOMBIE_ATTRIB2 = Speed
ZOMBIE_ATTRIB3 = Gravity
ZOMBIE_ATTRIB4 = Knockback
CLASS_CLASS = Class:
CLASS_HUMAN = Human
CLASS_ZOMBIE = Zombie
CLASS_NEMESIS = Nemesis
CLASS_ASSASSIN = Assassin
CLASS_SURVIVOR = Survivor
CLASS_SNIPER = Sniper
ARMOR = Armor:
LAST_ZOMBIE_LEFT = The last zombie has left, %s is the new zombie.
LAST_HUMAN_LEFT = The last human has left, %s is the new human.
NOT_ENOUGH_AMMO = You dont have enough ammo packs.
AMMO_BOUGHT = You purchased extra ammo for your guns.
ZOMBIE_SELECT = Your zombie class after the next infection will be
BUY_ENABLED = Your buy menu has been re-enabled.
AMMO_PACKS1 = Ammo packs:
AMMO_PACKS2 = ammo packs
SPECTATING = Spectating:
AIM_INFO = %s^n[ %s | Health: %d | Armor: %d | Ammo Packs: %d ]
[ru]
NOTICE_INFO1 = Press M to show the game menu
NOTICE_INFO2 = Press , or . to purchase ammo
NOTICE_VIRUS_FREE = The T-Virus has been set loose...
NOTICE_FIRST = %s is the first zombie !!!
NOTICE_INFECT = %s's brains has been eaten...
NOTICE_INFECT2 = %s's brains has been eaten by %s...
NOTICE_ANTIDOTE = %s has used an antidote...
NOTICE_NEMESIS = %s is a Nemesis !!!
NOTICE_SURVIVOR = %s is a Survivor !!!
NOTICE_SWARM = Swarm Mode !!!
NOTICE_MULTI = Multiple Infection !!!
NOTICE_PLAGUE = Plague Mode !!!
NOTICE_SNIPER = %s is a Sniper !!!
NOTICE_ASSASSIN = %s is an Assassin !!!
NOTICE_LNJ = Armageddon Mode !!!
NOTICE_SHUT_DOWN = Zombie Plague Advance is shutting down ^n Map will be restarting in %d seconds
WIN_HUMAN = Humans defeated the plague!
WIN_ZOMBIE = Zombies have taken over the world!
WIN_NO_ONE = No one won...
WIN_HUMAN_SURVIVE = Humans survived the plague!
CMD_INFECT = turned into a Zombie
CMD_DISINFECT = turned back to Human
CMD_NEMESIS = turned into a Nemesis
CMD_SURVIVAL = turned into a Survivor
CMD_ASSASSIN = turned into an Assassin
CMD_SWARM = start Swarm Mode
CMD_MULTI = start Multiple Infection
CMD_PLAGUE = start Plague Mode
CMD_SNIPER = turned into a Sniper
CMD_LNJ = start Armageddon Mode
CMD_RESPAWN = respawned
CMD_NOT = Unavailable command.
CMD_ZOMBIE_ONLY = This is only available to zombies.
CMD_HUMAN_ONLY = This is only available to humans.
CMD_NOT_STUCK = You are not stuck.
CMD_NOT_ACCESS = You have no access.
CMD_NOT_CANTUSE = You can't use this right now.
CMD_NOT_EXTRAS = Extra Items are disabled.
CMD_NOT_GAME_MODES = Custom game modes are disabled
CMD_NOT_ZCLASSES = Zombie Classes are disabled.
MENU_BUY = Buy Weapons
MENU_EXTRABUY = Buy Extra Items
MENU_ZCLASS = Choose Zombie Class
MENU_UNSTUCK = Unstuck
MENU_ADMIN_CUSTOM = Start Custom Modes Menu
MENU_ADMIN = Change Class Or Respawn Someone
MENU2_ADMIN = Start Modes Menu
MENU3_ADMIN = Admin Menu
MENU4_ADMIN = Disable Zombie Plague Advance
MENU_INFO = Help
MENU_SPECTATOR = Join Spectators
MENU_BUY1_TITLE = Primary Weapon
MENU_BUY2_TITLE = Secondary Weapon
MENU_ZCLASS_TITLE = Zombie Class
MENU_EXTRA_TITLE = Extra Items
MENU_ADMIN_CUSTOM_TITLE = Choose A Custom Mode To Start
MENU_ADMIN_TITLE = Change Class Or Respawn Someone
MENU2_ADMIN_TITLE = Choose A Mode To Start
MENU3_ADMIN_TITLE = Admin Menu
MENU4_ADMIN_TITLE = Are You Sure That You Want ^nTo Disable Zombie Plague Advance?
MENU_INFO_TITLE = Plugin Information
MENU_EXTRA1 = NightVision (single round)
MENU_EXTRA2 = T-Virus Antidote
MENU_EXTRA3 = Zombie Madness
MENU_EXTRA4 = Infection Bomb
MENU_ADMIN1_CUSTOM = Start
MENU_ADMIN2_CUSTOM = start
MENU_ADMIN1 = Make Zombie/Human
MENU_ADMIN2 = Make Nemesis
MENU_ADMIN3 = Make Survivor
MENU_ADMIN4 = Respawn Someone
MENU_ADMIN5 = Start Swarm Mode
MENU_ADMIN6 = Start Multiple Infection
MENU_ADMIN7 = Start Plague Mode
MENU_ADMIN8 = Make Sniper
MENU_ADMIN9 = Make Assassin
MENU_ADMIN10 = Start Armageddon Mode
MENU4_ADMIN1 = Yes
MENU4_ADMIN2 = No
MENU4_ADMIN3 = Note: This Will Restart the current map!
MENU_INFO1 = General
MENU_INFO2 = Humans
MENU_INFO3 = Zombies
MENU_INFO4 = Gameplay Modes
MENU_AUTOSELECT = Remember Selection
MENU_BACK = Back
MENU_NEXT = Next
MENU_EXIT = Exit
MOTD_INFO11 = %s : is a Counter-Strike plugin developed for AMX Mod X, in which humans and zombies are confronted. It is based on the classic zombie infection mod: on every round a random player is picked to be the first zombie who has to infect everyone else.
MOTD_INFO12 = But there are new features and enhancements. For instance, you are able to buy extra items (such as weapons) in exchange of ammo packs. You can get ammo packs by killing zombies/infecting humans.
Current server settings:
MOTD_INFO1_A =
Ambience Effects:
MOTD_INFO1_B =
Lightning Level: %s
MOTD_INFO1_C =
Triggered Lights: %L
MOTD_INFO1_D =
Thunderclaps Every: %d seconds
MOTD_INFO1_E =
Doors: %L
MOTD_INFO1_F =
Deathmatch: %L
MOTD_INFO1_G =
Spawn Protection Time: %d seconds
MOTD_INFO1_H =
Random Spawning: %L
MOTD_INFO1_I =
Extra Items: %L
MOTD_INFO1_J =
Zombie Classes: %L
MOTD_INFO1_K =
Custom Nightvision: %L
MOTD_INFO1_L =
Custom Flashlight: %L
MOTD_INFO2 = Humans: their objective is to eliminate any zombie threat. They have a big arsenal of weapons to choose from, and use flashlights on dark maps. Team work is a must to survive.
Current server settings:
MOTD_INFO2_A =
Health: %d
MOTD_INFO2_B =
Health Reward for Last Human: %d
MOTD_INFO2_C =
Speed: %d
MOTD_INFO2_D =
Gravity: %d
MOTD_INFO2_E =
Ammo: %L
MOTD_INFO2_F =
Damage to Get an Ammo Pack: %d
MOTD_INFO2_G =
Fire Grenades: %L
MOTD_INFO2_H =
Frost Grenades: %L
MOTD_INFO2_I =
Flare Grenades: %L
MOTD_INFO2_J =
Knockback: %L
MOTD_INFO3 = Zombies: their objective is to infect every alive human. They are able to see in the dark, but can only attack melee. There are many zombie classes to choose from, each with his own strenghts and weaknesses, but all capable of eating brains.
Current server settings:
MOTD_INFO3_A =
Zombie Health: %d
MOTD_INFO3_B =
First Zombie Health: %d
MOTD_INFO3_C =
Armor: %d%% damage taken
MOTD_INFO3_D =
Speed: %d
MOTD_INFO3_E =
Gravity: %d
MOTD_INFO3_F =
HP for Infection: %d
MOTD_INFO3_G =
Pain Shock Free: %L
MOTD_INFO3_H =
Bleeding: %L
MOTD_INFO3_I =
Ammo Packs for Infection: %d
MOTD_INFO4 = Mini-Games: there are 5 special gameplay modes that may randomly take place during the course of the game.
Current server settings:
MOTD_INFO4_A =
Nemesis: %L
MOTD_INFO4_B =
Nemesis Chance: 1 in %d
MOTD_INFO4_C =
Nemesis Health: %s
MOTD_INFO4_D =
Nemesis Speed: %d
MOTD_INFO4_E =
Nemesis Gravity: %d
MOTD_INFO4_F =
Nemesis Leap: %L
MOTD_INFO4_G =
Nemesis Pain Shock Free: %L
MOTD_INFO4_H =
Survivor: %L
MOTD_INFO4_I =
Survivor Chance: 1 in %d
MOTD_INFO4_J =
Survivor Health: %s
MOTD_INFO4_K =
Survivor Speed: %d
MOTD_INFO4_L =
Survivor Gravity: %d
MOTD_INFO4_M =
Survivor Leap: %L
MOTD_INFO4_N =
Survivor Pain Shock Free: %L
MOTD_INFO4_O =
Swarm Mode: %L
MOTD_INFO4_P =
Swarm Mode Chance: 1 in %d
MOTD_INFO4_Q =
Multi Infection: %L
MOTD_INFO4_R =
Multi Infection Chance: 1 in %d
MOTD_INFO4_S =
Infection Ratio: %d%%
MOTD_INFO4_T =
Plague Mode: %L
MOTD_INFO4_U =
Plague Mode Chance: 1 in %d
MOTD_INFO4_V =
Infection Ratio: %d%%
MOTD_INFO5_A =
Sniper: %L
MOTD_INFO5_B =
Sniper Chance: 1 in %d
MOTD_INFO5_C =
Sniper Health: %s
MOTD_INFO5_D =
Sniper Speed: %d
MOTD_INFO5_E =
Sniper Gravity: %d
MOTD_INFO5_F =
Sniper Leap: %L
MOTD_INFO5_G =
Sniper Pain Shock Free: %L
MOTD_INFO5_H =
Sniper Bullet Damage: %d
MOTD_INFO6_A =
Assassin: %L
MOTD_INFO6_B =
Assassin Chance: 1 in %d
MOTD_INFO6_C =
Assassin Health: %s
MOTD_INFO6_D =
Assassin Speed: %d
MOTD_INFO6_E =
Assassin Gravity: %d
MOTD_INFO6_F =
Assassin Leap: %L
MOTD_INFO6_G =
Assassin Pain Shock Free: %L
MOTD_INFO6_H =
Armageddon Mode: %L
MOTD_INFO6_I =
Armageddon Mode Chance: 1 in %d
MOTD_INFO6_J =
Infection Ratio: %d%%
MOTD_ENABLED = Enabled
MOTD_DISABLED = Disabled
MOTD_FOG = Fog
MOTD_RAIN = Rain
MOTD_SNOW = Snow
MOTD_ROTATING = Rotating doors removed
MOTD_DOORS = All doors removed
MOTD_DM_HUMAN = Respawn as human
MOTD_DM_ZOMBIE = Respawn as zombie
MOTD_LIMITED = Limited
MOTD_AMMO_BP = Unlimited reloads
MOTD_AMMO_CLIP = Unlimited clip
MOTD_LASTZOMBIE = Only on last zombie
ZOMBIE_ATTRIB1 = Health
ZOMBIE_ATTRIB2 = Speed
ZOMBIE_ATTRIB3 = Gravity
ZOMBIE_ATTRIB4 = Knockback
CLASS_CLASS = Class:
CLASS_HUMAN = Human
CLASS_ZOMBIE = Zombie
CLASS_NEMESIS = Nemesis
CLASS_ASSASSIN = Assassin
CLASS_SURVIVOR = Survivor
CLASS_SNIPER = Sniper
ARMOR = Armor:
LAST_ZOMBIE_LEFT = The last zombie has left, %s is the new zombie.
LAST_HUMAN_LEFT = The last human has left, %s is the new human.
NOT_ENOUGH_AMMO = You dont have enough ammo packs.
AMMO_BOUGHT = You purchased extra ammo for your guns.
ZOMBIE_SELECT = Your zombie class after the next infection will be
BUY_ENABLED = Your buy menu has been re-enabled.
AMMO_PACKS1 = Ammo packs:
AMMO_PACKS2 = ammo packs
SPECTATING = Spectating:
AIM_INFO = %s^n[ %s | Health: %d | Armor: %d | Ammo Packs: %d ]
[mn]
NOTICE_INFO1 = Press M to show the game menu
NOTICE_INFO2 = Press , or . to purchase ammo
NOTICE_VIRUS_FREE = The T-Virus has been set loose...
NOTICE_FIRST = %s is the first zombie !!!
NOTICE_INFECT = %s's brains has been eaten...
NOTICE_INFECT2 = %s's brains has been eaten by %s...
NOTICE_ANTIDOTE = %s has used an antidote...
NOTICE_NEMESIS = %s is a Nemesis !!!
NOTICE_SURVIVOR = %s is a Survivor !!!
NOTICE_SWARM = Swarm Mode !!!
NOTICE_MULTI = Multiple Infection !!!
NOTICE_PLAGUE = Plague Mode !!!
NOTICE_SNIPER = %s is a Sniper !!!
NOTICE_ASSASSIN = %s is an Assassin !!!
NOTICE_LNJ = Armageddon Mode !!!
NOTICE_SHUT_DOWN = Zombie Plague Advance is shutting down ^n Map will be restarting in %d seconds
WIN_HUMAN = Humans defeated the plague!
WIN_ZOMBIE = Zombies have taken over the world!
WIN_NO_ONE = No one won...
WIN_HUMAN_SURVIVE = Humans survived the plague!
CMD_INFECT = turned into a Zombie
CMD_DISINFECT = turned back to Human
CMD_NEMESIS = turned into a Nemesis
CMD_SURVIVAL = turned into a Survivor
CMD_ASSASSIN = turned into an Assassin
CMD_SWARM = start Swarm Mode
CMD_MULTI = start Multiple Infection
CMD_PLAGUE = start Plague Mode
CMD_SNIPER = turned into a Sniper
CMD_LNJ = start Armageddon Mode
CMD_RESPAWN = respawned
CMD_NOT = Unavailable command.
CMD_ZOMBIE_ONLY = This is only available to zombies.
CMD_HUMAN_ONLY = This is only available to humans.
CMD_NOT_STUCK = You are not stuck.
CMD_NOT_ACCESS = You have no access.
CMD_NOT_CANTUSE = You can't use this right now.
CMD_NOT_EXTRAS = Extra Items are disabled.
CMD_NOT_GAME_MODES = Custom game modes are disabled
CMD_NOT_ZCLASSES = Zombie Classes are disabled.
MENU_BUY = Buy Weapons
MENU_EXTRABUY = Buy Extra Items
MENU_ZCLASS = Choose Zombie Class
MENU_UNSTUCK = Unstuck
MENU_ADMIN_CUSTOM = Start Custom Modes Menu
MENU_ADMIN = Change Class Or Respawn Someone
MENU2_ADMIN = Start Modes Menu
MENU3_ADMIN = Admin Menu
MENU4_ADMIN = Disable Zombie Plague Advance
MENU_INFO = Help
MENU_SPECTATOR = Join Spectators
MENU_BUY1_TITLE = Primary Weapon
MENU_BUY2_TITLE = Secondary Weapon
MENU_ZCLASS_TITLE = Zombie Class
MENU_EXTRA_TITLE = Extra Items
MENU_ADMIN_CUSTOM_TITLE = Choose A Custom Mode To Start
MENU_ADMIN_TITLE = Change Class Or Respawn Someone
MENU2_ADMIN_TITLE = Choose A Mode To Start
MENU3_ADMIN_TITLE = Admin Menu
MENU4_ADMIN_TITLE = Are You Sure That You Want ^nTo Disable Zombie Plague Advance?
MENU_INFO_TITLE = Plugin Information
MENU_EXTRA1 = NightVision (single round)
MENU_EXTRA2 = T-Virus Antidote
MENU_EXTRA3 = Zombie Madness
MENU_EXTRA4 = Infection Bomb
MENU_ADMIN1_CUSTOM = Start
MENU_ADMIN2_CUSTOM = start
MENU_ADMIN1 = Make Zombie/Human
MENU_ADMIN2 = Make Nemesis
MENU_ADMIN3 = Make Survivor
MENU_ADMIN4 = Respawn Someone
MENU_ADMIN5 = Start Swarm Mode
MENU_ADMIN6 = Start Multiple Infection
MENU_ADMIN7 = Start Plague Mode
MENU_ADMIN8 = Make Sniper
MENU_ADMIN9 = Make Assassin
MENU_ADMIN10 = Start Armageddon Mode
MENU4_ADMIN1 = Yes
MENU4_ADMIN2 = No
MENU4_ADMIN3 = Note: This Will Restart the current map!
MENU_INFO1 = General
MENU_INFO2 = Humans
MENU_INFO3 = Zombies
MENU_INFO4 = Gameplay Modes
MENU_AUTOSELECT = Remember Selection
MENU_BACK = Back
MENU_NEXT = Next
MENU_EXIT = Exit
MOTD_INFO11 = %s : is a Counter-Strike plugin developed for AMX Mod X, in which humans and zombies are confronted. It is based on the classic zombie infection mod: on every round a random player is picked to be the first zombie who has to infect everyone else.
MOTD_INFO12 = But there are new features and enhancements. For instance, you are able to buy extra items (such as weapons) in exchange of ammo packs. You can get ammo packs by killing zombies/infecting humans.
Current server settings:
MOTD_INFO1_A =
Ambience Effects:
MOTD_INFO1_B =
Lightning Level: %s
MOTD_INFO1_C =
Triggered Lights: %L
MOTD_INFO1_D =
Thunderclaps Every: %d seconds
MOTD_INFO1_E =
Doors: %L
MOTD_INFO1_F =
Deathmatch: %L
MOTD_INFO1_G =
Spawn Protection Time: %d seconds
MOTD_INFO1_H =
Random Spawning: %L
MOTD_INFO1_I =
Extra Items: %L
MOTD_INFO1_J =
Zombie Classes: %L
MOTD_INFO1_K =
Custom Nightvision: %L
MOTD_INFO1_L =
Custom Flashlight: %L
MOTD_INFO2 = Humans: their objective is to eliminate any zombie threat. They have a big arsenal of weapons to choose from, and use flashlights on dark maps. Team work is a must to survive.
Current server settings:
MOTD_INFO2_A =
Health: %d
MOTD_INFO2_B =
Health Reward for Last Human: %d
MOTD_INFO2_C =
Speed: %d
MOTD_INFO2_D =
Gravity: %d
MOTD_INFO2_E =
Ammo: %L
MOTD_INFO2_F =
Damage to Get an Ammo Pack: %d
MOTD_INFO2_G =
Fire Grenades: %L
MOTD_INFO2_H =
Frost Grenades: %L
MOTD_INFO2_I =
Flare Grenades: %L
MOTD_INFO2_J =
Knockback: %L
MOTD_INFO3 = Zombies: their objective is to infect every alive human. They are able to see in the dark, but can only attack melee. There are many zombie classes to choose from, each with his own strenghts and weaknesses, but all capable of eating brains.
Current server settings:
MOTD_INFO3_A =
Zombie Health: %d
MOTD_INFO3_B =
First Zombie Health: %d
MOTD_INFO3_C =
Armor: %d%% damage taken
MOTD_INFO3_D =
Speed: %d
MOTD_INFO3_E =
Gravity: %d
MOTD_INFO3_F =
HP for Infection: %d
MOTD_INFO3_G =
Pain Shock Free: %L
MOTD_INFO3_H =
Bleeding: %L
MOTD_INFO3_I =
Ammo Packs for Infection: %d
MOTD_INFO4 = Mini-Games: there are 5 special gameplay modes that may randomly take place during the course of the game.
Current server settings:
MOTD_INFO4_A =
Nemesis: %L
MOTD_INFO4_B =
Nemesis Chance: 1 in %d
MOTD_INFO4_C =
Nemesis Health: %s
MOTD_INFO4_D =
Nemesis Speed: %d
MOTD_INFO4_E =
Nemesis Gravity: %d
MOTD_INFO4_F =
Nemesis Leap: %L
MOTD_INFO4_G =
Nemesis Pain Shock Free: %L
MOTD_INFO4_H =
Survivor: %L
MOTD_INFO4_I =
Survivor Chance: 1 in %d
MOTD_INFO4_J =
Survivor Health: %s
MOTD_INFO4_K =
Survivor Speed: %d
MOTD_INFO4_L =
Survivor Gravity: %d
MOTD_INFO4_M =
Survivor Leap: %L
MOTD_INFO4_N =
Survivor Pain Shock Free: %L
MOTD_INFO4_O =
Swarm Mode: %L
MOTD_INFO4_P =
Swarm Mode Chance: 1 in %d
MOTD_INFO4_Q =
Multi Infection: %L
MOTD_INFO4_R =
Multi Infection Chance: 1 in %d
MOTD_INFO4_S =
Infection Ratio: %d%%
MOTD_INFO4_T =
Plague Mode: %L
MOTD_INFO4_U =
Plague Mode Chance: 1 in %d
MOTD_INFO4_V =
Infection Ratio: %d%%
MOTD_INFO5_A =
Sniper: %L
MOTD_INFO5_B =
Sniper Chance: 1 in %d
MOTD_INFO5_C =
Sniper Health: %s
MOTD_INFO5_D =
Sniper Speed: %d
MOTD_INFO5_E =
Sniper Gravity: %d
MOTD_INFO5_F =
Sniper Leap: %L
MOTD_INFO5_G =
Sniper Pain Shock Free: %L
MOTD_INFO5_H =
Sniper Bullet Damage: %d
MOTD_INFO6_A =
Assassin: %L
MOTD_INFO6_B =
Assassin Chance: 1 in %d
MOTD_INFO6_C =
Assassin Health: %s
MOTD_INFO6_D =
Assassin Speed: %d
MOTD_INFO6_E =
Assassin Gravity: %d
MOTD_INFO6_F =
Assassin Leap: %L
MOTD_INFO6_G =
Assassin Pain Shock Free: %L
MOTD_INFO6_H =
Armageddon Mode: %L
MOTD_INFO6_I =
Armageddon Mode Chance: 1 in %d
MOTD_INFO6_J =
Infection Ratio: %d%%
MOTD_ENABLED = Enabled
MOTD_DISABLED = Disabled
MOTD_FOG = Fog
MOTD_RAIN = Rain
MOTD_SNOW = Snow
MOTD_ROTATING = Rotating doors removed
MOTD_DOORS = All doors removed
MOTD_DM_HUMAN = Respawn as human
MOTD_DM_ZOMBIE = Respawn as zombie
MOTD_LIMITED = Limited
MOTD_AMMO_BP = Unlimited reloads
MOTD_AMMO_CLIP = Unlimited clip
MOTD_LASTZOMBIE = Only on last zombie
ZOMBIE_ATTRIB1 = Health
ZOMBIE_ATTRIB2 = Speed
ZOMBIE_ATTRIB3 = Gravity
ZOMBIE_ATTRIB4 = Knockback
CLASS_CLASS = Class:
CLASS_HUMAN = Human
CLASS_ZOMBIE = Zombie
CLASS_NEMESIS = Nemesis
CLASS_ASSASSIN = Assassin
CLASS_SURVIVOR = Survivor
CLASS_SNIPER = Sniper
ARMOR = Armor:
LAST_ZOMBIE_LEFT = The last zombie has left, %s is the new zombie.
LAST_HUMAN_LEFT = The last human has left, %s is the new human.
NOT_ENOUGH_AMMO = You dont have enough ammo packs.
AMMO_BOUGHT = You purchased extra ammo for your guns.
ZOMBIE_SELECT = Your zombie class after the next infection will be
BUY_ENABLED = Your buy menu has been re-enabled.
AMMO_PACKS1 = Ammo packs:
AMMO_PACKS2 = ammo packs
SPECTATING = Spectating:
AIM_INFO = %s^n[ %s | Health: %d | Armor: %d | Ammo Packs: %d ]
[ls]
NOTICE_INFO1 = Press M to show the game menu
NOTICE_INFO2 = Press , or . to purchase ammo
NOTICE_VIRUS_FREE = The T-Virus has been set loose...
NOTICE_FIRST = %s is the first zombie !!!
NOTICE_INFECT = %s's brains has been eaten...
NOTICE_INFECT2 = %s's brains has been eaten by %s...
NOTICE_ANTIDOTE = %s has used an antidote...
NOTICE_NEMESIS = %s is a Nemesis !!!
NOTICE_SURVIVOR = %s is a Survivor !!!
NOTICE_SWARM = Swarm Mode !!!
NOTICE_MULTI = Multiple Infection !!!
NOTICE_PLAGUE = Plague Mode !!!
NOTICE_SNIPER = %s is a Sniper !!!
NOTICE_ASSASSIN = %s is an Assassin !!!
NOTICE_LNJ = Armageddon Mode !!!
NOTICE_SHUT_DOWN = Zombie Plague Advance is shutting down ^n Map will be restarting in %d seconds
WIN_HUMAN = Humans defeated the plague!
WIN_ZOMBIE = Zombies have taken over the world!
WIN_NO_ONE = No one won...
WIN_HUMAN_SURVIVE = Humans survived the plague!
CMD_INFECT = turned into a Zombie
CMD_DISINFECT = turned back to Human
CMD_NEMESIS = turned into a Nemesis
CMD_SURVIVAL = turned into a Survivor
CMD_ASSASSIN = turned into an Assassin
CMD_SWARM = start Swarm Mode
CMD_MULTI = start Multiple Infection
CMD_PLAGUE = start Plague Mode
CMD_SNIPER = turned into a Sniper
CMD_LNJ = start Armageddon Mode
CMD_RESPAWN = respawned
CMD_NOT = Unavailable command.
CMD_ZOMBIE_ONLY = This is only available to zombies.
CMD_HUMAN_ONLY = This is only available to humans.
CMD_NOT_STUCK = You are not stuck.
CMD_NOT_ACCESS = You have no access.
CMD_NOT_CANTUSE = You can't use this right now.
CMD_NOT_EXTRAS = Extra Items are disabled.
CMD_NOT_GAME_MODES = Custom game modes are disabled
CMD_NOT_ZCLASSES = Zombie Classes are disabled.
MENU_BUY = Buy Weapons
MENU_EXTRABUY = Buy Extra Items
MENU_ZCLASS = Choose Zombie Class
MENU_UNSTUCK = Unstuck
MENU_ADMIN_CUSTOM = Start Custom Modes Menu
MENU_ADMIN = Change Class Or Respawn Someone
MENU2_ADMIN = Start Modes Menu
MENU3_ADMIN = Admin Menu
MENU4_ADMIN = Disable Zombie Plague Advance
MENU_INFO = Help
MENU_SPECTATOR = Join Spectators
MENU_BUY1_TITLE = Primary Weapon
MENU_BUY2_TITLE = Secondary Weapon
MENU_ZCLASS_TITLE = Zombie Class
MENU_EXTRA_TITLE = Extra Items
MENU_ADMIN_CUSTOM_TITLE = Choose A Custom Mode To Start
MENU_ADMIN_TITLE = Change Class Or Respawn Someone
MENU2_ADMIN_TITLE = Choose A Mode To Start
MENU3_ADMIN_TITLE = Admin Menu
MENU4_ADMIN_TITLE = Are You Sure That You Want ^nTo Disable Zombie Plague Advance?
MENU_INFO_TITLE = Plugin Information
MENU_EXTRA1 = NightVision (single round)
MENU_EXTRA2 = T-Virus Antidote
MENU_EXTRA3 = Zombie Madness
MENU_EXTRA4 = Infection Bomb
MENU_ADMIN1_CUSTOM = Start
MENU_ADMIN2_CUSTOM = start
MENU_ADMIN1 = Make Zombie/Human
MENU_ADMIN2 = Make Nemesis
MENU_ADMIN3 = Make Survivor
MENU_ADMIN4 = Respawn Someone
MENU_ADMIN5 = Start Swarm Mode
MENU_ADMIN6 = Start Multiple Infection
MENU_ADMIN7 = Start Plague Mode
MENU_ADMIN8 = Make Sniper
MENU_ADMIN9 = Make Assassin
MENU_ADMIN10 = Start Armageddon Mode
MENU4_ADMIN1 = Yes
MENU4_ADMIN2 = No
MENU4_ADMIN3 = Note: This Will Restart the current map!
MENU_INFO1 = General
MENU_INFO2 = Humans
MENU_INFO3 = Zombies
MENU_INFO4 = Gameplay Modes
MENU_AUTOSELECT = Remember Selection
MENU_BACK = Back
MENU_NEXT = Next
MENU_EXIT = Exit
MOTD_INFO11 = %s : is a Counter-Strike plugin developed for AMX Mod X, in which humans and zombies are confronted. It is based on the classic zombie infection mod: on every round a random player is picked to be the first zombie who has to infect everyone else.
MOTD_INFO12 = But there are new features and enhancements. For instance, you are able to buy extra items (such as weapons) in exchange of ammo packs. You can get ammo packs by killing zombies/infecting humans.
Current server settings:
MOTD_INFO1_A =
Ambience Effects:
MOTD_INFO1_B =
Lightning Level: %s
MOTD_INFO1_C =
Triggered Lights: %L
MOTD_INFO1_D =
Thunderclaps Every: %d seconds
MOTD_INFO1_E =
Doors: %L
MOTD_INFO1_F =
Deathmatch: %L
MOTD_INFO1_G =
Spawn Protection Time: %d seconds
MOTD_INFO1_H =
Random Spawning: %L
MOTD_INFO1_I =
Extra Items: %L
MOTD_INFO1_J =
Zombie Classes: %L
MOTD_INFO1_K =
Custom Nightvision: %L
MOTD_INFO1_L =
Custom Flashlight: %L
MOTD_INFO2 = Humans: their objective is to eliminate any zombie threat. They have a big arsenal of weapons to choose from, and use flashlights on dark maps. Team work is a must to survive.
Current server settings:
MOTD_INFO2_A =
Health: %d
MOTD_INFO2_B =
Health Reward for Last Human: %d
MOTD_INFO2_C =
Speed: %d
MOTD_INFO2_D =
Gravity: %d
MOTD_INFO2_E =
Ammo: %L
MOTD_INFO2_F =
Damage to Get an Ammo Pack: %d
MOTD_INFO2_G =
Fire Grenades: %L
MOTD_INFO2_H =
Frost Grenades: %L
MOTD_INFO2_I =
Flare Grenades: %L
MOTD_INFO2_J =
Knockback: %L
MOTD_INFO3 = Zombies: their objective is to infect every alive human. They are able to see in the dark, but can only attack melee. There are many zombie classes to choose from, each with his own strenghts and weaknesses, but all capable of eating brains.
Current server settings:
MOTD_INFO3_A =
Zombie Health: %d
MOTD_INFO3_B =
First Zombie Health: %d
MOTD_INFO3_C =
Armor: %d%% damage taken
MOTD_INFO3_D =
Speed: %d
MOTD_INFO3_E =
Gravity: %d
MOTD_INFO3_F =
HP for Infection: %d
MOTD_INFO3_G =
Pain Shock Free: %L
MOTD_INFO3_H =
Bleeding: %L
MOTD_INFO3_I =
Ammo Packs for Infection: %d
MOTD_INFO4 = Mini-Games: there are 5 special gameplay modes that may randomly take place during the course of the game.
Current server settings:
MOTD_INFO4_A =
Nemesis: %L
MOTD_INFO4_B =
Nemesis Chance: 1 in %d
MOTD_INFO4_C =
Nemesis Health: %s
MOTD_INFO4_D =
Nemesis Speed: %d
MOTD_INFO4_E =
Nemesis Gravity: %d
MOTD_INFO4_F =
Nemesis Leap: %L
MOTD_INFO4_G =
Nemesis Pain Shock Free: %L
MOTD_INFO4_H =
Survivor: %L
MOTD_INFO4_I =
Survivor Chance: 1 in %d
MOTD_INFO4_J =
Survivor Health: %s
MOTD_INFO4_K =
Survivor Speed: %d
MOTD_INFO4_L =
Survivor Gravity: %d
MOTD_INFO4_M =
Survivor Leap: %L
MOTD_INFO4_N =
Survivor Pain Shock Free: %L
MOTD_INFO4_O =
Swarm Mode: %L
MOTD_INFO4_P =
Swarm Mode Chance: 1 in %d
MOTD_INFO4_Q =
Multi Infection: %L
MOTD_INFO4_R =
Multi Infection Chance: 1 in %d
MOTD_INFO4_S =
Infection Ratio: %d%%
MOTD_INFO4_T =
Plague Mode: %L
MOTD_INFO4_U =
Plague Mode Chance: 1 in %d
MOTD_INFO4_V =
Infection Ratio: %d%%
MOTD_INFO5_A =
Sniper: %L
MOTD_INFO5_B =
Sniper Chance: 1 in %d
MOTD_INFO5_C =
Sniper Health: %s
MOTD_INFO5_D =
Sniper Speed: %d
MOTD_INFO5_E =
Sniper Gravity: %d
MOTD_INFO5_F =
Sniper Leap: %L
MOTD_INFO5_G =
Sniper Pain Shock Free: %L
MOTD_INFO5_H =
Sniper Bullet Damage: %d
MOTD_INFO6_A =
Assassin: %L
MOTD_INFO6_B =
Assassin Chance: 1 in %d
MOTD_INFO6_C =
Assassin Health: %s
MOTD_INFO6_D =
Assassin Speed: %d
MOTD_INFO6_E =
Assassin Gravity: %d
MOTD_INFO6_F =
Assassin Leap: %L
MOTD_INFO6_G =
Assassin Pain Shock Free: %L
MOTD_INFO6_H =
Armageddon Mode: %L
MOTD_INFO6_I =
Armageddon Mode Chance: 1 in %d
MOTD_INFO6_J =
Infection Ratio: %d%%
MOTD_ENABLED = Enabled
MOTD_DISABLED = Disabled
MOTD_FOG = Fog
MOTD_RAIN = Rain
MOTD_SNOW = Snow
MOTD_ROTATING = Rotating doors removed
MOTD_DOORS = All doors removed
MOTD_DM_HUMAN = Respawn as human
MOTD_DM_ZOMBIE = Respawn as zombie
MOTD_LIMITED = Limited
MOTD_AMMO_BP = Unlimited reloads
MOTD_AMMO_CLIP = Unlimited clip
MOTD_LASTZOMBIE = Only on last zombie
ZOMBIE_ATTRIB1 = Health
ZOMBIE_ATTRIB2 = Speed
ZOMBIE_ATTRIB3 = Gravity
ZOMBIE_ATTRIB4 = Knockback
CLASS_CLASS = Class:
CLASS_HUMAN = Human
CLASS_ZOMBIE = Zombie
CLASS_NEMESIS = Nemesis
CLASS_ASSASSIN = Assassin
CLASS_SURVIVOR = Survivor
CLASS_SNIPER = Sniper
ARMOR = Armor:
LAST_ZOMBIE_LEFT = The last zombie has left, %s is the new zombie.
LAST_HUMAN_LEFT = The last human has left, %s is the new human.
NOT_ENOUGH_AMMO = You dont have enough ammo packs.
AMMO_BOUGHT = You purchased extra ammo for your guns.
ZOMBIE_SELECT = Your zombie class after the next infection will be
BUY_ENABLED = Your buy menu has been re-enabled.
AMMO_PACKS1 = Ammo packs:
AMMO_PACKS2 = ammo packs
SPECTATING = Spectating:
AIM_INFO = %s^n[ %s | Health: %d | Armor: %d | Ammo Packs: %d ]
[vn]
NOTICE_INFO1 = Press M to show the game menu
NOTICE_INFO2 = Press , or . to purchase ammo
NOTICE_VIRUS_FREE = The T-Virus has been set loose...
NOTICE_FIRST = %s is the first zombie !!!
NOTICE_INFECT = %s's brains has been eaten...
NOTICE_INFECT2 = %s's brains has been eaten by %s...
NOTICE_ANTIDOTE = %s has used an antidote...
NOTICE_NEMESIS = %s is a Nemesis !!!
NOTICE_SURVIVOR = %s is a Survivor !!!
NOTICE_SWARM = Swarm Mode !!!
NOTICE_MULTI = Multiple Infection !!!
NOTICE_PLAGUE = Plague Mode !!!
NOTICE_SNIPER = %s is a Sniper !!!
NOTICE_ASSASSIN = %s is an Assassin !!!
NOTICE_LNJ = Armageddon Mode !!!
NOTICE_SHUT_DOWN = Zombie Plague Advance is shutting down ^n Map will be restarting in %d seconds
WIN_HUMAN = Humans defeated the plague!
WIN_ZOMBIE = Zombies have taken over the world!
WIN_NO_ONE = No one won...
WIN_HUMAN_SURVIVE = Humans survived the plague!
CMD_INFECT = turned into a Zombie
CMD_DISINFECT = turned back to Human
CMD_NEMESIS = turned into a Nemesis
CMD_SURVIVAL = turned into a Survivor
CMD_ASSASSIN = turned into an Assassin
CMD_SWARM = start Swarm Mode
CMD_MULTI = start Multiple Infection
CMD_PLAGUE = start Plague Mode
CMD_SNIPER = turned into a Sniper
CMD_LNJ = start Armageddon Mode
CMD_RESPAWN = respawned
CMD_NOT = Unavailable command.
CMD_ZOMBIE_ONLY = This is only available to zombies.
CMD_HUMAN_ONLY = This is only available to humans.
CMD_NOT_STUCK = You are not stuck.
CMD_NOT_ACCESS = You have no access.
CMD_NOT_CANTUSE = You can't use this right now.
CMD_NOT_EXTRAS = Extra Items are disabled.
CMD_NOT_GAME_MODES = Custom game modes are disabled
CMD_NOT_ZCLASSES = Zombie Classes are disabled.
MENU_BUY = Buy Weapons
MENU_EXTRABUY = Buy Extra Items
MENU_ZCLASS = Choose Zombie Class
MENU_UNSTUCK = Unstuck
MENU_ADMIN_CUSTOM = Start Custom Modes Menu
MENU_ADMIN = Change Class Or Respawn Someone
MENU2_ADMIN = Start Modes Menu
MENU3_ADMIN = Admin Menu
MENU4_ADMIN = Disable Zombie Plague Advance
MENU_INFO = Help
MENU_SPECTATOR = Join Spectators
MENU_BUY1_TITLE = Primary Weapon
MENU_BUY2_TITLE = Secondary Weapon
MENU_ZCLASS_TITLE = Zombie Class
MENU_EXTRA_TITLE = Extra Items
MENU_ADMIN_CUSTOM_TITLE = Choose A Custom Mode To Start
MENU_ADMIN_TITLE = Change Class Or Respawn Someone
MENU2_ADMIN_TITLE = Choose A Mode To Start
MENU3_ADMIN_TITLE = Admin Menu
MENU4_ADMIN_TITLE = Are You Sure That You Want ^nTo Disable Zombie Plague Advance?
MENU_INFO_TITLE = Plugin Information
MENU_EXTRA1 = NightVision (single round)
MENU_EXTRA2 = T-Virus Antidote
MENU_EXTRA3 = Zombie Madness
MENU_EXTRA4 = Infection Bomb
MENU_ADMIN1_CUSTOM = Start
MENU_ADMIN2_CUSTOM = start
MENU_ADMIN1 = Make Zombie/Human
MENU_ADMIN2 = Make Nemesis
MENU_ADMIN3 = Make Survivor
MENU_ADMIN4 = Respawn Someone
MENU_ADMIN5 = Start Swarm Mode
MENU_ADMIN6 = Start Multiple Infection
MENU_ADMIN7 = Start Plague Mode
MENU_ADMIN8 = Make Sniper
MENU_ADMIN9 = Make Assassin
MENU_ADMIN10 = Start Armageddon Mode
MENU4_ADMIN1 = Yes
MENU4_ADMIN2 = No
MENU4_ADMIN3 = Note: This Will Restart the current map!
MENU_INFO1 = General
MENU_INFO2 = Humans
MENU_INFO3 = Zombies
MENU_INFO4 = Gameplay Modes
MENU_AUTOSELECT = Remember Selection
MENU_BACK = Back
MENU_NEXT = Next
MENU_EXIT = Exit
MOTD_INFO11 = %s : is a Counter-Strike plugin developed for AMX Mod X, in which humans and zombies are confronted. It is based on the classic zombie infection mod: on every round a random player is picked to be the first zombie who has to infect everyone else.
MOTD_INFO12 = But there are new features and enhancements. For instance, you are able to buy extra items (such as weapons) in exchange of ammo packs. You can get ammo packs by killing zombies/infecting humans.
Current server settings:
MOTD_INFO1_A =
Ambience Effects:
MOTD_INFO1_B =
Lightning Level: %s
MOTD_INFO1_C =
Triggered Lights: %L
MOTD_INFO1_D =
Thunderclaps Every: %d seconds
MOTD_INFO1_E =
Doors: %L
MOTD_INFO1_F =
Deathmatch: %L
MOTD_INFO1_G =
Spawn Protection Time: %d seconds
MOTD_INFO1_H =
Random Spawning: %L
MOTD_INFO1_I =
Extra Items: %L
MOTD_INFO1_J =
Zombie Classes: %L
MOTD_INFO1_K =
Custom Nightvision: %L
MOTD_INFO1_L =
Custom Flashlight: %L
MOTD_INFO2 = Humans: their objective is to eliminate any zombie threat. They have a big arsenal of weapons to choose from, and use flashlights on dark maps. Team work is a must to survive.
Current server settings:
MOTD_INFO2_A =
Health: %d
MOTD_INFO2_B =
Health Reward for Last Human: %d
MOTD_INFO2_C =
Speed: %d
MOTD_INFO2_D =
Gravity: %d
MOTD_INFO2_E =
Ammo: %L
MOTD_INFO2_F =
Damage to Get an Ammo Pack: %d
MOTD_INFO2_G =
Fire Grenades: %L
MOTD_INFO2_H =
Frost Grenades: %L
MOTD_INFO2_I =
Flare Grenades: %L
MOTD_INFO2_J =
Knockback: %L
MOTD_INFO3 = Zombies: their objective is to infect every alive human. They are able to see in the dark, but can only attack melee. There are many zombie classes to choose from, each with his own strenghts and weaknesses, but all capable of eating brains.
Current server settings:
MOTD_INFO3_A =
Zombie Health: %d
MOTD_INFO3_B =
First Zombie Health: %d
MOTD_INFO3_C =
Armor: %d%% damage taken
MOTD_INFO3_D =
Speed: %d
MOTD_INFO3_E =
Gravity: %d
MOTD_INFO3_F =
HP for Infection: %d
MOTD_INFO3_G =
Pain Shock Free: %L
MOTD_INFO3_H =
Bleeding: %L
MOTD_INFO3_I =
Ammo Packs for Infection: %d
MOTD_INFO4 = Mini-Games: there are 5 special gameplay modes that may randomly take place during the course of the game.
Current server settings:
MOTD_INFO4_A =
Nemesis: %L
MOTD_INFO4_B =
Nemesis Chance: 1 in %d
MOTD_INFO4_C =
Nemesis Health: %s
MOTD_INFO4_D =
Nemesis Speed: %d
MOTD_INFO4_E =
Nemesis Gravity: %d
MOTD_INFO4_F =
Nemesis Leap: %L
MOTD_INFO4_G =
Nemesis Pain Shock Free: %L
MOTD_INFO4_H =
Survivor: %L
MOTD_INFO4_I =
Survivor Chance: 1 in %d
MOTD_INFO4_J =
Survivor Health: %s
MOTD_INFO4_K =
Survivor Speed: %d
MOTD_INFO4_L =
Survivor Gravity: %d
MOTD_INFO4_M =
Survivor Leap: %L
MOTD_INFO4_N =
Survivor Pain Shock Free: %L
MOTD_INFO4_O =
Swarm Mode: %L
MOTD_INFO4_P =
Swarm Mode Chance: 1 in %d
MOTD_INFO4_Q =
Multi Infection: %L
MOTD_INFO4_R =
Multi Infection Chance: 1 in %d
MOTD_INFO4_S =
Infection Ratio: %d%%
MOTD_INFO4_T =
Plague Mode: %L
MOTD_INFO4_U =
Plague Mode Chance: 1 in %d
MOTD_INFO4_V =
Infection Ratio: %d%%
MOTD_INFO5_A =
Sniper: %L
MOTD_INFO5_B =
Sniper Chance: 1 in %d
MOTD_INFO5_C =
Sniper Health: %s
MOTD_INFO5_D =
Sniper Speed: %d
MOTD_INFO5_E =
Sniper Gravity: %d
MOTD_INFO5_F =
Sniper Leap: %L
MOTD_INFO5_G =
Sniper Pain Shock Free: %L
MOTD_INFO5_H =
Sniper Bullet Damage: %d
MOTD_INFO6_A =
Assassin: %L
MOTD_INFO6_B =
Assassin Chance: 1 in %d
MOTD_INFO6_C =
Assassin Health: %s
MOTD_INFO6_D =
Assassin Speed: %d
MOTD_INFO6_E =
Assassin Gravity: %d
MOTD_INFO6_F =
Assassin Leap: %L
MOTD_INFO6_G =
Assassin Pain Shock Free: %L
MOTD_INFO6_H =
Armageddon Mode: %L
MOTD_INFO6_I =
Armageddon Mode Chance: 1 in %d
MOTD_INFO6_J =
Infection Ratio: %d%%
MOTD_ENABLED = Enabled
MOTD_DISABLED = Disabled
MOTD_FOG = Fog
MOTD_RAIN = Rain
MOTD_SNOW = Snow
MOTD_ROTATING = Rotating doors removed
MOTD_DOORS = All doors removed
MOTD_DM_HUMAN = Respawn as human
MOTD_DM_ZOMBIE = Respawn as zombie
MOTD_LIMITED = Limited
MOTD_AMMO_BP = Unlimited reloads
MOTD_AMMO_CLIP = Unlimited clip
MOTD_LASTZOMBIE = Only on last zombie
ZOMBIE_ATTRIB1 = Health
ZOMBIE_ATTRIB2 = Speed
ZOMBIE_ATTRIB3 = Gravity
ZOMBIE_ATTRIB4 = Knockback
CLASS_CLASS = Class:
CLASS_HUMAN = Human
CLASS_ZOMBIE = Zombie
CLASS_NEMESIS = Nemesis
CLASS_ASSASSIN = Assassin
CLASS_SURVIVOR = Survivor
CLASS_SNIPER = Sniper
ARMOR = Armor:
LAST_ZOMBIE_LEFT = The last zombie has left, %s is the new zombie.
LAST_HUMAN_LEFT = The last human has left, %s is the new human.
NOT_ENOUGH_AMMO = You dont have enough ammo packs.
AMMO_BOUGHT = You purchased extra ammo for your guns.
ZOMBIE_SELECT = Your zombie class after the next infection will be
BUY_ENABLED = Your buy menu has been re-enabled.
AMMO_PACKS1 = Ammo packs:
AMMO_PACKS2 = ammo packs
SPECTATING = Spectating:
AIM_INFO = %s^n[ %s | Health: %d | Armor: %d | Ammo Packs: %d ]
[cn]
NOTICE_INFO1 = Press M to show the game menu
NOTICE_INFO2 = Press , or . to purchase ammo
NOTICE_VIRUS_FREE = The T-Virus has been set loose...
NOTICE_FIRST = %s is the first zombie !!!
NOTICE_INFECT = %s's brains has been eaten...
NOTICE_INFECT2 = %s's brains has been eaten by %s...
NOTICE_ANTIDOTE = %s has used an antidote...
NOTICE_NEMESIS = %s is a Nemesis !!!
NOTICE_SURVIVOR = %s is a Survivor !!!
NOTICE_SWARM = Swarm Mode !!!
NOTICE_MULTI = Multiple Infection !!!
NOTICE_PLAGUE = Plague Mode !!!
NOTICE_SNIPER = %s is a Sniper !!!
NOTICE_ASSASSIN = %s is an Assassin !!!
NOTICE_LNJ = Armageddon Mode !!!
NOTICE_SHUT_DOWN = Zombie Plague Advance is shutting down ^n Map will be restarting in %d seconds
WIN_HUMAN = Humans defeated the plague!
WIN_ZOMBIE = Zombies have taken over the world!
WIN_NO_ONE = No one won...
WIN_HUMAN_SURVIVE = Humans survived the plague!
CMD_INFECT = turned into a Zombie
CMD_DISINFECT = turned back to Human
CMD_NEMESIS = turned into a Nemesis
CMD_SURVIVAL = turned into a Survivor
CMD_ASSASSIN = turned into an Assassin
CMD_SWARM = start Swarm Mode
CMD_MULTI = start Multiple Infection
CMD_PLAGUE = start Plague Mode
CMD_SNIPER = turned into a Sniper
CMD_LNJ = start Armageddon Mode
CMD_RESPAWN = respawned
CMD_NOT = Unavailable command.
CMD_ZOMBIE_ONLY = This is only available to zombies.
CMD_HUMAN_ONLY = This is only available to humans.
CMD_NOT_STUCK = You are not stuck.
CMD_NOT_ACCESS = You have no access.
CMD_NOT_CANTUSE = You can't use this right now.
CMD_NOT_EXTRAS = Extra Items are disabled.
CMD_NOT_GAME_MODES = Custom game modes are disabled
CMD_NOT_ZCLASSES = Zombie Classes are disabled.
MENU_BUY = Buy Weapons
MENU_EXTRABUY = Buy Extra Items
MENU_ZCLASS = Choose Zombie Class
MENU_UNSTUCK = Unstuck
MENU_ADMIN_CUSTOM = Start Custom Modes Menu
MENU_ADMIN = Change Class Or Respawn Someone
MENU2_ADMIN = Start Modes Menu
MENU3_ADMIN = Admin Menu
MENU4_ADMIN = Disable Zombie Plague Advance
MENU_INFO = Help
MENU_SPECTATOR = Join Spectators
MENU_BUY1_TITLE = Primary Weapon
MENU_BUY2_TITLE = Secondary Weapon
MENU_ZCLASS_TITLE = Zombie Class
MENU_EXTRA_TITLE = Extra Items
MENU_ADMIN_CUSTOM_TITLE = Choose A Custom Mode To Start
MENU_ADMIN_TITLE = Change Class Or Respawn Someone
MENU2_ADMIN_TITLE = Choose A Mode To Start
MENU3_ADMIN_TITLE = Admin Menu
MENU4_ADMIN_TITLE = Are You Sure That You Want ^nTo Disable Zombie Plague Advance?
MENU_INFO_TITLE = Plugin Information
MENU_EXTRA1 = NightVision (single round)
MENU_EXTRA2 = T-Virus Antidote
MENU_EXTRA3 = Zombie Madness
MENU_EXTRA4 = Infection Bomb
MENU_ADMIN1_CUSTOM = Start
MENU_ADMIN2_CUSTOM = start
MENU_ADMIN1 = Make Zombie/Human
MENU_ADMIN2 = Make Nemesis
MENU_ADMIN3 = Make Survivor
MENU_ADMIN4 = Respawn Someone
MENU_ADMIN5 = Start Swarm Mode
MENU_ADMIN6 = Start Multiple Infection
MENU_ADMIN7 = Start Plague Mode
MENU_ADMIN8 = Make Sniper
MENU_ADMIN9 = Make Assassin
MENU_ADMIN10 = Start Armageddon Mode
MENU4_ADMIN1 = Yes
MENU4_ADMIN2 = No
MENU4_ADMIN3 = Note: This Will Restart the current map!
MENU_INFO1 = General
MENU_INFO2 = Humans
MENU_INFO3 = Zombies
MENU_INFO4 = Gameplay Modes
MENU_AUTOSELECT = Remember Selection
MENU_BACK = Back
MENU_NEXT = Next
MENU_EXIT = Exit
MOTD_INFO11 = %s : is a Counter-Strike plugin developed for AMX Mod X, in which humans and zombies are confronted. It is based on the classic zombie infection mod: on every round a random player is picked to be the first zombie who has to infect everyone else.
MOTD_INFO12 = But there are new features and enhancements. For instance, you are able to buy extra items (such as weapons) in exchange of ammo packs. You can get ammo packs by killing zombies/infecting humans.
Current server settings:
MOTD_INFO1_A =
Ambience Effects:
MOTD_INFO1_B =
Lightning Level: %s
MOTD_INFO1_C =
Triggered Lights: %L
MOTD_INFO1_D =
Thunderclaps Every: %d seconds
MOTD_INFO1_E =
Doors: %L
MOTD_INFO1_F =
Deathmatch: %L
MOTD_INFO1_G =
Spawn Protection Time: %d seconds
MOTD_INFO1_H =
Random Spawning: %L
MOTD_INFO1_I =
Extra Items: %L
MOTD_INFO1_J =
Zombie Classes: %L
MOTD_INFO1_K =
Custom Nightvision: %L
MOTD_INFO1_L =
Custom Flashlight: %L
MOTD_INFO2 = Humans: their objective is to eliminate any zombie threat. They have a big arsenal of weapons to choose from, and use flashlights on dark maps. Team work is a must to survive.
Current server settings:
MOTD_INFO2_A =
Health: %d
MOTD_INFO2_B =
Health Reward for Last Human: %d
MOTD_INFO2_C =
Speed: %d
MOTD_INFO2_D =
Gravity: %d
MOTD_INFO2_E =
Ammo: %L
MOTD_INFO2_F =
Damage to Get an Ammo Pack: %d
MOTD_INFO2_G =
Fire Grenades: %L
MOTD_INFO2_H =
Frost Grenades: %L
MOTD_INFO2_I =
Flare Grenades: %L
MOTD_INFO2_J =
Knockback: %L
MOTD_INFO3 = Zombies: their objective is to infect every alive human. They are able to see in the dark, but can only attack melee. There are many zombie classes to choose from, each with his own strenghts and weaknesses, but all capable of eating brains.
Current server settings:
MOTD_INFO3_A =
Zombie Health: %d
MOTD_INFO3_B =
First Zombie Health: %d
MOTD_INFO3_C =
Armor: %d%% damage taken
MOTD_INFO3_D =
Speed: %d
MOTD_INFO3_E =
Gravity: %d
MOTD_INFO3_F =
HP for Infection: %d
MOTD_INFO3_G =
Pain Shock Free: %L
MOTD_INFO3_H =
Bleeding: %L
MOTD_INFO3_I =
Ammo Packs for Infection: %d
MOTD_INFO4 = Mini-Games: there are 5 special gameplay modes that may randomly take place during the course of the game.
Current server settings:
MOTD_INFO4_A =
Nemesis: %L
MOTD_INFO4_B =
Nemesis Chance: 1 in %d
MOTD_INFO4_C =
Nemesis Health: %s
MOTD_INFO4_D =
Nemesis Speed: %d
MOTD_INFO4_E =
Nemesis Gravity: %d
MOTD_INFO4_F =
Nemesis Leap: %L
MOTD_INFO4_G =
Nemesis Pain Shock Free: %L
MOTD_INFO4_H =
Survivor: %L
MOTD_INFO4_I =
Survivor Chance: 1 in %d
MOTD_INFO4_J =
Survivor Health: %s
MOTD_INFO4_K =
Survivor Speed: %d
MOTD_INFO4_L =
Survivor Gravity: %d
MOTD_INFO4_M =
Survivor Leap: %L
MOTD_INFO4_N =
Survivor Pain Shock Free: %L
MOTD_INFO4_O =
Swarm Mode: %L
MOTD_INFO4_P =
Swarm Mode Chance: 1 in %d
MOTD_INFO4_Q =
Multi Infection: %L
MOTD_INFO4_R =
Multi Infection Chance: 1 in %d
MOTD_INFO4_S =
Infection Ratio: %d%%
MOTD_INFO4_T =
Plague Mode: %L
MOTD_INFO4_U =
Plague Mode Chance: 1 in %d
MOTD_INFO4_V =
Infection Ratio: %d%%
MOTD_INFO5_A =
Sniper: %L
MOTD_INFO5_B =
Sniper Chance: 1 in %d
MOTD_INFO5_C =
Sniper Health: %s
MOTD_INFO5_D =
Sniper Speed: %d
MOTD_INFO5_E =
Sniper Gravity: %d
MOTD_INFO5_F =
Sniper Leap: %L
MOTD_INFO5_G =
Sniper Pain Shock Free: %L
MOTD_INFO5_H =
Sniper Bullet Damage: %d
MOTD_INFO6_A =
Assassin: %L
MOTD_INFO6_B =
Assassin Chance: 1 in %d
MOTD_INFO6_C =
Assassin Health: %s
MOTD_INFO6_D =
Assassin Speed: %d
MOTD_INFO6_E =
Assassin Gravity: %d
MOTD_INFO6_F =
Assassin Leap: %L
MOTD_INFO6_G =
Assassin Pain Shock Free: %L
MOTD_INFO6_H =
Armageddon Mode: %L
MOTD_INFO6_I =
Armageddon Mode Chance: 1 in %d
MOTD_INFO6_J =
Infection Ratio: %d%%
MOTD_ENABLED = Enabled
MOTD_DISABLED = Disabled
MOTD_FOG = Fog
MOTD_RAIN = Rain
MOTD_SNOW = Snow
MOTD_ROTATING = Rotating doors removed
MOTD_DOORS = All doors removed
MOTD_DM_HUMAN = Respawn as human
MOTD_DM_ZOMBIE = Respawn as zombie
MOTD_LIMITED = Limited
MOTD_AMMO_BP = Unlimited reloads
MOTD_AMMO_CLIP = Unlimited clip
MOTD_LASTZOMBIE = Only on last zombie
ZOMBIE_ATTRIB1 = Health
ZOMBIE_ATTRIB2 = Speed
ZOMBIE_ATTRIB3 = Gravity
ZOMBIE_ATTRIB4 = Knockback
CLASS_CLASS = Class:
CLASS_HUMAN = Human
CLASS_ZOMBIE = Zombie
CLASS_NEMESIS = Nemesis
CLASS_ASSASSIN = Assassin
CLASS_SURVIVOR = Survivor
CLASS_SNIPER = Sniper
ARMOR = Armor:
LAST_ZOMBIE_LEFT = The last zombie has left, %s is the new zombie.
LAST_HUMAN_LEFT = The last human has left, %s is the new human.
NOT_ENOUGH_AMMO = You dont have enough ammo packs.
AMMO_BOUGHT = You purchased extra ammo for your guns.
ZOMBIE_SELECT = Your zombie class after the next infection will be
BUY_ENABLED = Your buy menu has been re-enabled.
AMMO_PACKS1 = Ammo packs:
AMMO_PACKS2 = ammo packs
SPECTATING = Spectating:
AIM_INFO = %s^n[ %s | Health: %d | Armor: %d | Ammo Packs: %d ]
[tc]
NOTICE_INFO1 = Press M to show the game menu
NOTICE_INFO2 = Press , or . to purchase ammo
NOTICE_VIRUS_FREE = The T-Virus has been set loose...
NOTICE_FIRST = %s is the first zombie !!!
NOTICE_INFECT = %s's brains has been eaten...
NOTICE_INFECT2 = %s's brains has been eaten by %s...
NOTICE_ANTIDOTE = %s has used an antidote...
NOTICE_NEMESIS = %s is a Nemesis !!!
NOTICE_SURVIVOR = %s is a Survivor !!!
NOTICE_SWARM = Swarm Mode !!!
NOTICE_MULTI = Multiple Infection !!!
NOTICE_PLAGUE = Plague Mode !!!
NOTICE_SNIPER = %s is a Sniper !!!
NOTICE_ASSASSIN = %s is an Assassin !!!
NOTICE_LNJ = Armageddon Mode !!!
NOTICE_SHUT_DOWN = Zombie Plague Advance is shutting down ^n Map will be restarting in %d seconds
WIN_HUMAN = Humans defeated the plague!
WIN_ZOMBIE = Zombies have taken over the world!
WIN_NO_ONE = No one won...
WIN_HUMAN_SURVIVE = Humans survived the plague!
CMD_INFECT = turned into a Zombie
CMD_DISINFECT = turned back to Human
CMD_NEMESIS = turned into a Nemesis
CMD_SURVIVAL = turned into a Survivor
CMD_ASSASSIN = turned into an Assassin
CMD_SWARM = start Swarm Mode
CMD_MULTI = start Multiple Infection
CMD_PLAGUE = start Plague Mode
CMD_SNIPER = turned into a Sniper
CMD_LNJ = start Armageddon Mode
CMD_RESPAWN = respawned
CMD_NOT = Unavailable command.
CMD_ZOMBIE_ONLY = This is only available to zombies.
CMD_HUMAN_ONLY = This is only available to humans.
CMD_NOT_STUCK = You are not stuck.
CMD_NOT_ACCESS = You have no access.
CMD_NOT_CANTUSE = You can't use this right now.
CMD_NOT_EXTRAS = Extra Items are disabled.
CMD_NOT_GAME_MODES = Custom game modes are disabled
CMD_NOT_ZCLASSES = Zombie Classes are disabled.
MENU_BUY = Buy Weapons
MENU_EXTRABUY = Buy Extra Items
MENU_ZCLASS = Choose Zombie Class
MENU_UNSTUCK = Unstuck
MENU_ADMIN_CUSTOM = Start Custom Modes Menu
MENU_ADMIN = Change Class Or Respawn Someone
MENU2_ADMIN = Start Modes Menu
MENU3_ADMIN = Admin Menu
MENU4_ADMIN = Disable Zombie Plague Advance
MENU_INFO = Help
MENU_SPECTATOR = Join Spectators
MENU_BUY1_TITLE = Primary Weapon
MENU_BUY2_TITLE = Secondary Weapon
MENU_ZCLASS_TITLE = Zombie Class
MENU_EXTRA_TITLE = Extra Items
MENU_ADMIN_CUSTOM_TITLE = Choose A Custom Mode To Start
MENU_ADMIN_TITLE = Change Class Or Respawn Someone
MENU2_ADMIN_TITLE = Choose A Mode To Start
MENU3_ADMIN_TITLE = Admin Menu
MENU4_ADMIN_TITLE = Are You Sure That You Want ^nTo Disable Zombie Plague Advance?
MENU_INFO_TITLE = Plugin Information
MENU_EXTRA1 = NightVision (single round)
MENU_EXTRA2 = T-Virus Antidote
MENU_EXTRA3 = Zombie Madness
MENU_EXTRA4 = Infection Bomb
MENU_ADMIN1_CUSTOM = Start
MENU_ADMIN2_CUSTOM = start
MENU_ADMIN1 = Make Zombie/Human
MENU_ADMIN2 = Make Nemesis
MENU_ADMIN3 = Make Survivor
MENU_ADMIN4 = Respawn Someone
MENU_ADMIN5 = Start Swarm Mode
MENU_ADMIN6 = Start Multiple Infection
MENU_ADMIN7 = Start Plague Mode
MENU_ADMIN8 = Make Sniper
MENU_ADMIN9 = Make Assassin
MENU_ADMIN10 = Start Armageddon Mode
MENU4_ADMIN1 = Yes
MENU4_ADMIN2 = No
MENU4_ADMIN3 = Note: This Will Restart the current map!
MENU_INFO1 = General
MENU_INFO2 = Humans
MENU_INFO3 = Zombies
MENU_INFO4 = Gameplay Modes
MENU_AUTOSELECT = Remember Selection
MENU_BACK = Back
MENU_NEXT = Next
MENU_EXIT = Exit
MOTD_INFO11 = %s : is a Counter-Strike plugin developed for AMX Mod X, in which humans and zombies are confronted. It is based on the classic zombie infection mod: on every round a random player is picked to be the first zombie who has to infect everyone else.
MOTD_INFO12 = But there are new features and enhancements. For instance, you are able to buy extra items (such as weapons) in exchange of ammo packs. You can get ammo packs by killing zombies/infecting humans.
Current server settings:
MOTD_INFO1_A =
Ambience Effects:
MOTD_INFO1_B =
Lightning Level: %s
MOTD_INFO1_C =
Triggered Lights: %L
MOTD_INFO1_D =
Thunderclaps Every: %d seconds
MOTD_INFO1_E =
Doors: %L
MOTD_INFO1_F =
Deathmatch: %L
MOTD_INFO1_G =
Spawn Protection Time: %d seconds
MOTD_INFO1_H =
Random Spawning: %L
MOTD_INFO1_I =
Extra Items: %L
MOTD_INFO1_J =
Zombie Classes: %L
MOTD_INFO1_K =
Custom Nightvision: %L
MOTD_INFO1_L =
Custom Flashlight: %L
MOTD_INFO2 = Humans: their objective is to eliminate any zombie threat. They have a big arsenal of weapons to choose from, and use flashlights on dark maps. Team work is a must to survive.
Current server settings:
MOTD_INFO2_A =
Health: %d
MOTD_INFO2_B =
Health Reward for Last Human: %d
MOTD_INFO2_C =
Speed: %d
MOTD_INFO2_D =
Gravity: %d
MOTD_INFO2_E =
Ammo: %L
MOTD_INFO2_F =
Damage to Get an Ammo Pack: %d
MOTD_INFO2_G =
Fire Grenades: %L
MOTD_INFO2_H =
Frost Grenades: %L
MOTD_INFO2_I =
Flare Grenades: %L
MOTD_INFO2_J =
Knockback: %L
MOTD_INFO3 = Zombies: their objective is to infect every alive human. They are able to see in the dark, but can only attack melee. There are many zombie classes to choose from, each with his own strenghts and weaknesses, but all capable of eating brains.
Current server settings:
MOTD_INFO3_A =
Zombie Health: %d
MOTD_INFO3_B =
First Zombie Health: %d
MOTD_INFO3_C =
Armor: %d%% damage taken
MOTD_INFO3_D =
Speed: %d
MOTD_INFO3_E =
Gravity: %d
MOTD_INFO3_F =
HP for Infection: %d
MOTD_INFO3_G =
Pain Shock Free: %L
MOTD_INFO3_H =
Bleeding: %L
MOTD_INFO3_I =
Ammo Packs for Infection: %d
MOTD_INFO4 = Mini-Games: there are 5 special gameplay modes that may randomly take place during the course of the game.
Current server settings:
MOTD_INFO4_A =
Nemesis: %L
MOTD_INFO4_B =
Nemesis Chance: 1 in %d
MOTD_INFO4_C =
Nemesis Health: %s
MOTD_INFO4_D =
Nemesis Speed: %d
MOTD_INFO4_E =
Nemesis Gravity: %d
MOTD_INFO4_F =
Nemesis Leap: %L
MOTD_INFO4_G =
Nemesis Pain Shock Free: %L
MOTD_INFO4_H =
Survivor: %L
MOTD_INFO4_I =
Survivor Chance: 1 in %d
MOTD_INFO4_J =
Survivor Health: %s
MOTD_INFO4_K =
Survivor Speed: %d
MOTD_INFO4_L =
Survivor Gravity: %d
MOTD_INFO4_M =
Survivor Leap: %L
MOTD_INFO4_N =
Survivor Pain Shock Free: %L
MOTD_INFO4_O =
Swarm Mode: %L
MOTD_INFO4_P =
Swarm Mode Chance: 1 in %d
MOTD_INFO4_Q =
Multi Infection: %L
MOTD_INFO4_R =
Multi Infection Chance: 1 in %d
MOTD_INFO4_S =
Infection Ratio: %d%%
MOTD_INFO4_T =
Plague Mode: %L
MOTD_INFO4_U =
Plague Mode Chance: 1 in %d
MOTD_INFO4_V =
Infection Ratio: %d%%
MOTD_INFO5_A =
Sniper: %L
MOTD_INFO5_B =
Sniper Chance: 1 in %d
MOTD_INFO5_C =
Sniper Health: %s
MOTD_INFO5_D =
Sniper Speed: %d
MOTD_INFO5_E =
Sniper Gravity: %d
MOTD_INFO5_F =
Sniper Leap: %L
MOTD_INFO5_G =
Sniper Pain Shock Free: %L
MOTD_INFO5_H =
Sniper Bullet Damage: %d
MOTD_INFO6_A =
Assassin: %L
MOTD_INFO6_B =
Assassin Chance: 1 in %d
MOTD_INFO6_C =
Assassin Health: %s
MOTD_INFO6_D =
Assassin Speed: %d
MOTD_INFO6_E =
Assassin Gravity: %d
MOTD_INFO6_F =
Assassin Leap: %L
MOTD_INFO6_G =
Assassin Pain Shock Free: %L
MOTD_INFO6_H =
Armageddon Mode: %L
MOTD_INFO6_I =
Armageddon Mode Chance: 1 in %d
MOTD_INFO6_J =
Infection Ratio: %d%%
MOTD_ENABLED = Enabled
MOTD_DISABLED = Disabled
MOTD_FOG = Fog
MOTD_RAIN = Rain
MOTD_SNOW = Snow
MOTD_ROTATING = Rotating doors removed
MOTD_DOORS = All doors removed
MOTD_DM_HUMAN = Respawn as human
MOTD_DM_ZOMBIE = Respawn as zombie
MOTD_LIMITED = Limited
MOTD_AMMO_BP = Unlimited reloads
MOTD_AMMO_CLIP = Unlimited clip
MOTD_LASTZOMBIE = Only on last zombie
ZOMBIE_ATTRIB1 = Health
ZOMBIE_ATTRIB2 = Speed
ZOMBIE_ATTRIB3 = Gravity
ZOMBIE_ATTRIB4 = Knockback
CLASS_CLASS = Class:
CLASS_HUMAN = Human
CLASS_ZOMBIE = Zombie
CLASS_NEMESIS = Nemesis
CLASS_ASSASSIN = Assassin
CLASS_SURVIVOR = Survivor
CLASS_SNIPER = Sniper
ARMOR = Armor:
LAST_ZOMBIE_LEFT = The last zombie has left, %s is the new zombie.
LAST_HUMAN_LEFT = The last human has left, %s is the new human.
NOT_ENOUGH_AMMO = You dont have enough ammo packs.
AMMO_BOUGHT = You purchased extra ammo for your guns.
ZOMBIE_SELECT = Your zombie class after the next infection will be
BUY_ENABLED = Your buy menu has been re-enabled.
AMMO_PACKS1 = Ammo packs:
AMMO_PACKS2 = ammo packs
SPECTATING = Spectating:
AIM_INFO = %s^n[ %s | Health: %d | Armor: %d | Ammo Packs: %d ]
[fr]
NOTICE_INFO1 = Press M to show the game menu
NOTICE_INFO2 = Press , or . to purchase ammo
NOTICE_VIRUS_FREE = The T-Virus has been set loose...
NOTICE_FIRST = %s is the first zombie !!!
NOTICE_INFECT = %s's brains has been eaten...
NOTICE_INFECT2 = %s's brains has been eaten by %s...
NOTICE_ANTIDOTE = %s has used an antidote...
NOTICE_NEMESIS = %s is a Nemesis !!!
NOTICE_SURVIVOR = %s is a Survivor !!!
NOTICE_SWARM = Swarm Mode !!!
NOTICE_MULTI = Multiple Infection !!!
NOTICE_PLAGUE = Plague Mode !!!
NOTICE_SNIPER = %s is a Sniper !!!
NOTICE_ASSASSIN = %s is an Assassin !!!
NOTICE_LNJ = Armageddon Mode !!!
NOTICE_SHUT_DOWN = Zombie Plague Advance is shutting down ^n Map will be restarting in %d seconds
WIN_HUMAN = Humans defeated the plague!
WIN_ZOMBIE = Zombies have taken over the world!
WIN_NO_ONE = No one won...
WIN_HUMAN_SURVIVE = Humans survived the plague!
CMD_INFECT = turned into a Zombie
CMD_DISINFECT = turned back to Human
CMD_NEMESIS = turned into a Nemesis
CMD_SURVIVAL = turned into a Survivor
CMD_ASSASSIN = turned into an Assassin
CMD_SWARM = start Swarm Mode
CMD_MULTI = start Multiple Infection
CMD_PLAGUE = start Plague Mode
CMD_SNIPER = turned into a Sniper
CMD_LNJ = start Armageddon Mode
CMD_RESPAWN = respawned
CMD_NOT = Unavailable command.
CMD_ZOMBIE_ONLY = This is only available to zombies.
CMD_HUMAN_ONLY = This is only available to humans.
CMD_NOT_STUCK = You are not stuck.
CMD_NOT_ACCESS = You have no access.
CMD_NOT_CANTUSE = You can't use this right now.
CMD_NOT_EXTRAS = Extra Items are disabled.
CMD_NOT_GAME_MODES = Custom game modes are disabled
CMD_NOT_ZCLASSES = Zombie Classes are disabled.
MENU_BUY = Buy Weapons
MENU_EXTRABUY = Buy Extra Items
MENU_ZCLASS = Choose Zombie Class
MENU_UNSTUCK = Unstuck
MENU_ADMIN_CUSTOM = Start Custom Modes Menu
MENU_ADMIN = Change Class Or Respawn Someone
MENU2_ADMIN = Start Modes Menu
MENU3_ADMIN = Admin Menu
MENU4_ADMIN = Disable Zombie Plague Advance
MENU_INFO = Help
MENU_SPECTATOR = Join Spectators
MENU_BUY1_TITLE = Primary Weapon
MENU_BUY2_TITLE = Secondary Weapon
MENU_ZCLASS_TITLE = Zombie Class
MENU_EXTRA_TITLE = Extra Items
MENU_ADMIN_CUSTOM_TITLE = Choose A Custom Mode To Start
MENU_ADMIN_TITLE = Change Class Or Respawn Someone
MENU2_ADMIN_TITLE = Choose A Mode To Start
MENU3_ADMIN_TITLE = Admin Menu
MENU4_ADMIN_TITLE = Are You Sure That You Want ^nTo Disable Zombie Plague Advance?
MENU_INFO_TITLE = Plugin Information
MENU_EXTRA1 = NightVision (single round)
MENU_EXTRA2 = T-Virus Antidote
MENU_EXTRA3 = Zombie Madness
MENU_EXTRA4 = Infection Bomb
MENU_ADMIN1_CUSTOM = Start
MENU_ADMIN2_CUSTOM = start
MENU_ADMIN1 = Make Zombie/Human
MENU_ADMIN2 = Make Nemesis
MENU_ADMIN3 = Make Survivor
MENU_ADMIN4 = Respawn Someone
MENU_ADMIN5 = Start Swarm Mode
MENU_ADMIN6 = Start Multiple Infection
MENU_ADMIN7 = Start Plague Mode
MENU_ADMIN8 = Make Sniper
MENU_ADMIN9 = Make Assassin
MENU_ADMIN10 = Start Armageddon Mode
MENU4_ADMIN1 = Yes
MENU4_ADMIN2 = No
MENU4_ADMIN3 = Note: This Will Restart the current map!
MENU_INFO1 = General
MENU_INFO2 = Humans
MENU_INFO3 = Zombies
MENU_INFO4 = Gameplay Modes
MENU_AUTOSELECT = Remember Selection
MENU_BACK = Back
MENU_NEXT = Next
MENU_EXIT = Exit
MOTD_INFO11 = %s : is a Counter-Strike plugin developed for AMX Mod X, in which humans and zombies are confronted. It is based on the classic zombie infection mod: on every round a random player is picked to be the first zombie who has to infect everyone else.
MOTD_INFO12 = But there are new features and enhancements. For instance, you are able to buy extra items (such as weapons) in exchange of ammo packs. You can get ammo packs by killing zombies/infecting humans.
Current server settings:
MOTD_INFO1_A =
Ambience Effects:
MOTD_INFO1_B =
Lightning Level: %s
MOTD_INFO1_C =
Triggered Lights: %L
MOTD_INFO1_D =
Thunderclaps Every: %d seconds
MOTD_INFO1_E =
Doors: %L
MOTD_INFO1_F =
Deathmatch: %L
MOTD_INFO1_G =
Spawn Protection Time: %d seconds
MOTD_INFO1_H =
Random Spawning: %L
MOTD_INFO1_I =
Extra Items: %L
MOTD_INFO1_J =
Zombie Classes: %L
MOTD_INFO1_K =
Custom Nightvision: %L
MOTD_INFO1_L =
Custom Flashlight: %L
MOTD_INFO2 = Humans: their objective is to eliminate any zombie threat. They have a big arsenal of weapons to choose from, and use flashlights on dark maps. Team work is a must to survive.
Current server settings:
MOTD_INFO2_A =
Health: %d
MOTD_INFO2_B =
Health Reward for Last Human: %d
MOTD_INFO2_C =
Speed: %d
MOTD_INFO2_D =
Gravity: %d
MOTD_INFO2_E =
Ammo: %L
MOTD_INFO2_F =
Damage to Get an Ammo Pack: %d
MOTD_INFO2_G =
Fire Grenades: %L
MOTD_INFO2_H =
Frost Grenades: %L
MOTD_INFO2_I =
Flare Grenades: %L
MOTD_INFO2_J =
Knockback: %L
MOTD_INFO3 = Zombies: their objective is to infect every alive human. They are able to see in the dark, but can only attack melee. There are many zombie classes to choose from, each with his own strenghts and weaknesses, but all capable of eating brains.
Current server settings:
MOTD_INFO3_A =
Zombie Health: %d
MOTD_INFO3_B =
First Zombie Health: %d
MOTD_INFO3_C =
Armor: %d%% damage taken
MOTD_INFO3_D =
Speed: %d
MOTD_INFO3_E =
Gravity: %d
MOTD_INFO3_F =
HP for Infection: %d
MOTD_INFO3_G =
Pain Shock Free: %L
MOTD_INFO3_H =
Bleeding: %L
MOTD_INFO3_I =
Ammo Packs for Infection: %d
MOTD_INFO4 = Mini-Games: there are 5 special gameplay modes that may randomly take place during the course of the game.
Current server settings:
MOTD_INFO4_A =
Nemesis: %L
MOTD_INFO4_B =
Nemesis Chance: 1 in %d
MOTD_INFO4_C =
Nemesis Health: %s
MOTD_INFO4_D =
Nemesis Speed: %d
MOTD_INFO4_E =
Nemesis Gravity: %d
MOTD_INFO4_F =
Nemesis Leap: %L
MOTD_INFO4_G =
Nemesis Pain Shock Free: %L
MOTD_INFO4_H =
Survivor: %L
MOTD_INFO4_I =
Survivor Chance: 1 in %d
MOTD_INFO4_J =
Survivor Health: %s
MOTD_INFO4_K =
Survivor Speed: %d
MOTD_INFO4_L =
Survivor Gravity: %d
MOTD_INFO4_M =
Survivor Leap: %L
MOTD_INFO4_N =
Survivor Pain Shock Free: %L
MOTD_INFO4_O =
Swarm Mode: %L
MOTD_INFO4_P =
Swarm Mode Chance: 1 in %d
MOTD_INFO4_Q =
Multi Infection: %L
MOTD_INFO4_R =
Multi Infection Chance: 1 in %d
MOTD_INFO4_S =
Infection Ratio: %d%%
MOTD_INFO4_T =
Plague Mode: %L
MOTD_INFO4_U =
Plague Mode Chance: 1 in %d
MOTD_INFO4_V =
Infection Ratio: %d%%
MOTD_INFO5_A =
Sniper: %L
MOTD_INFO5_B =
Sniper Chance: 1 in %d
MOTD_INFO5_C =
Sniper Health: %s
MOTD_INFO5_D =
Sniper Speed: %d
MOTD_INFO5_E =
Sniper Gravity: %d
MOTD_INFO5_F =
Sniper Leap: %L
MOTD_INFO5_G =
Sniper Pain Shock Free: %L
MOTD_INFO5_H =
Sniper Bullet Damage: %d
MOTD_INFO6_A =
Assassin: %L
MOTD_INFO6_B =
Assassin Chance: 1 in %d
MOTD_INFO6_C =
Assassin Health: %s
MOTD_INFO6_D =
Assassin Speed: %d
MOTD_INFO6_E =
Assassin Gravity: %d
MOTD_INFO6_F =
Assassin Leap: %L
MOTD_INFO6_G =
Assassin Pain Shock Free: %L
MOTD_INFO6_H =
Armageddon Mode: %L
MOTD_INFO6_I =
Armageddon Mode Chance: 1 in %d
MOTD_INFO6_J =
Infection Ratio: %d%%
MOTD_ENABLED = Enabled
MOTD_DISABLED = Disabled
MOTD_FOG = Fog
MOTD_RAIN = Rain
MOTD_SNOW = Snow
MOTD_ROTATING = Rotating doors removed
MOTD_DOORS = All doors removed
MOTD_DM_HUMAN = Respawn as human
MOTD_DM_ZOMBIE = Respawn as zombie
MOTD_LIMITED = Limited
MOTD_AMMO_BP = Unlimited reloads
MOTD_AMMO_CLIP = Unlimited clip
MOTD_LASTZOMBIE = Only on last zombie
ZOMBIE_ATTRIB1 = Health
ZOMBIE_ATTRIB2 = Speed
ZOMBIE_ATTRIB3 = Gravity
ZOMBIE_ATTRIB4 = Knockback
CLASS_CLASS = Class:
CLASS_HUMAN = Human
CLASS_ZOMBIE = Zombie
CLASS_NEMESIS = Nemesis
CLASS_ASSASSIN = Assassin
CLASS_SURVIVOR = Survivor
CLASS_SNIPER = Sniper
ARMOR = Armor:
LAST_ZOMBIE_LEFT = The last zombie has left, %s is the new zombie.
LAST_HUMAN_LEFT = The last human has left, %s is the new human.
NOT_ENOUGH_AMMO = You dont have enough ammo packs.
AMMO_BOUGHT = You purchased extra ammo for your guns.
ZOMBIE_SELECT = Your zombie class after the next infection will be
BUY_ENABLED = Your buy menu has been re-enabled.
AMMO_PACKS1 = Ammo packs:
AMMO_PACKS2 = ammo packs
SPECTATING = Spectating:
AIM_INFO = %s^n[ %s | Health: %d | Armor: %d | Ammo Packs: %d ]